Stellaris
Animated Fairies
Коментарів: 33
wancar 7 лют. о 19:04 
Cool, thanks
mnidjm  [автор] 7 лют. о 11:59 
Updated to 3.14
wancar 14 верес. 2024 о 10:02 
I see this has been updated but I'm in the middle of a game now. I'm resubbing and testing it afterwards.
mnidjm  [автор] 20 трав. 2022 о 18:50 
Updated
lordhaw 12 трав. 2022 о 18:32 
This mod does not appear to work properly in 3.4 so you know. Images are replaced with new humanoid artwork instead
lastofthelight 5 січ. 2021 о 15:41 
Nice mod. Works fine.
Aether 30 серп. 2020 о 5:25 
@isiarca But is mod is a portrait mod, how the hell would it used to change Origins/Civics if the only thing it is adding is a namelist and portraits ?
isiarca 29 серп. 2020 о 20:05 
Been a while since I've used this mod, but I'm pretty sure I remember it doing exactly what you suggested, Halfshell cat.
Soulshell 5 лип. 2020 о 20:24 
I agree with Danny that ideally this mod would include tiny fairies like we see in Fantasy lore along with the current fairy-queens as two separate options. That would also allow us to use a Syncretic start to have both fairy types on one planet in a multi-fae society. Although I've yet to give this a try so if it does that already then I'll apologize in advance.
plutonianempire 30 січ. 2020 о 1:20 
When setting the fairies as a syncretic species in a custom empire, the custom empire never spawns as an AI even though I have the empire to be forced to spawn every gane
Atyra 17 груд. 2019 о 14:35 
Most customization options and animation seem to have been broken by recent patches, but still loving the mod~
plutonianempire 29 лип. 2019 о 3:52 
Any plans to update for the newer versions? :)
Gunsmoke 7 берез. 2019 о 18:57 
fairies no longer spawning even if forced active... this has hit a lot of the modded portraits in the recent update.
Palynium 6 січ. 2019 о 22:16 
What shipset did you set for them? Getting a box and curious what it should actually be.
mnidjm  [автор] 8 груд. 2018 о 21:37 
Working on it
Aether 8 груд. 2018 о 15:40 
2.2 update?
Revion 14 жовт. 2018 о 14:47 
I think shrinking them is a great idea.
Danny 25 верес. 2018 о 6:16 
@mnidjm
No, I meant different sizes should be a whole game mechanic.
mnidjm  [автор] 24 верес. 2018 о 17:24 
@Danny so you want me to shrink them? Because I could if everyone’s cool with that. M
Danny 22 верес. 2018 о 17:00 
This mod would work so much better if species could have differing sizes. :(
Juke™ 7 лип. 2018 о 12:17 
another beautiful xeno-filth to enslave and purge
𐩸 16 квіт. 2018 о 11:36 
Managed to get it to work by changing some of your files.
https://pastebin.com/UqhtSbpj
This will make it possible for all the clothing types and hair types and colors be choosable by changing the color variant.
https://pastebin.com/q5dxbvEd
By changing the graphical culture to one of the default ones you could delete the whole graphical_culture folder. This removes the fairy ships and cities from the selection screen entirely without problems. But it seems like you want your species to have a unique ship lighting system different from any of the default ones, so I can see why you want that to stay.

I hope you don't mind that I looked at your files. I'm a new modder to stellaris and portrait modding is not something I have much experience in yet :)
𐩸 16 квіт. 2018 о 11:35 
Thanks for the quick response. Is there a possibility that you will add the ability to change the ruler image in the future? I reallylike to be able to use the governor for my ruler. I really like this mod and if the ruler could change clothes it would make having more than one fairy empire seem a bit more different from each other (at least on the start screen).
mnidjm  [автор] 16 квіт. 2018 о 9:17 
The reason the avian ship shows up for fairies is because the avian graphic setting is set as the backup for the fairies. As for the reason you can't change the clothes is because the clothes is part of the main image, not an independant asset.
𐩸 16 квіт. 2018 о 8:30 
Part 2:

[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:orbital_station
common/name_lists/fairy_name.txt(34)
[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:wormhole_station
common/name_lists/fairy_name.txt(37)
[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:outpost_station
common/name_lists/fairy_name.txt(40)

Seems like there is some stuff leftover from pre 2.0.
𐩸 16 квіт. 2018 о 8:30 
I am for some reason unable to change the clothes of my ruler on the empire creation menu when using fairies as my species portrait. Would it be possible for you to fix this bug at some poin down the line?

I'm also getting these errors on startup when checking my error log: Part 1:

[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad" for state "sad" in entity "portrait_fairy_female_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad2" for state "sad" in entity "portrait_fairy_female_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad" for state "sad" in entity "portrait_fairy_male_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad2" for state "sad" in entity "portrait_fairy_male_01_entity"
𐩸 4 квіт. 2018 о 9:29 
I really like the mod but I do have one question. Does there really need to be a chooseable unique ship appearance set for the fairies if it is just a copy of the avian set? Or do you plan to eventualy have them get their own unique ship models?
jtexasboyz 27 берез. 2018 о 14:53 
Yes i can noy kill a galaxy of fuckin fairys
Ran 26 берез. 2018 о 10:42 
Thanks!
mnidjm  [автор] 25 берез. 2018 о 19:14 
@Gyrvendal Done
Ran 23 берез. 2018 о 13:07 
Can you put some in-game screenshots of the portraits?
Danny 23 берез. 2018 о 4:23 
Why no male fairies/faeries?
How are they supposed to breed?! XD