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Een vertaalprobleem melden
1. Material - [C]:-1
2. Apply - lua/mr/materials/cl_material.lua:149
3. func - lua/mr/materials/cl_material.lua:21
4. unknown - lua/includes/extensions/net.lua:34
and the only thing
i have found that works is restarting my game : (
[Map Retexturizer] lua/mr/materials/detail/sh_detail.lua:61: attempt to index a nil value
1. Get - lua/mr/materials/detail/sh_detail.lua:61
2. CreateFromMaterial - lua/mr/general/data/sh_data.lua:173
3. SetPreview - lua/mr/materials/cl_material_preview.lua:38
4. Create - lua/mr/gui/mpanel/cl_mpanel.lua:187
5. ControlPanelBuildFunction - lua/weapons/gmod_tool/stools/mr.lua:399
6. FillViaTable - gamemodes/sandbox/gamemode/spawnmenu/controlpanel.lua:126
7. ActivateTool - lua/includes/modules/spawnmenu.lua:116
8. DoClick - gamemodes/sandbox/gamemode/spawnmenu/toolpanel.lua:202
9. unknown - lua/vgui/dlabel.lua:254
On which map? I can change gm_construct skybox with no issues.
@dell spencer TF2 (dispenser)
Nice
@Artanimatorman
Which materials?
You need to use the "Displacements" section to change gm_construct grass, but I noticed the tool is buggy - trying to apply the material on the displacement instead of giving the expected warning.
@Azure
Change the alpha channel. It's a bar near the material preview.
Versions 2.0.3 and 2.0.4:
- Change: useless material undos are now removed from the game;
- Change: blocked cleaning map materials during a load;
- Change: saves now allow storing no changes (so we can reset files);
- Change: refactored skybox management with improved performance;
- Fix: saves were storing the materials change history and creating huge files;
- Fix: the forced materials cleanup was failing.
- Fix: GMod saves support got broken after the tool rewrite