Cities: Skylines

Cities: Skylines

Japanese Sea Defenses Network / 日本の堤防
73 kommentarer
SoullessgothUK 31 jul, 2023 @ 7:58 
how do i make them taller? I only have small versions
Ruby Kurosawa 21 jul, 2023 @ 16:01 
does this helps with tsunamis? ><
John in SC 22 apr, 2023 @ 18:42 
The blue issue is 100% caused by Adaptive Networks. Get rid of it and the problem goes away.
MrCamouflage65 12 jan, 2023 @ 12:56 
I get the before mentioned blue clipping void as well, but only if i use Adaptive Networks, without AN the walls work fine.
j-j- 11 sep, 2022 @ 19:37 
I get blue clipping too.
Too bad, these were great and used to use them all the time. I really hope this gets fixed or someone comes up with a workaround
the_food_junkie_patrick 26 aug, 2022 @ 15:05 
Yes, i have the same problems :(
Please fix
Meteor Daddy 21 aug, 2022 @ 6:39 
It's sad. This is one of my main walls. It's now broken... Blue clipping zones appear.
BUBAKAR 18 maj, 2022 @ 12:39 
Doesn't blend with the surrounding ground anymore as others have mentioned, but I think this is due to the recent MoveIt! update (10/05)
小鱼肝 12 maj, 2022 @ 2:31 
is broken。blue map
LinDen 4 maj, 2022 @ 13:39 
I believe these are broken. Blue map clipping on both sides of the quay
そこら辺の雑草 4 sep, 2020 @ 19:58 
インストールさせていただきました。
自分は海なし県に住んでいるので、
海のある県は堤防がどんな風になっているのか気になってました!
参考にさせていただきます。(__)
khasoesjaya 2 maj, 2020 @ 15:52 
Thank you for making this
海沟咸鱼 24 apr, 2020 @ 19:47 
真的牛批 :steamfacepalm: real cow skin
Non-terrain version complains "cannot built on water". Road anarchy, quay anarchy and prop anarchy does not helping.
gsy的麦麦熊 17 nov, 2019 @ 8:52 
good,thanks
Dragon 5 okt, 2019 @ 2:29 
Nice:polybridgesurfervan:
Makk 31 aug, 2019 @ 20:57 
很好很强大
Luckysocks 2 maj, 2019 @ 13:20 
brilliant asset, needs LOD as the others noted. Please OP.
hakkosa 7 mar, 2019 @ 1:22 
the lod makes it unusable! i constantly find my self trying to fix that ugly terrain clips:(
AmiPolizeiFunk 23 sep, 2018 @ 13:17 
needs LOD pls
Mt.Kinoko[JP] 17 aug, 2018 @ 10:03 
いつもアセット愛用させていただいています。
Type Bで地面を生成する側というのは何か法則があるのでしょうか。
一直線に引いているはずなのですがセグメントごとに反転したりと、陸地生成の法則が掴めず困っています。
真上からの視点で見た時に右から引くかと左から引くか(時計回りかその逆か)というものでもなさそうなのですが・・・
1a57danc3 1 aug, 2018 @ 7:27 
THX, I find it. :steamhappy:
Ryuichi Kaminogi  [skapare] 31 jul, 2018 @ 19:47 
@Ky0n search "Jp sign" or "Japan sign" "JPRM"
@missaumec I don't know. I haven't installed ND because I hate disasters.
JakeFrmStatefarm 26 jul, 2018 @ 9:06 
would this work against tsunamis in the game?
1a57danc3 26 jul, 2018 @ 7:42 
How to find japanese roadsign in your first picture? thx
turret001 24 jul, 2018 @ 4:29 
Hello, how can I get these electric poles you have on pictures
Femboy Lover 23 jul, 2018 @ 19:55 
I can see a pattern of your mods at least for Cities: Skylines

Ra1nb0w 20 jul, 2018 @ 0:32 
i have been wanting this for a long time. Thank you
Croissant 25 jun, 2018 @ 14:16 
@scaletho Use Quay Anarchy...
宁静致远 18 jun, 2018 @ 16:36 
nice
Claudius Aetius 5 jun, 2018 @ 16:05 
The "Type B" simply doesn't recognize de shoreline and its not possible to draw...
Malkavian 16 maj, 2018 @ 1:01 
This is good, but are there some wall on the workshop that can stop or limit the Tsunami wave. I get hit by random tsunami every game session. This sorta helped but not enough, the waves were too strong.
LazyTitan 6 maj, 2018 @ 8:09 
6/10, not realistic enough sand erosion with more concrete pathches on top of concrete patches
Ryuichi Kaminogi  [skapare] 1 maj, 2018 @ 23:14 
@Concrete Donkey Please install "Quay Anarchy", it enables placing quays without shoreline.
NilsAke 1 maj, 2018 @ 7:58 
I can't place the walls. It keeps saying "shoreline required" :(
mad_bottle 29 apr, 2018 @ 12:40 
After testing this ingame, I have to say a couple of things about it: as @benzoll said, that wall isn't watertight, therefore is only decorative. About the other wall, I like it, but when placing, I can never tell what way is the wall or the terrain side; sometimes it also creates an weird pattern, like one section facing one side, the next section facing the other side and the following section facing the same side as the first one. Other than that, I've already used the terrain wall all over my city, so I really like it.
benzoll 28 apr, 2018 @ 0:08 
Good walls :hardhat:
but "wall 2" (without terrain) is not watertight :steamsad:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1372058302
リアム/Liam 27 apr, 2018 @ 4:26 
感動もんや…
Alex_The_Juice 26 apr, 2018 @ 23:05 
great
Barsoom 26 apr, 2018 @ 12:40 
Wow. I thought I was looking at a photo of the coast road near Katashi-Enoshima! Good work.
PandaWaffles 25 apr, 2018 @ 22:07 
Very nice, thank you so much!
Beep! 25 apr, 2018 @ 19:52 
Domo arigato gozaimasu, Kaminogisan.
funchenstein 25 apr, 2018 @ 16:12 
You are a genius! Thank you for this!
asdfghjkl 25 apr, 2018 @ 3:48 
めっちゃいいですね・・・
Ryuichi Kaminogi  [skapare] 24 apr, 2018 @ 20:47 
Also I'm thinking of making more variations on these walls.
Now I'm modeling Japanese retaining walls, of course network edition.
Ryuichi Kaminogi  [skapare] 24 apr, 2018 @ 20:37 
@Damian The map is "Tateyama". Also I mixed the map theme with Theme Mixer, but based on Cleyra.
Deeheks 24 apr, 2018 @ 17:30 
Lovely banked wall model, great texture work, awesome to have the terrain and non-terrain variants. Hats off! Are we going to see more of these great ideas!?

By the way, I'm going to feature these as mountain road retaining walls in my european rural map that's currently under public beta. For those curious to see what can be done with these... Look for Royan map
Yukon Dogi 24 apr, 2018 @ 15:14 
what map and theme?
辅助哥!!! 24 apr, 2018 @ 1:19 
good
CityDave 22 apr, 2018 @ 22:00 
Wow this is beautifully detailed.