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Laporkan kesalahan penerjemahan
I have also removed Zinc and Lithium until such time as I find a use for it.
I'm wondering if you like the concept for that mod. With vanilla rates, no matter how many or few drills you have it seems (I have 4 on my Survival miner, have tested huge rigs I built in Creative for testing), you find a patch of ore, start drilling, then 10-20 seconds later your cargo is full. You can come back to the vein several times and have enough of that ore for days.
With Vis's mod, it takes about a minute to load up on ore, and you have a more limited amount of ore per vein. I'm wondering if you could make a version of this mod that decreases the amount of ore mined? At least x4, but I would love something like x10 to make ore searching/mining a more prevalent mechanic.
But compared to my mining/refining experience in other games, this feels like a good pace to where I'm not blasting away into endgame status. I'm actually gonna try out some 'Less ore mined' mods with this as well.
However, after I found this mod I would rather explore Sol than have deeper ore veins, as those mods require editing each specific planet's 'values' to make ores spawn deeper. Is there any way to set parameters for ore to spawn deeper in all planets/moons in a World without modifying each specific planet? I'm guessing no, but thought I'd ask. If there's not, there should be...but Keen can't cater to every player's wants.