Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan






Dinorcrocotua did not pass QA. It will not be making it into ASA
I won't be.
Due to the things StudioSirens did when they made the Aquatica update, getting mods to work in the game post-aquatica in that kit will be MUCH harder than just a simple recook.
Entire coding will need to be redone from scratch.
I do not have the time, nor energy for this. I will not be updating my mods.
NPCReplacements=(FromClassName="Shuno_Character_BP_C",ToClassName="") ; Shunosaurus - falling bug
NPCReplacements=(FromClassName="IchVen_Character_BP_C",ToClassName="") ; Ichthyovenator - falling bug
NPCReplacements=(FromClassName="Herra_Character_BP_C",ToClassName="") ; Herrerasaurus - falling bug
NPCReplacements=(FromClassName="Rhizo_character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Ox_Character_BP_C",ToClassName="") ; Oxalaia - removed asset
NPCReplacements=(FromClassName="ChunkyKing_Character_BP_C",ToClassName="") ; Gigantoraptor - animation loop bug
NPCReplacements=(FromClassName="Dilophovenatrix_Character_BP_C",ToClassName="") ; Dilophovenatrix - falling bug
NPCReplacements=(FromClassName="Gigantophis_Character_BP_C",ToClassName="") ; Gigantophis - falling bug
NPCReplacements=(FromClassName="Pelta_Character_BP_C",ToClassName="") ; Sauropelta - falling bug
Game User settings
[AC2WildArk]
500ExtraOomph=True
EnableAutomaticSuppression=True
SuppressOnlyWild=True
M4SuppressionChance=0.25
AKSuppressionChance=0.2
MPSuppressionChance=0.5