Garry's Mod

Garry's Mod

TTT_Glass
22 kommenttia
PUKENDR 1.2.2024 klo 14.09 
Best map
oil 22.6.2023 klo 22.12 
can you please tell me how did you take models from mirror's edge? also cool map
Tu Quien Crees 9.5.2022 klo 11.18 
i hear MIRROR?
deimet 29.10.2021 klo 6.40 
have a awartd
deimet 29.10.2021 klo 6.39 
thank you for making this, this is my favorite map.
Cyrill 29.9.2021 klo 7.45 
Really cool map! Though, the glass for me is pure white and opaque.
Rat 19.1.2021 klo 13.40 
:DDD
literal excelso addict. 19.1.2021 klo 5.53 
Thanks for finally returning again, Sandshee. Good to have you back and committed to updating this addon.
Sandshee  [tekijä] 19.1.2021 klo 5.46 
So uh, just in case anyone is curious and comes to this section, after much pestering, and 4 years of being a lazy ass, I've finally updated this map. I've played it a whole bunch with my friends, we always start our TTT sessions on it, as a sort of waiting lobby, so I've now had more time play testing, and now where people just don't go, and had *plenty* of feedback about how bad the initial spawn is.

As I've finally found the original VMF file, for the next month or so, I will try to be far more responsive to comments and feedback.
Balance broke? I'll try to fix it.
People abusing the audio? I'll add a STFU button.
People want ambient Mirror's Edge audio quietly playing in the background? Sure, why not.
literal excelso addict. 21.5.2020 klo 5.24 
Thanks, SandShee! I love the City of Glass from Mirror's Edge for its aesthetic, and seeing this being available in Garry's Mod is just gorgeous. Big ups to you, bruv!
Rat 22.3.2020 klo 17.14 
Awesome map, I fucking love it. Will be adding to my server :D

If I may, a (hella late) criticism:

There's a ton of unused potential as far as interior space goes, particularly around the lower, shaded exterior areas of the main building. Traitors need as many corners, isolated rooms and other such elements to keep their traitorous acts outside innocents' field of view and maintain a degree of deniability. The opportunity to do so is rather limited as it stands. Because of this, traitors would struggle at higher populations (15-20+ maybe?), something that belies the space, both geographical and data-wise, that this map takes up.
s o m e g u y 3.5.2019 klo 17.55 
oof
Sandshee  [tekijä] 13.3.2019 klo 8.44 
Maybe, I think I should have the files somewhere still. The brightness was kind of intentional based on Mirror's Edge, but I guess I may have gone a tad overboard x)
A_pet_tick 12.3.2019 klo 21.58 
its soo bright. if your still updating this could you turn down the brightness? its not even dark in the vent
Sandshee  [tekijä] 2.5.2018 klo 3.48 
I might look into making the streets below walkable, the only problem is then there would have to be barricades, or a wall or something obvious preventing players from walking into the skybox and as you may have noticed, the map is already a pretty large file. Though I would like to add some roads, more than just a ground.
[xVx] xMissFoxyx 1.5.2018 klo 23.22 
Would be nice if there were streets and walkable areas below o:
cheesemonkey 1.5.2018 klo 19.31 
nice font :steamhappy:
RoloIsDarude 1.5.2018 klo 12.39 
this is a pretty cool map
Sandshee  [tekijä] 27.4.2018 klo 9.18 
I'm looking into that later this evening, hopefully it should be a relatively easy fix, just screwed something up with compiling the audio into the map.
[xVx] xMissFoxyx 26.4.2018 klo 23.48 
Map wont load up in single player, says something about it isnt teh right bsp or w/e
Sandshee  [tekijä] 25.4.2018 klo 15.14 
You tell me, its pretty barren here. I think I chose a bad image for the icon x)
crescent king (real) 25.4.2018 klo 15.03 
Why did nobody comment on this????