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I usually have six sided fuselages, sometimes eight if the fuselage is big enough, or it seems appropriat. Really the number of sides should be determined by what kind of plane you make, but I usually do six or eight. If the shape of the side does not fit the rectangle blocks well enough, I use wood panels. In shell types, I connect the panels to the scaling block. There is no intersection problems there because blocks ignore the hit boxes of whatever they're attached to. In Skelton types, wood panels have a small hit box, so their models can intersect a fair amount before they react.
Skeleton type fuselages have a spine that goes down the middle, typically made of ballasts of wood blocks. The outer layer of the fuselage is made of wood panels and scaling blocks. The panels have a smaller hit box, and causes fire to spread quickly. Typically, if the spine breaks, the whole section breaks. I find that this is better for smaller aircraft.