RimWorld

RimWorld

Room Food
189 kommentarer
Far-Seeker 16. okt. kl. 18:43 
o7
Major Sheridan 27. sep. kl. 9:25 
o7
Co Pilot 11. sep. kl. 21:30 
o <3 RIP, dawg.
Adal Pyke 9. sep. kl. 13:41 
o7
SpaceDorf 1. sep. kl. 9:46 
I can't unsubscribe.
This feels so unreal.
Robert McGovernor 18. aug. kl. 17:43 
o7
FULL SEND 10. aug. kl. 21:02 
o7
asleepsheep 10. aug. kl. 13:21 
o7
蓝老师 7. aug. kl. 0:01 
07 谢谢
Bunkeror 31. juli kl. 11:49 
o7
BigBunny 22. juli kl. 8:05 
Rest in peace. Thanks for all the joy you helped bring.
elektroman 22. juli kl. 6:43 
o7
The Lord Drake 20. juli kl. 17:26 
If anyone is having an issue with pawns not eating food when hungry, I have a (slightly) updated version of this mod here . I'm not 100% certain this mod was the cause, but it does seem to work now.
claus mother 3 16. juli kl. 4:13 
o7, rest in peace & thanks for all the mods
Fiach 15. juli kl. 22:33 
o7
Jetwolf 15. juli kl. 15:52 
o7
Ploof Ploof 15. juli kl. 8:16 
Rest in Piece.
Crabapple 14. juli kl. 22:38 
Rest In Peace - good dude who cared about his community
Appokallopps 14. juli kl. 18:21 
o7
BinguBingu 14. juli kl. 16:49 
RIP bro...
SHAZBOT 14. juli kl. 9:14 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Raluzo 4. mar. kl. 19:21 
I get several issues unfortunately. Pawns will eat anything that is in a fridge now rather than keep policies. Also they can't eat with prisoners (if you want that) since the room is a considers prison barracks.
Three 28. dec. 2024 kl. 11:02 
@Nightfish Check Table Range mod
SILVERIII 14. sep. 2024 kl. 17:59 
But if a patient need other pawn to feed,it will feed the patient with the same rules?
Nightfish 14. juli 2024 kl. 1:11 
Is there a way I can make this work with a hospital that has individual rooms? Something like this: https://ibb.co/qj86rqB Except I would add doors in the obvious places? As sort of a lifehack, would the mod work if I added the doors but also put a regular hospital sleepings spot in the hallway? Or would the mod make it so that the meals in the hallway are then bound to that one sleeping spot that's also in the hallway since that is technically the only hospital bed in that "room"?
Lil Kitty Girl 25. apr. 2024 kl. 3:03 
You dont need the patch for that version of rimfridge.
Patient 16. apr. 2024 kl. 9:33 
@Darth Ceveo sorry for double post might also want this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2928173309
Darth Ceveo 16. apr. 2024 kl. 8:35 
So RimFridge is seemingly dead, is that mod necessary for anything? Or is it just so the food isn't just left on the ground?
FrAmed46 4. jan. 2024 kl. 1:59 
safe to remove mid save?
BlueLeafy 22. nov. 2023 kl. 4:14 
Does this make them stop carrying food in their pockets, or just prefer the dining room food over entering the freezer?
Wheazzy 6. okt. 2023 kl. 10:01 
Yes
Black Jesus 6. sep. 2023 kl. 6:41 
Is this compatible with common sense?
[VI] Ragnok Ulfbhert 13. aug. 2023 kl. 11:14 
Thanks for keeping up with the mod updates
Uuugggg  [ophavsmand] 7. aug. 2023 kl. 22:42 
Not enough people were complaining for me to look into this

Fixed.

subscriber count was going up and this mod wasn't even doing anything.
NovaBlue 23. apr. 2023 kl. 9:44 
Please someone update this, it does not work at all anymore, pawns get food from anywhere but the food in the dining room.
ELLIOTTCABLE on Discord 29. mar. 2023 kl. 10:10 
Has anyone tried this with Prison Commons? If so, do prisoners correctly prioritize food in the Commons (which is literally "a room with a table, in a prison", so I'm hoping yes?)
daenyth 14. mar. 2023 kl. 15:03 
Can this be safely removed from a save?
JFochtTheGOAT 2. feb. 2023 kl. 8:53 
Colonists still focus on going to grab a meal from a shelf in the freezer rather than the fridges in the dining room, unless i draft and undraft them while they're in this process, then they'll focus on the fridge instead.
Uuugggg  [ophavsmand] 17. dec. 2022 kl. 9:18 
Both of those: you go ahead and find out, heh.
Muad'dib 17. dec. 2022 kl. 8:44 
1: When getting 'room food' how does it handle the fridge that counts as a wall? Will it properly get that from dining room instead of going to freezer or god forbid walking all the way to the kitchen, get food, then walk all the way back through freezer to the dining room to eat?

2: Any chance you know if this causes issues with multiplayer? I know most people don't stress MP support but I figured I'd ask if you knew.
ReneeEclipse 8. dec. 2022 kl. 19:43 
Dunno if it's a current problem or a possible future problem, or even if it's just Steam not updating my stuff, but I had similar yellow errors for other food mods. I'm currently troubleshooting a giant modlist, so I'm kinda just reporting errors as I encounter them.
Uuugggg  [ophavsmand] 8. dec. 2022 kl. 19:11 
Yah I disagree with hugslibs for spamming people with that
ReneeEclipse 8. dec. 2022 kl. 19:07 
I'm getting a yellow error from this saying that it's using an obsolete method.

Log: https://gist.github.com/448a6411ec5f35a8bb875d5462821a42
pureMJ 4. dec. 2022 kl. 14:23 
Somehow this no longer works reliably.
My colonist often fetch food from "left side" (which happens to be my freezer) and walk tens of tiles.
Uuugggg  [ophavsmand] 15. nov. 2022 kl. 22:44 
1.4.3549 should fix that WillEat problem
Undeadbanana 15. nov. 2022 kl. 1:38 
Darn, that wasn't the issue. I'll post a hugslib log in the report thread.
Undeadbanana 15. nov. 2022 kl. 1:15 
@Fortuna I'm actually having the same issue and was coming here to report it. The errors popping up only show this mod and spams missing Bool in the dev log. But I'm using the release version, not the unstable one AND I'm positive pawns were eating normally earlier today.

When I disable this mod and reload the game, majority of my pawns run for food.

Did you install ISMA - Better Combat AI? That's the only mod I changed and it changes NPC AI, wonder if it's overwriting something in this mod and breaking it. I'll try it out in a sec
Uuugggg  [ophavsmand] 14. nov. 2022 kl. 14:12 
TL;DR okay once it's live I'm ready to fix, but for now unstable is unsurprisingly unstable
Uuugggg  [ophavsmand] 14. nov. 2022 kl. 13:55 
Did you not mention there's red error broken, not "this doesn't work" broken