Medieval Engineers

Medieval Engineers

Mortar Bombard & Explosive Bombs
54 kommentarer
simjbo 19. aug. 2024 kl. 11:47 
Looking forward to blowing stuff up again!
peaceman  [ophavsmand] 9. aug. 2024 kl. 2:22 
It is fixed. Thank you for reporting this. It was caused by a change I made for the other newer explosives and it broke these old ones.
simjbo 8. aug. 2024 kl. 14:55 
Currently the bombs do not explode for me. Script fail message says

System.NullReferenceException: Object reference not set to an instance of an object
at Pax.Cannons.MyPAX_MortarBomb.CreateExplosiveDummy()
at Pax.Cannons.MyPAX_MortarBomb.Explode(Int64 deltaMillis)

Didn't actively change anything since last it worked, so dunno what happened. I know my harddrive has issues, so it may be something happened to cause it on my end if you can't find the issue.
Kill3rCat [1st FORECON] 17. aug. 2021 kl. 9:24 
Haven't had this issue, I guess you can try adding blocks to the back
Adam Geoff 17. aug. 2021 kl. 9:08 
I thought so, but even wheeled carriages have this problem with the mortar. Not the Cannons themselfs.
Kill3rCat [1st FORECON] 17. aug. 2021 kl. 7:22 
Use the bronze cannons, they work much better. If you want to use the bombards, I really recommend building a wheeled carriage for them, it makes them much less glitchy than when the full cannon collider is touching the ground. It's Keen physics bugs that were never fixed and never will be.
Adam Geoff 17. aug. 2021 kl. 6:56 
Another question, it seems when we fire a cannon on a ship it has the possibilty to crash, anyway to fix that aswell?
Adam Geoff 17. aug. 2021 kl. 6:29 
When the Cannon is Dynamic, and able to move around, when you load it the bombs/projectiles seem to glitch out the back, or glitch into it then launch forwards. Anyway to fix this?
peaceman  [ophavsmand] 25. maj 2020 kl. 15:03 
well that is for you to figure out, that is what this game is about :D
You can see on the mod screenshot that it is possible
Eevee 25. maj 2020 kl. 14:49 
ive tried that and it seems to be way to heavy for the catch blocks to move it
peaceman  [ophavsmand] 25. maj 2020 kl. 11:46 
no, you must add it to a catchblock
Eevee 24. maj 2020 kl. 23:50 
how do you move the mortar is it like the bronze cannons?
Spoon 26. okt. 2019 kl. 21:27 
mushroom clouds! sweet!
:lunar2019smilingpig:
peaceman  [ophavsmand] 26. maj 2019 kl. 8:22 
got too many mods already. But you can if you want. Just remove the impact bomb definitions.
Kill3rCat [1st FORECON] 25. maj 2019 kl. 13:44 
Could you make a version of this without the impact bombs (only fuse bombs)? Feel like it would be better balanced for MP servers, as it adds a greater element of challenge and skill to their use.
peaceman  [ophavsmand] 4. maj 2019 kl. 3:41 
Fixes: You can pickup bombs again And they longer persist after they exploded and you unload/reload the block
Jarnmark 8. jan. 2019 kl. 16:17 
Haven't even played it yet and I am already immensely impressed
peaceman  [ophavsmand] 12. nov. 2018 kl. 9:53 
Added small bombs
Comrade Chokotoff 1. nov. 2018 kl. 12:31 
Or perhaps rather some sort of tripwire to activate the bomb with ?
Comrade Chokotoff 1. nov. 2018 kl. 12:28 
could you make an even lighter trigger impact bomb ? im trying to make naval mines but the light trigger bomb doesn't seem to be sensitive enough.
peaceman  [ophavsmand] 17. okt. 2018 kl. 11:57 
Update: Small damage increase, bombs can now be attached to grids, added new bomb types: Auto activated bombs for fused and impact and the light trigger impact bomb, will explode very quickly
HanzGetZeLuger 17. sep. 2018 kl. 12:23 
no, i have it off, i can still destroy blocks but not with this mod, i mean it dose do damage but its not what you expect, it barely damages the block.
peaceman  [ophavsmand] 16. sep. 2018 kl. 13:13 
Like no damage at all? There is a world setting that disables block damage, maybe its turned on?
HanzGetZeLuger 16. sep. 2018 kl. 11:36 
funny thing, i have been using them in that way, like TNT to blow a hole in the wall, but yet for me it dose no damge even at that close range
peaceman  [ophavsmand] 14. sep. 2018 kl. 10:07 
The damage is weird, it will actualy destroy a stone cube when you place it next to it. But the shattering of the block happens when the game wants it :D
Same for small blocks. I can blow up a cart into 100 pieces but another time hardly any damage.
I can't increase the damage even more, because it already does a lot of damage. Try placing the bomb in a closed space, then you will see a bigger effect
HanzGetZeLuger 14. sep. 2018 kl. 10:03 
is there a way to increase the damage output? it hardly makes a dent in small bocks as well as walls
peaceman  [ophavsmand] 11. sep. 2018 kl. 15:07 
Impact trigger block?
Emily8914 11. sep. 2018 kl. 14:13 
Great mod, just wondering what the Impact trigger block is for?
MasterPengin 6. sep. 2018 kl. 22:07 
@peaceman
i love you
Rocklobsta 20. aug. 2018 kl. 15:45 
We needed this! Great mod!
Shillelagh 11. aug. 2018 kl. 11:02 
aww
peaceman  [ophavsmand] 10. aug. 2018 kl. 17:20 
bombardment cannon mod? The bombs only fit in the mortar cannon. So they will only activate when shot from that
Shillelagh 10. aug. 2018 kl. 13:29 
Ok. Also: what i meant was did it work with the bombardment cannon mod?
peaceman  [ophavsmand] 10. aug. 2018 kl. 12:16 
don't do damage? If they explode near stone cubes you might not always see the damage, but the block health (if you look with hammer) will be lower. And they do work when shot from the mortar cannon, no need to activate them first.
Shillelagh 10. aug. 2018 kl. 10:36 
nice mod, i like your cannon mod too. but i cant help but notice, they dont do damage when they explode for me? is this a bug or do i have to load them with powder charges?

also: do they work in the cannons.
peaceman  [ophavsmand] 29. juli 2018 kl. 15:58 
The long pickup is for survival balance. If you are in creative you don't use the pickup anyway.
I could make it so they don't overheat in creative mode
Tumble Trash᠌ ⁧⁧ Official 27. juli 2018 kl. 7:14 
Thanks
Tumble Trash᠌ ⁧⁧ Official 27. juli 2018 kl. 7:14 
yea, I think that was the problem.
Tumble Trash᠌ ⁧⁧ Official 27. juli 2018 kl. 7:11 
yea, I placed it into the ground.
peaceman  [ophavsmand] 27. juli 2018 kl. 7:10 
Did you place your mortar "in the ground" ? I got the same when the mortar was placed too deep in the ground
Tumble Trash᠌ ⁧⁧ Official 27. juli 2018 kl. 6:59 
I shot it from motar, just dosnt expload on impact, same with the fuse bomb, it dosnt light when it shoots.I did activate the impact one, it just exploads in the motar
peaceman  [ophavsmand] 27. juli 2018 kl. 6:33 
it needs an impact. Are you shooting it from the mortar or if not, are you activating it?
Tumble Trash᠌ ⁧⁧ Official 27. juli 2018 kl. 6:20 
so, I messing with this, and for some reason the impact bomb will NOT exploade. do you know why?
Tumble Trash᠌ ⁧⁧ Official 6. juli 2018 kl. 12:33 
yay
Gort 30. juni 2018 kl. 11:33 
oooooooooh explosivs........(evil grin) this is gona be fun....btw....DIRT BLOCK:csdirt:
peaceman  [ophavsmand] 29. juni 2018 kl. 10:33 
what does not work?
The Commissar 29. juni 2018 kl. 9:34 
it will not work with me why?
buzzardman2 27. juni 2018 kl. 23:55 
I like how you added a burning cross near the end. :p
peaceman  [ophavsmand] 25. juni 2018 kl. 11:36 
It is
MorshuArtsInc 25. juni 2018 kl. 10:07 
Nice one! Is it modeled after the Pumhart von Steyr?