Space Engineers

Space Engineers

(ARMCO) RZ-1 A-Wing kit
77 Comments
ninjawizard May 2, 2022 @ 5:58am 
does these awesome packs are working again?
ScruffyMadman67 Jan 28, 2022 @ 4:05pm 
Please, Please,Please can you make up an N1 Starfighter Kit of both the Phantom Menace and Mando Variants.
I love your mods and Love the work you put into them.
Kochean Jul 27, 2020 @ 7:33am 
I don't know if you are still in the process of updating this. but seems the cannons do not generate ammo and cant seem to pipe up or access the missile tubes to reload them.
Spacebar  [author] Feb 13, 2020 @ 10:33am 
Just as a heads up, this pack is due for an overhaul/update. I will be adding weaponcore support in the near future once WeaponCore has MP support. As a part of this I might move the accessories, the repulsor, hyperdrive, life support, reactor and a couple other non specific parts to a new mod pack. If this happens I will update here and link the modpack.
Spyro The Gamer 🎮🎃👻 Aug 29, 2019 @ 7:57pm 
So I can build it myself? Cool! It's like one of those
homebuilt airplane kits. Not a model airplane. A real
one. You can actually construkt and fly them.
STRIKE Aug 20, 2019 @ 3:06am 
Nvm it was another mod in the world, its sorted now :)
STRIKE Aug 20, 2019 @ 2:38am 
Hi there, I've just come back to SE and started playing around with you kits they are awesome by the way :) but I seem to be having an issue with the A-wing Cannons they don't seem to want to fire?
Nerfrunner Aug 17, 2019 @ 7:09pm 
The concussion missiles aren't pulling from connected inventories to reload. The only way to do it is move the missiles by hand, or using the get ammo button, which can't be automated.
DeAnti Jun 9, 2019 @ 11:42am 
thank you ...making its own ammo is so much better for Star wars builds
Mesmer Wolf Apr 4, 2019 @ 3:12pm 
Sweet! Thanks for the response.
Spacebar  [author] Apr 3, 2019 @ 4:27pm 
That should be fixed now, I added visual ports on the model but also changed the missiles to be able to travel through small conveyors because I hate that mechanic
Mesmer Wolf Apr 2, 2019 @ 6:18pm 
Got a question, is there an issue with piping up the missile tubes? I tried to rig them up to conveyors and they don't seem to want to register as being connected to the conveyor system, despite being fully piped. any thoughts?
Squirrel010223 Oct 2, 2018 @ 11:02pm 
I have the same issue as Kara I believe critical errors
Squirrel010223 Oct 2, 2018 @ 11:01pm 
so I don't see any mods in the mod folder how do I find that
Kara Vaki Sep 13, 2018 @ 2:06pm 
ok i'll try that
Spacebar  [author] Sep 13, 2018 @ 1:34pm 
again that's a steam error and nothing on my end. you will either have to delete the mod from your mod folder or verify the cache on SE. i haven't made any changes in over 2 weeks and haven't received any other bug reports
Kara Vaki Sep 13, 2018 @ 9:31am 
I've done that already and its still does it
Spacebar  [author] Sep 13, 2018 @ 9:20am 
steam error nothing i can do about it as i haven't made changes in a while. redownload the mod
Kara Vaki Sep 13, 2018 @ 7:39am 
the entire mod is having this error
Kara Vaki Sep 13, 2018 @ 7:34am 
MOD_CRITICAL_ERROR: (ARMCO) RZ-1 A-Wing kit, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: (ARMCO) RZ-1 A-Wing kit, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Kara Vaki Sep 11, 2018 @ 3:41pm 
doesent want to exist in my save
Spacebar  [author] Sep 11, 2018 @ 8:30am 
"malfuntioning" how
Kara Vaki Sep 11, 2018 @ 8:09am 
the A-wing mod seems to be malfuntioning
rghoppenrath Aug 27, 2018 @ 6:56pm 
ok thanks @Spacebar for everything u do for this community
Spacebar  [author] Aug 27, 2018 @ 8:28am 
Try again. Steam is screwing up my data file hours after upload. I pushed out a fix for the X-Wing kit. Some people are saying that removing and readding the mods fixes this problem on the user end. There's nothing I can do to fix it as it's a steam issue, other than to keep republishing the mods.
rghoppenrath Aug 26, 2018 @ 8:23pm 
im having problems loading both the X and A wing kits too
Chill & Thrill Aug 25, 2018 @ 6:40am 
@space bar i kinda dont know how even tough i got 280+ hours i usally play aginst ai pirets or friends
Spacebar  [author] Aug 24, 2018 @ 3:56am 
Do you mean from the blueprint? I just forgot to put them on the toolbar before I published it. Just put them on like you would any weapon
Chill & Thrill Aug 23, 2018 @ 6:50pm 
space bar why do the guns on the a wing dont show up to shoot em in the tool bar
Spacebar  [author] Aug 8, 2018 @ 12:53pm 
I haven't changed anything lately and CaptainShack used them earlier. Verify your game files
Malleandro Aug 8, 2018 @ 12:16pm 
it doesnt load properly when i use the mod. both the x and a wing kits get bugged
Spacebar  [author] Aug 6, 2018 @ 11:42am 
In my experience people don't pay attention to that section. It's easier for me to edit the description with the changes.
Delta99 Aug 6, 2018 @ 11:01am 
Why not put the changelogs into the actual change logs section. Makes it much easier.
SkyeNet Jun 6, 2018 @ 11:44am 
fair enough
Spacebar  [author] Jun 5, 2018 @ 5:20pm 
@Scarlett_Letter I'm actually working on these parts for another project in conjunction with a team lead by CaptainShack. Currently I'm working on my own X-Wing and Y-wing parts for phase 1
SkyeNet Jun 5, 2018 @ 4:39pm 
Just a thought, there might be a collaboration between Razortron and Stomachbrain on the x-wing and ti fighter mods they made, and I am going to work on body parts for all the fighters if you are interested in joining in with us.
VS-lockon Jun 5, 2018 @ 5:39am 
@woostyboy that coffee mug is why i say we need a ARMCO logo
woostyboy Jun 5, 2018 @ 4:15am 
Love the coffee mug!!
VS-lockon Jun 4, 2018 @ 6:43am 
so ya we need a lcd logo or a block logo you can put on Armor block
VS-lockon Jun 4, 2018 @ 6:42am 
oh i can't just put it on block just the wings in this mod unwoot
VS-lockon Jun 4, 2018 @ 6:39am 
nvm i fond one in this mod woot
VS-lockon Jun 4, 2018 @ 6:28am 
we need a ARMCO loge i think
Spacebar  [author] May 25, 2018 @ 3:26pm 
When they're ready :)
Survival_Man_02 May 25, 2018 @ 12:05pm 
when are the other mod kits cooming out like X wing, Y wing, Tie, Tie bomber
like they said in the video
Spacebar  [author] May 24, 2018 @ 7:04pm 
Brought the speed back up a bit. The thrusters were too slow to accelerate for me.
Spacebar  [author] May 22, 2018 @ 3:19pm 
Thanks again for your excellent ships blinky, they wouldn't look as good with out your ships for them to be on
Telion May 22, 2018 @ 9:41am 
@Fallen Rain AutoMcCuck fan? Anyway I just meant that for so long its been really hard to find mods with blocks that accuratly reprisent SW ships. Like I've had to get a bunch of random mods and use to or three blocks from each. But now with mods such as this and the X-wing modpack one, half the ship is done for you. I wasn't complaining, just tryig (and clearly failing) to be funny. No one ever told me that you can't convay sarcasm via text alone.

@Spacebar I've been playing around with this today, and I just knoticed the mug. Genius.
Purrfect-Blinky May 22, 2018 @ 2:10am 
Was glad to have to ready for this weekend, we had a lot of fun with it! Let's see how this is going to evolve into the rest of the project :D
dusters16 May 20, 2018 @ 9:01pm 
can you make the sublight engines for large ships please? TY!
Fallen Rain May 20, 2018 @ 10:02am 
"Oh come on, now its just getting too easy. But it still a really cool mod." Must be an AutoMcCuck fan being salty. LUL