Space Engineers

Space Engineers

[DEPRECATED] [HOTFIX 1.187] Taleden's Inventory Manager
50 kommentarer
blazemonger  [ophavsmand] 5. maj 2019 kl. 12:39 
No, I am no longer using the script and only ever published to fix the 1.187 issue.
Kodi4444 4. maj 2019 kl. 13:15 
will this be updated at some point?
Code Digits 18. jan. 2019 kl. 20:03 
So i'm using this along the GSF Engergy weapon pack https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1448022464
The heavy water generator that comes with this mod requires uranium ore and water to function. The problem is TIM does not recognize that water can go into the device. Even when i explicitly call out ice in the description is records it as an unknown item. Any suggestions would be appreciated.
Engineer Chad 20. dec. 2018 kl. 11:57 
Broken as well :( Darn.
Kodi4444 5. nov. 2018 kl. 17:36 
But its not as good as TIM the only thing thats good about the other is the auto dissasembaly the rest is garbage compared to TIM even the auto dissasembaly doesnt work consistantly.
blazemonger  [ophavsmand] 5. nov. 2018 kl. 16:49 
Wordak; That's a warning, not an error. It does not impact the functionality of the script.

That said, I am not supporting the script nor updating it anymore than I have so if you find another option, do take it.
Kodi4444 4. nov. 2018 kl. 20:04 
Is it possible to add deconstructing of excess items? I know its possible because I found a script that is similar to TIM and can deconstruct items past quota (Isy's Inventory Manager https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1216126863) but it's not as good as TIM. and it would be way better if I could use only TIM for all my assembly, disassembly and sorting. instead of using TIM and Isy's Inventory Manager together.
Shadow Lunatale 13. okt. 2018 kl. 17:30 
@Wordak use this one, it's working in the momentary version of SE:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1268188438
Wordak 13. okt. 2018 kl. 15:16 
the script does not work

Program (1894,15): Warning: Unreachable code detected
Program (1856,14): Warning: Unreachable code detected
Dune 11. okt. 2018 kl. 0:24 
@Shadow Lunatale - The ice tag works just fine for me. It might depend where you are using it. Such on O2/H2 generators, I have a name tag like : "Oxygen Generator [TIM HydrogenBottle OxygenBottle Ice]"
mookie1590 7. okt. 2018 kl. 16:36 
Does this script cut out the need for sorters? becaseu I enjoy settimng up concoluted systems.
Shadow Lunatale 30. sep. 2018 kl. 13:30 
Thanks for keeping this awesome script alive.
I have one problem though: The tag for Ice will not work in any way. I tried even the Ore/Ice and ingot/ice approach. Does anyone know how to make this work?
blazemonger  [ophavsmand] 30. aug. 2018 kl. 12:40 
@tontow Thanks for the update.. that looks like a better solution as far as continued support. I did not intend to further update the script anyway.
Tontow 30. aug. 2018 kl. 10:29 
Here is someone else that is also trying to keep TIM alive:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1268188438
Charmander 28. aug. 2018 kl. 11:26 
yeah mines filling not filling my quatos with the refinery either any idea on how to fix
Imcrazy 27. aug. 2018 kl. 22:44 
ahh well thanks anyways :D
blazemonger  [ophavsmand] 27. aug. 2018 kl. 13:10 
@imcrazy no idea tbh.. I never intended to actually keep the mod maintained beyond fixing it for the MP update. It appears the original author abandoned the mod. It works for me as-is and seems to pull stuff to refineries just fine. I'm sorry but I can't help you
Imcrazy 27. aug. 2018 kl. 6:52 
@blazemonger yea, was using a timerblock with run cycle=10 and tried with cycle=5 too, and it works fine for moving cargos and stuff but it doesnt handle the refinerys with [tim auto] as addon to the names of the refinerys
blazemonger  [ophavsmand] 27. aug. 2018 kl. 1:51 
@imcrazy did you try enabling a timeblock to see if that changes anything?
Imcrazy 27. aug. 2018 kl. 0:43 
Seems to be a problem with the "cycle=" function of the script since last patch that stops TIM from sending ores to the refinerys =/
John 19. aug. 2018 kl. 19:49 
ok ty :)
blazemonger  [ophavsmand] 17. aug. 2018 kl. 11:46 
@John
It's not an error, it's a warning. It's also not an issue
John 16. aug. 2018 kl. 17:10 
blazemonger  [ophavsmand] 4. aug. 2018 kl. 17:02 
The thing is. The person who wrote the scripts for the Nanite Factory is not the biggest fan of TIM to the point where he claims TIM took a good chunk of his work. Can't verify so no comment beyond what he said. I'd figure he want his scripts to be used together and not something he basically considers to be ripped off from his script code. I use Nanobot build&repair myself anyway. TIM and BOB work well together
The Lapis Fox 3. aug. 2018 kl. 0:03 
@blazemonger Also, just so you know, Zabiju isn't wrong. Tim refuses to interact with NCF completely. It won't even alter the name field on the item. I've tried [tim force] [tim components:p1:100] I even tried using the scan options to see if it would work with that and nothing. I tend to type the name field portion all in lower case and let tim fix it for me, but it won't even do that.
blazemonger  [ophavsmand] 2. aug. 2018 kl. 14:17 
I'm looking into fixing that warning but did not get around to it yet. It does not stop the script from working though.
The Lapis Fox 2. aug. 2018 kl. 13:58 
It did cause confusion as I posted a response regarding the 'unreachable code' warning on Zabiju's page until I realized it wasn't the same project.
blazemonger  [ophavsmand] 2. aug. 2018 kl. 1:58 
I've removed the Nanite factory patch link as it uses the exact same naming and would potentially cause confusion.
blazemonger  [ophavsmand] 2. aug. 2018 kl. 1:53 
@Zabiju a Snim Can you at least indicate your change in the tile so it does not confuse those with no need for the additional code..
blazemonger  [ophavsmand] 31. juli 2018 kl. 18:48 
It's not an error, it's a warning. It's also not an issue althou I will see about getting to go away
Mystogan 31. juli 2018 kl. 17:37 
Hmm - I get an unreachable code error ?
blazemonger  [ophavsmand] 31. juli 2018 kl. 12:10 
@SePras You should now be able to set using a TimerBlock
deranged_teapot 30. juli 2018 kl. 13:55 
I think the auto-run feature of your hotfix has disabled the cycle=# argument option
SePras 29. juli 2018 kl. 12:19 
The server i'm on doesnt want a script that automatic runs. So i need to do it manually run it once in a while. Can i put the auto-run off?
blazemonger  [ophavsmand] 29. juli 2018 kl. 12:06 
@SePras What do you mean 'put it off'' ..
Yatta - Albino 29. juli 2018 kl. 5:10 
Thank you.
SePras 29. juli 2018 kl. 5:02 
@blazemonger thx for fixing the script! but can you also make it possible to put it off?
Mr.Good 28. juli 2018 kl. 12:53 
:nbOcto: This is wondrous
blazemonger  [ophavsmand] 28. juli 2018 kl. 5:28 
@Maikila Added the option to set the interval longer
Maikila 27. juli 2018 kl. 20:58 
How do you change the refresh interval its to much to have a tonne running for different faction on a server
blazemonger  [ophavsmand] 27. juli 2018 kl. 11:13 
You now need to manually enable scripts in the world settings
Man Lee 27. juli 2018 kl. 5:13 
How does one use scripts i put a progammable block doen and all then i goto terminal and what do i need to do can't enter anything in custome data no options for d/l scripts is this the server setting posssibly ?
Seromas 26. juli 2018 kl. 6:57 
Thank thank thank ! You save me
blazemonger  [ophavsmand] 25. juli 2018 kl. 15:28 
Could not resist and added code to not need the Timer block anymore..
MrFaul 25. juli 2018 kl. 8:57 
... Thx for fixing it spares me to do it myself :-)
blazemonger  [ophavsmand] 24. juli 2018 kl. 14:09 
I only fixed the issue breaking on the latest patch. Still need the timer
pneuklf 24. juli 2018 kl. 9:35 
Does it needs TImer to run the script as do the original TIM ? :)
Human 24. juli 2018 kl. 3:08 
Thank you my man! I can't live without TIM! Glad to see someone has a hotfix
Sgt Major Johnson 23. juli 2018 kl. 17:10 
nice
Matt 23. juli 2018 kl. 2:54 
Thank you :-) Thumbs UP.