Stellaris

Stellaris

Fleet Cap Percent 2 (Repeatable Tech)
14 kommentarer
xXspeedfistXxD 24. mar. 2022 kl. 18:27 
ok
Bedivere  [ophavsmand] 24. mar. 2022 kl. 18:18 
I haven't updated it yet but it should work, all it does is add a repeatable tech.
xXspeedfistXxD 24. mar. 2022 kl. 7:34 
is there a version of this for 3.3.4?
Bedivere  [ophavsmand] 1. jan. 2020 kl. 19:15 
Updated to 2.5.1, should still be backwards compatible to 2.3.3.
Lion_El_Johnson_93 11. sep. 2019 kl. 9:12 
Ok, thanks
Bedivere  [ophavsmand] 8. sep. 2019 kl. 13:26 
Ok, I think I see what happened, last time I updated the mod steam duplicated it instead of updating it... I will attempt to figure out this feature and get a good update out.
Bedivere  [ophavsmand] 8. sep. 2019 kl. 13:18 
Ah ok, is the tech still working? If it is, it should be an easy fix.
Lion_El_Johnson_93 8. sep. 2019 kl. 6:49 
The game say that is ok for the version 2.3.1 but right now the game is upgrade to the version 2.3.3
Bedivere  [ophavsmand] 6. sep. 2019 kl. 20:43 
I'll take a look. Might be a week though.
Lion_El_Johnson_93 6. sep. 2019 kl. 6:54 
Nope... need an update
Daltem 15. apr. 2019 kl. 14:00 
im guessing it still works for 2.2.7?
Epsilon 25. maj 2018 kl. 18:25 
Overall naval capacity, i.e. how much ship "weight" you can have in your entire fleet before getting inefficiency penalties.
Choppytehbear 11. maj 2018 kl. 23:44 
I'm getting some mixed messages here. Does this increase navy capacity, or fleet capacity.
Bedivere  [ophavsmand] 22. mar. 2018 kl. 13:04 
Patched to the tech is Tier 5.