Don't Starve Together

Don't Starve Together

[API] Gem Core
804 kommentarer
Vitaly_Tobi 28. sep. kl. 20:21 
thank you so much
AkiyamaMio 28. sep. kl. 18:24 
all hail to Zarklord, Thanks for the update
EldVarg 24. sep. kl. 13:01 
Wow is this mod still being updated :). Sweet!
KynLeg 24. sep. kl. 11:31 
<3
Hihi 24. sep. kl. 10:42 
You are awesome Zarklord.
Zarklord  [ophavsmand] 24. sep. kl. 10:17 
This should be fixed now
Tossha 23. sep. kl. 19:18 
caves are blocked:dsmagic:
KynLeg 23. sep. kl. 9:29 
yup the problem with the caves is back cave is blocked
chamoy 23. sep. kl. 2:17 
I cant enter the caves with this
Сок чемпион 22. sep. kl. 13:30 
I have problems with caves, because of this API I tried for a long time to fix it... And I just turned off the mod
Thanatos-XIII 22. sep. kl. 13:23 
ok, this mod seems to be causing problems to the cave entrance for me too, some caves are getting blocked entrances, i will test the fix sugested below but it would be nice if you could fix that.
Azaya 21. sep. kl. 15:26 
it's wherever you installed steam/steamapps/workshop/content/322330/1378549454/scripts/components/shard_report.lua
Rain The Somber 21. sep. kl. 15:11 
@Pooklet how do you find 1378549454/scripts/components/shard_report.lua I feel like I've looked everywhere for it
cyberjumper 21. sep. kl. 13:54 
Where do I find 1378549454/scripts/components/shard_report.lua
Pooklet 21. sep. kl. 13:15 
Happy to report 老王天天写bug's fix works perfectly! Cave entrances are now open. :) And thank you to all the folks behind Gem Core for this great mod.
charon 21. sep. kl. 11:22 
Fix your sht
老王天天写bug 21. sep. kl. 2:43 
For someone who wants to fix the cave entrance issue:

1378549454/scripts/components/shard_report.lua
Line 92:
(world_id, state, tags, world_data) CHANGE TO (world_id, state, tags, world_data, ...)
Line 109:
(world_id, state, tags, world_data) CHANGE TO (world_id, state, tags, world_data, ...)
t* 20. sep. kl. 17:27 
sadly yeah this mod breaks caves, disable until they fix it
Karitha 20. sep. kl. 6:31 
Same sinkhole problem.
Vitaly_Tobi 20. sep. kl. 6:22 
yep, same problem here. with 12 mods enabled - this is my 13th mod and turning it off fixes my caves (folder is present, it just kinda opens the cave, which is sooo weird)
Itami 20. sep. kl. 3:22 
FIX YOUR MOD PLZ
Dwight 20. sep. kl. 2:13 
Needs a fix for caves to work asap
Aurora 20. sep. kl. 1:53 
Do not use this mod, it will make your save cave inaccessible
KolegxixPL 19. sep. kl. 23:34 
FIX YOUR MOD
🍫ChocoMenta🌿 19. sep. kl. 21:01 
mod bug, dont use
He1sh1O969 19. sep. kl. 20:39 
As others already said, the mod is currently disabling the caves, I tought it was Not enough turfs and almost lost all my progress in my mega base, damn
狂野飙车王 19. sep. kl. 18:51 
终于找到原因了,更新后地洞进不去
未娶亩的人 19. sep. kl. 10:00 
更新后地洞进不去
Lucifinel 19. sep. kl. 9:23 
飢荒更新後這個模組會讓地洞不能下去
2473564169 19. sep. kl. 4:13 
就是这个b,9.19更新后导致洞穴堵住下不去了,排查了好久才排查出来
路易斯安那收尸人 19. sep. kl. 2:32 
本次的游戏更新带来了这个模组的一项新错误:现在它会导致地底世界的崩溃。(・・)
Hihi 18. sep. kl. 23:43 
Hi, This mod make today's update From Beyond: Ancient Echoes have block the cave.
I Disable this mod so everything ok
Enable this mod so the cave have been block.
Please fix it.
Kool6698 18. sep. kl. 16:25 
Hello, Today's update (From Beyond: Ancient Echoes) seems to have caused this mod specifically to cause the caves to close up consistently. I tested all of my server mods 1 by 1 and this is the only one that causes the issue. Thank you and let me know if there's any further information I can provide.
Maxi 10. aug. kl. 7:34 
Is there a difference between the regenerating the same world option, and making a backup save copy at day 0? Differences in locations, like setpieces, crabking, frostjaw, pearl, sinkhole-staircase pairings, etc.
Frenne Dilley 25. juni kl. 6:40 
so in summary... is this mod in full working order or a "gem" in progress? :saladlaugh:
Zarklord  [ophavsmand] 15. juli 2024 kl. 10:06 
@myxal, seems to actually be a base game bug assuming that "winona_machineparts_1" has an AnimState, nothing to do with gem core
myxal 12. juli 2024 kl. 12:58 
Not sure where it originates, but I have a client crash (with a dedicated server) when moving winona's doohickeys between inventories (main/overflow/open container) using shift-click.

Logs: {LINK FJERNET}
el_Chuchmay 25. juni 2024 kl. 12:27 
Had a seed and now its a different world...
SERTKAZANICI31 19. juni 2024 kl. 12:56 
on numara mod:steamhappy:
Aozor**ings 16. maj 2024 kl. 11:34 
[00:00:07]: [string "../mods/workshop-1908933602/scripts/Feast_M..."]:2: attempt to call method 'FindAndConvertIngredient' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1908933602/scripts/Feast_ManyMeats.lua(2,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(186,1) in function 'recipepostinitany'
scripts/recipe.lua(157,1) in function '_Recipe_ctor'
../mods/workshop-1378549454/gemscripts/gemdictionary/recipe.lua(34,1) in function 'constructor'
scripts/modutil.lua(156,1) in function '_ctor'
mecheart 30. mar. 2024 kl. 16:33 
"reset same world" doesn't work if you stay in the menu. you have to escape the menu after clicking that. at least was true alone in auto-paused state
Zarklord  [ophavsmand] 8. mar. 2024 kl. 9:18 
This crash is not from gemcore, it's from whatever mod added the prefab: "buff_critter_kitten"
Alii的少女心 8. mar. 2024 kl. 8:07 
[00:08:36]: [string "scripts/dumper.lua"]:118: Cannot dump userdata (Transform (0x6000040ef5c0) - unknown)
LUA ERROR stack traceback:
../mods/workshop-1378549454/gemscripts/tools/dynamictilemanager.lua:188 in (global) error (Lua) <183-189>
scripts/dumper.lua:118 in () ? (Lua) <104-119>
=(tail call):-1 in () (tail) <-1--1>
scripts/dumper.lua:176 in () ? (Lua) <158-194>
=(tail call):-1 in () (tail) <-1--1>
Alii的少女心 8. mar. 2024 kl. 8:07 
plz
LUA ERROR stack traceback:
../mods/workshop-1378549454/gemscripts/tools/dynamictilemanager.lua:188 in (global) error (Lua) <183-189>
message = Cannot dump userdata (Transform (0x6000040ef5c0) - unknown)
level = 2
scripts/dumper.lua:118 in () ? (Lua) <104-119>
value = Transform (0x6000040ef5c0)
var = nil
i = 8
=(tail call):-1 in () (tail) <-1--1>
scripts/dumper.lua:176 in () ? (Lua) <158-194>
value = 112650 - buff_critter_kitten (valid:true)
numidx = 1
key = Transform
val = Transform (0x6000040ef5c0)
=(tail call):-1 in () (tail) <-1--1>
Beethoven-此喵非彼喵 19. feb. 2024 kl. 19:58 
There may be some side effects somewhere with the mods and setup but the logs point to the gemdictionary changing the target parameter to an invalid entity reference. Target changes from 160767 to 160696 inside of the gemdictionary part of the mod.
Beethoven-此喵非彼喵 19. feb. 2024 kl. 8:39 
"Thank you this issue is coming from one of your mods that is changing the target of the deconstruct target to an old reference. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1378549454 The Deconstruction Staff's target is changing inside of a function from this mod to an old item. Please try this with a new world with no mods on the server to see if you can replicate this issue you can spawn in the items needed with the console commands below."
Beethoven-此喵非彼喵 19. feb. 2024 kl. 8:24 
https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/over-15-pure-brilliance-itemsnot-stacked-will-cause-crash-r43854/ . Dear mod creater, there is a bug that I reported to the klei formula. the developer says it's your mod's problem caused the mod to crash.
RudyTheNinja 21. jan. 2024 kl. 2:34 
What's the difference between "Always" and "Gem Dict Recipes" for craft highlight?
Zarklord  [ophavsmand] 17. jan. 2024 kl. 20:16 
This crash is not from my mod, it appears to solely be from the Meowscarada mod
GlitchSans240 17. jan. 2024 kl. 19:08 
Part 2:

scripts/mainfunctions.lua:336 in () ? (Lua) <325-371>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:389 in (upvalue) _SpawnPrefab (Lua) <382-391>
../mods/workshop-1378549454/gemscripts/tools/specialprefabspawner.lua:45 in (upvalue) _SpawnPrefab (Lua) <40-50>
../mods/workshop-2812783478/scripts/ms_postinits.lua:59 in (upvalue) spawn_prefab (Lua) <58-68>
../mods/workshop-2521851770/utils/skinhandler.lua:134 in (global) SpawnPrefab (Lua) <133-139>
scripts/mainfunctions.lua:420 in (global) SpawnSaveRecord (Lua) <418-464>

[01:27:48]: SpawnSaveRecord [nil, meowscarada_flowertrick_pet] FAILED