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Looking at the files it does seem to be that ship sections are weighted differently for different AI personalities. The missile corvette is just weighted for "preferred weapon type explosive" though and I don't know which AI types have that trait, but I guess that's why some AIs will spam them and others won't.
Thank you for your feedback! It's been very helpful.
Found that it's missing in options with the following note in errors.log:
[22:39:52][ship_design_templates.cpp:239]: duplicate section template found. Multiple sections are named [DESTROYER_BOW_S3]. file: common/section_templates/destroyer_pbp.txt line: 49
Which seem to be about conflict with the default part, as nothing else installs template for that section here (checked). Not a bug in specific save either, as can be reproduced here with new game + research_all_technologies.
If it works differently for you, wonder if maybe ordering between new/default sections got changed in 2.0.4_beta f368 or maybe affected by something else.
Will be sure to report if I'll spot missile-outfitted armadas on the outskirts of my empires.
Thought they were kinda all-in on disruptors, making picket sections rather pointless anyway, regardless of slots.