Tabletop Simulator

Tabletop Simulator

Gloomhaven 2nd Printing (Scripted)
328 kommentarer
Alfar 21. juni 2023 kl. 13:14 
Hello. I am doing my own translation of the game and see who did what and saw that your location stickers are made very thin. Could you please tell me how you made them so thin? This is how I understood the tokens, but with a thickness of 0.1 they look much thicker than yours, and if you change the picture in yours, they also become thick
Une 26. juni 2022 kl. 14:48 
I'm having the same issues as Kaisa.
Kaisa Serian 8. jan. 2022 kl. 12:58 
Is this version still playable, or is there a more complete/playable version out there? because i've been trying to mess around with this for a little while and couldn't get the character sheet for any of the classes besides the tinkerer to work. They come up with missing models. that is on top of the missing collision stuff that other people have complained about with the MicaelBrandeberry issue.
iSoul_ 29. juni 2021 kl. 19:34 
This seems to be a great mod, but the Michael Brande Berry site it used is gone.
Would someone please share the following 5 files from their local cache?

..\Documents\My Games\Tabletop Simulator\Mods\Models\

wwwmichaelbrandeberrycomimagesMinisTreestreegreencollisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreessmallbasecolliderobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesduskwoodgnarly01collisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesplaguepine01collisionobj.obj
wwwmichaelbrandeberrycomimagesMinisTreesshrub01collisionobj.obj
apickup 30. apr. 2021 kl. 15:38 
While you are all waiting for the release of Frosthaven, check out my mini-campaign inspired by the works of H.P. Lovecraft.

What has your peaceful but brave friend Illucido uncovered, is Professor Nevermore bumbling over the Relics of the ghost ship a safe activity, who is this threatening but beautiful Lady, and can you solve the mystery before The Return of the Eldritch Gods consumes the world?

https://boardgamegeek.com/thread/2650893/return-eldritch-gods-gloomhaven-mini-campaign
Bishop Of Kender 25. apr. 2021 kl. 18:05 
Where is the sticker that is supposed to come from Envelope B? (the one for the donations to the church)
hauruff 6. feb. 2021 kl. 13:05 
Hi, just wanted to continue our campaign but after the update of steam the mod is not working any more. please help!
Frhay 1. nov. 2020 kl. 12:18 
I don't know if it has been pointed out but Nightshroud character sheet doesn't save information on exit, every time I reload the game the sheet is empty.
RoJ 22. okt. 2020 kl. 18:13 
Not sure if this is somewhere in the thread, but it needs to be refreshed if so.
Do you have a donate link? My friends and I have like 70 hours in this mod and we'd like to buy you a drink.
albertwongyf 19. aug. 2020 kl. 3:52 
Will there be a scripted version for expansions (Forgotten Circles, Jaws of Lion)?
mrdollar11 23. juni 2020 kl. 22:09 
Any chance this gains FC? I like this setup way better than the other one.
Giant Space Hamster 19. apr. 2020 kl. 22:29 
The eclipse icon class's character sheet is larger than the others and does not save any of the data fields when saving the game
pmorosin 17. apr. 2020 kl. 15:48 
I am sorry in advance if there is somewhere else I can find this info...I've been looking but just can't find the answer.
I want to run tabletop simulator and play/host games such as star wars:rebellion and gloomhaven.
I know there are minimum system requirements but I want to run the above mentioned games at 1080p on a laptop. Would either of the following suffice? are they overkill? Thanks so much!

https://www.bestbuy.ca/en-ca/product/acer-15-6-gaming-laptop-intel-ci5-9300h-512gb-ssd-12gb-ram-nvidia-gtx-1050-windows-10/13642533

https://www.bestbuy.ca/en-ca/product/acer-nitro-5-15-6-gaming-laptop-intel-i5-9300h-1tb-hdd-128gb-ssd-8gb-ram-nvidia-gtx-1650-en/14480538
ᴄᴜʀꜱᴇᴅ 12. apr. 2020 kl. 4:34 
@[Ars] rav3style while ingame go to "Games" at the top of your screen, then go down to "Save & Load" and then click on "create"
[Ars] rav3style 7. apr. 2020 kl. 9:33 
how do i save the state of my game for future play?
Identified 2. apr. 2020 kl. 13:21 
Im playing with a friend and his cards are yellowed out for him, but I can see them perfectly fine. (Im the host)
Myrcil 1. apr. 2020 kl. 2:17 
hello, first of all I d like to thank and congratulate you guys who created this terrific mod. Just one question though : Are there stickers for card enhancement ?
Tempered Chaos 31. mar. 2020 kl. 12:01 
@torfteufel
Right click all the tiles you are going to use for a scenario, go into 'Toggles', and uncheck 'Snap' and 'Grid'. Place one of the tiles where you want it, then 'Lock' it. Take the next tile and you should be able to "connect" it to the other tile without the collision issues. Lock that tile and move on. Hope this helps.
BA|Oddbod 31. mar. 2020 kl. 9:10 
Five files are now missing from the assets - anyone have a replacement, or a copy I can get from them? They are all OBJ collision images hosted on http://michaelbrandeberry.com , which appears to be defunct now.
Zyraxo 27. mar. 2020 kl. 8:28 
Hey Leara, Bjoern, haremari,
you have done an amazing job.
I'm using your kit with a friend for playing remotely. And it works fine.
But we also encountered some difficulties/errors:
1. Map-tile L1b might be done wrong
?!
2. When taking the monstercard for Ooze it raises an error. Also the deck seems to be bugged.

Could you please send me the images or debugged items/data.

Thx Zyraxo
Mad Raccoon 18. mar. 2020 kl. 14:52 
The map tiles aren't loading the mapped image correctly, is there a fix for this?
ttv/ElTuku473 en vivo 10. feb. 2020 kl. 20:57 
No miniatures? :(
Seiyria 9. feb. 2020 kl. 7:32 
We don't bother locking the tiles together, just space them apart enough and put the doors/etc on top and it looks fine enough.
torfteufel 9. feb. 2020 kl. 6:40 
does anyone know a way to interlock the map tiles? im new to TTS and have been struggling a little with this. Like have them snap into position like a jig saw puzzzle piece
RbdPanda 3. feb. 2020 kl. 2:14 
Is this mod dev supported at all anymore?
Dylan 13. jan. 2020 kl. 19:54 
is there a way to get back a rulebook or the stickers decals if you somehow delete them?
@Bjoern
RbdPanda 31. dec. 2019 kl. 12:34 
Also, no Stone Door Open tile?
Seiyria 23. nov. 2019 kl. 0:14 
Not sure what happened, but after saving a game and loading it this week, I'm getting: Error in Script (Global) function <onLoad>: chunk_3:(1157,21-50): attempt to index a nil value. Has this happened and is it fixable, or do I have to reconstruct our gloomhaven from scratch?
mrdollar11 7. nov. 2019 kl. 19:17 
The Moon class's Character sheet doesn't save information when saved and reloaded.
Slowhand 27. okt. 2019 kl. 9:47 
@Seiyria thx
Seiyria 26. okt. 2019 kl. 10:20 
@Slowhand everything in the mod is like this so you can grab things and not have to worry about putting them back.
Slowhand 26. okt. 2019 kl. 8:16 
Great work. One question: Why are there infinite numbers of character boxes in the character boxes? Like from the Brute box you can drag a Brute box with another Brute box in it and so forth? Is there any deeper meaning to it. Can I delete random boxes or will it somehow mess with the script?
carlmeyster 17. okt. 2019 kl. 18:20 
Doesn't work on my computer at all :(
Can't drag and drop, can't scroll, can't zoom in on cards. I couldn't even choose characters let alone play.
Seiyria 13. okt. 2019 kl. 13:38 
@Wade for those of us new to TTS scripting, how would I fix that?
Wade 13. okt. 2019 kl. 10:13 
The moon or nightshroud character sheet script has disable saves set to true. So it isn't saving data between saves.
Seiyria 11. okt. 2019 kl. 9:46 
@Aergemis I'm having the same issue with the character sheet being really laggy... it caused a bit of friction when I did my last game setup :( does anyone have any idea why char sheets are so broken?
Aergernis 27. aug. 2019 kl. 16:52 
The Charsheet from Nightshroud dosen't save Perks, Gold, XP, Text or anything else
Aergernis 20. aug. 2019 kl. 12:12 
hi,
since last TTS update, it's extreme laggy /sometimes crashes when you draw the char sheet ( this pice of paper with the perks) for a new char out of its box
Out0fAmmo 5. aug. 2019 kl. 19:15 
Great work on this mod, we've gotten many hours of enjoyment out of it.

I encountered an issue recently with the Eclipse class. The character sheet that comes in the envelope does not save any information: whenever we load a game, the sheet is blank. All typed text is removed and checkboxes are unmarked. We already tried pulling a fresh instance from a new envelope but get the same problem. This is the only class we've encountered this bug with.
philjol 6. juli 2019 kl. 19:50 
Great mod! I have a physical copy of GH, but no way to play it with Xbox firiends (I bought TTS just for this). Only complaint is the "playmats" and table top. They are very busy. Is there a neutral type that can be used?
Maccers 13. juni 2019 kl. 17:01 
Not sure how the scripting works. I got the reveal working. I can't quiet understand how the end round works. "Need to reveal for this round before ending it"

I had the cards face down and revealed them all did all the moves. Moved the cards to active (is this the way to do it?) Then discarded or lost based on the cards. Clicked end round and nothing. I guess it can all be done manually but automation leads to less errors.
Rikon3 13. juni 2019 kl. 12:53 
The Map tiles do not click for me. :/
StormPooper 30. maj 2019 kl. 14:55 
Map tiles don't fit correctly. Is it normal or am I missing something?
Pierro 17. maj 2019 kl. 15:23 
ive got an issue where the sun's class cards are just pure black, front and back, though i can still mouse over when my friend flips them for the names + initiative
Bjoern  [ophavsmand] 16. maj 2019 kl. 15:12 
The Deck Spreader is there to orderly spread out decks of cards. You place it on top of a deck, select a number of rows and lines, then hit submit.

It then spreads out the deck orderly and alphabetically. It is helpful for laying out all cards when editing your next for the next scenario.
Stay_Frosty75 15. maj 2019 kl. 19:40 
Thanks for the work around. Could you explain what that deck tool is for, and how its used? Just. curious
Bjoern  [ophavsmand] 15. maj 2019 kl. 14:06 
This is not an issue with the mod, but how Tabletop Simulator initializes a table. Assets are loaded first, then the zones. A work around for this is to simply load the save twice and the cards will be placed in the hand (as the zones are still present from the first load)
Stay_Frosty75 15. maj 2019 kl. 13:42 
re: Giant Space Hamster

Yeah I get that problem too. Very very annoying. I like the simplicity of the mod, but that specific problem bugs me to no end. I end up taking the cards out of the hand space before I save the game. I'm wondering if this mod is 'as is'. If so, a note from the creator would be appreciated!