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Rapporter et oversættelsesproblem
To fix this on your end, you only need to copy the "00_species_archetypes" file from "...1447791167/EXTRACT MY CONTENT/common/species_archetypes" folder, to "...1447791167/common/species_archetypes".
You would then have to edit the new file's trait point modifiers again, if you had changed it to begin with.
Alternatively, if you are not editing anything in this file to begin with, you can also just delete the "...1447791167/common/species_archetypes" folder.
Or alternatively, set them to the correct value in this mod instead, but it makes no practical difference.
Feel safe to carry on without changing anything.
-You can change the starting number of leaders in the "common\leader_classes\00_base_classes" file. (@base_leader_cap)
-Some more options related to leaders have been added to the "common/defines/zz_Edit-me" file. (Only new features, so not required for the old version of the mod to function)
-You can change the starting number of leaders in the "common\leader_classes\00_base_classes" file. (@base_leader_cap)
-Some more options related to leaders have been added to the "common(defines/zz_Edit-me" file. (Only new features, so not required for the old version of the mod to function)
Try placing this mod at the bottom of the load order, and see if anything changes. If not, then I'll need some more information about what settings and other mods you use.
mod is called Always Spawn Premade Empires
Creating new traits and civics are relatively easy, but not something this mod is intended for.
If you are interested in making your own traits/civics, there are many good guides on the wiki, Youtube, and forums.
Are you talking about the "@species_trait_points" modifiers? they should be working, but I'll give it another check now.
I'm a bit late, but thanks for the heads up. I must have missed the edits Paradox did to the file. For some reason, this mod stopped giving me notifications, so I did not see your message before today.
I've now updated that file, as well as all the other once, to be in line with Paradox's baseline again.
Sorry for the late update. I've not payed much attention to Stellaris for a while. The mod is now updated for 3.9.
The method and instructions for installing/configuring the mod has also gotten a long overdue update, and should be easier to understand now. If you still find it confusing, I can try making a picture guide, as I do not have an established platform or relevant software/knowledge to create a video at this time.
(If I delete this file everything starts working fine.)
"ASCENSION_PERKS_SLOTS = 8"
If you just want to have it set to a certain value, you can change it there. Or if you want another mod to control it, you can delete the entire line.
If you don't want to set you mod up again, you only need to change the name of the file yourself, as specified above.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1613760746
If it works with no other mods enabled, could you make a mod collection with all the mods you use? Then I'll see if I can spot the issue, and possibly find a workaround.