The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mod Compatibility Hack
106 kommenttia
Lart-Iste 3.4.2024 klo 13.41 
Maybe it's time to put [OUTDATED] in the title ^^
JSJosh 7.7.2023 klo 4.50 
@ChudMuncher Well, it does say at the top of the description that this causes performance issues. And revelations is also a massive mod so it may be causing lag just by being so big.
Little Man 6.7.2023 klo 22.16 
Why does this mod as well as revelations make the game so choppy? The performance seems to suffer when this mod is used
Sycrith 6.7.2023 klo 8.14 
it's still useful for saving so I'm keeping it
howdyelijah 10.1.2023 klo 12.17 
yippee
Sycrith 8.1.2023 klo 16.20 
is this still needed?
MK Black 31.12.2022 klo 9.58 
Delete this.
😎 Mr Autistic 😎 17.12.2022 klo 13.08 
nice
Khakis 7.12.2022 klo 20.05 
MC_PRE_PLAYER_COLLISION just got fixed

RIP Mod Compatibility Hack
404_coffee.exe 9.10.2022 klo 19.34 
very useful :)
cadetpirx 2.9.2022 klo 22.26 
An embedded version of this mod has been included in the Custom Stage API,but is it possibly still required for some mods?
milapuppy 25.6.2022 klo 16.18 
what does this thing do
Awestin11 18.6.2022 klo 14.29 
@QuickStrike24 In Repentance, most of the character post-it jank was put in the game itself officially. In Rep, this mod now only fixes a few things rather than being basically essential.

@nvm For very niche situations, yes. Most of the time, no.
Breezee 25.5.2022 klo 4.48 
This is a amazing mod
g*y r*tard 27.4.2022 klo 14.20 
do i still need this
Cirno 28.3.2022 klo 8.07 
Seems like this has an issue with "utility commands" as it seems to save any commands that changes a variable and thus breaks the game when starting a new run and crashes, uninstalling this mod fixed it as it deleted the data that was stored.
Also, Utility commands doesn't stores any data, so not sure why this mod is storing the changes made through it in a run and trying to apply it everytime

Also, where is the data stored, so in case something of a similar proportion happens I can just manually clean the one causing problems
FlameFur_24 21.3.2022 klo 9.58 
Does this allow you to use character mods on repentence?
jordan 30.1.2022 klo 16.37 
enemies in-game don't die nor move with AB+ mods.
Carlos 23.1.2022 klo 6.44 
Do I still need this? So many conflicting comments
Revalopod 5.1.2022 klo 15.07 
hopefully it gets fixed officially in the next repentance patch
Awestin11 5.1.2022 klo 15.03 
@Revalopod Yep, unfortunately. At least it's only for one thing (at least to my knowledge). The fact that this mod that fixes one callback and lags the game is outrageous.
MilkyMoldyFruitLoops 31.12.2021 klo 19.02 
pp
:)
Rigel 26.12.2021 klo 21.42 
cool idk what thiz mod do but i need to donwald thiz
Awestin11 30.11.2021 klo 22.07 
Luckily it's only currently needed for one callback (MC_PRE_PLAYER_COLLISION) as mentioned at the bottom of the description, and the only mod that I can think of that currently uses it is Sodom and Gomorrah, which doesn't cause issues unless another mod uses it. We're in the clear for now.
RENREN 29.11.2021 klo 15.38 
lmao peas
peas 28.11.2021 klo 14.00 
spoke too soon
Cyrus Stryker 18.7.2021 klo 12.28 
good thing we don't need this anymore
Zekanark 9.7.2021 klo 9.35 
you dont need this in rep!
Madness 21.6.2021 klo 7.24 
i cant start tbois for some reason do u guys know why???
azalea 12.6.2021 klo 11.16 
I dont know why, but this mod broke a bunch of other mods that saved/loaded data, and disabling this is the only thing that fixed it (the errors would look something like "[INFO] - [Planetarium Chance] Error in "PostGameStart" call: resources/scripts/json.lua:125: Unterminated JSON encoded object found at position in []")
Wiktor Cygański 30.5.2021 klo 1.25 
I think you no longer loose data when you uninstall mods in Repentance, so you don't really need this mod anymore.
Bewul 28.5.2021 klo 7.30 
I want to know that as well
HollyDreams 19.5.2021 klo 11.19 
Has this mod been abandoned, or is it being updated for Repentance...?
𒉭Maksek𒉭 16.5.2021 klo 4.42 
pls help
𒉭Maksek𒉭 16.5.2021 klo 4.41 
it's not working in repentance
Revalopod 15.5.2021 klo 22.19 
that was the idea yes, but some mods still say they require this
Weedybird<3 15.5.2021 klo 21.41 
all of this was added in the new update, right? i dont need this mod?
🎀Kangel🤍 15.5.2021 klo 15.56 
Does this work for repentance?
Dmanxx9 15.5.2021 klo 2.25 
I uninstalled the mod and i could not enter my save file.
Yeah that needs to be fixed
Revalopod 15.5.2021 klo 2.10 
nah it's redundant because the mod update added this stuff
Ninja ZombieYoshi 14.5.2021 klo 20.31 
Is this going to be needed for Repentance mods?
GeneTheProtoShark 30.4.2021 klo 11.57 
Is this going to be added to repentance?
Shulkicube582 29.1.2021 klo 7.33 
@NiCO's tweet but in english
1: Callback

Several callbacks, namely GET\u SHADER\u PARAMS and all PRE\u COLLISION callbacks, can only be added once to all mods, which means that the first mod loaded with one is the only mod that can work.



This mod rewrites the AddCallback, RemoveCallback and RegisterMod functions to solve this problem.



2: Save

Currently, whenever you update or unsubscribe the mod, you will lose all its data.



This mod solves this problem by storing all mod data itself, so as long as this mod is not unsubscribed and remains active, all saved data is safe. It will even automatically store all existing saved data, so you don't have to worry about losing everything when you initially download this module.

:resmile:
绿头龟毛 22.1.2021 klo 20.29 
这个mod的目的是解决moddingapi的两个主要问题,而不要求modders在mods中更改任何内容。



1: 回调

几个回调,即GET\u SHADER\u PARAMS和所有PRE\u COLLISION回调,只能在所有mod中添加一次,这意味着第一个使用一个的mod加载是唯一一个可以工作的mod。



此mod重写AddCallback、RemoveCallback和RegisterMod函数来解决此问题。



2: 保存

当前,无论何时更新或取消订阅mod,都会丢失其所有数据。



这个mod通过存储所有mod数据本身来解决这个问题,所以只要这个mod没有取消订阅并且保持启用状态,所有保存的数据都是安全的。它甚至会自动存储所有现有的保存数据,所以你不必担心失去一切,当你最初下载这个模块。
Chels E-Girl Cheese 20.1.2021 klo 4.45 
Did this break for some reason? The game is telling me its outdated or missing at the start of every run but its still there on my mod list (albeit its showing as "modcompatibilityhack_1438478410", which I notice is the workshop id at least)
Tøfu 19.1.2021 klo 23.15 
@Bluerious518
As long as you don't uninstall this mod you should be good to go.
Bluerious518 9.1.2021 klo 9.43 
Will disabling the mod in-game make you lose data on the mods you're using? In case you need to go vanilla either because you want to/daily challenges
JSJosh 4.1.2021 klo 13.10 
Considering that modders dont know what exact things will be added or changed, god knows. As a modder myself I sure as hell would not be able to answer that @RedStinger665
RedStinger665 4.1.2021 klo 12.44 
Will THis be updated for repentance