Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
No, I meant different sizes should be a whole game mechanic.
https://pastebin.com/UqhtSbpj
This will make it possible for all the clothing types and hair types and colors be choosable by changing the color variant.
https://pastebin.com/q5dxbvEd
By changing the graphical culture to one of the default ones you could delete the whole graphical_culture folder. This removes the fairy ships and cities from the selection screen entirely without problems. But it seems like you want your species to have a unique ship lighting system different from any of the default ones, so I can see why you want that to stay.
I hope you don't mind that I looked at your files. I'm a new modder to stellaris and portrait modding is not something I have much experience in yet :)
[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:orbital_station
common/name_lists/fairy_name.txt(34)
[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:wormhole_station
common/name_lists/fairy_name.txt(37)
[17:17:55][namelist.cpp:575]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:outpost_station
common/name_lists/fairy_name.txt(40)
Seems like there is some stuff leftover from pre 2.0.
I'm also getting these errors on startup when checking my error log: Part 1:
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad" for state "sad" in entity "portrait_fairy_female_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad2" for state "sad" in entity "portrait_fairy_female_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad" for state "sad" in entity "portrait_fairy_male_01_entity"
[17:17:53][pdx_entity.cpp:230]: Could not find animation "sad2" for state "sad" in entity "portrait_fairy_male_01_entity"
How are they supposed to breed?! XD