Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
(For troubleshooting context)
Mod is being ran on its own, in a new campaign, with a clean install.
I see the mod isn't being worked on, so this is just a heads up for future players.
Do not expect overhauls to be compatible with anything else.
I can’t do battles with Axum because the game suffers a hard crash .
So my guess civil wars don't work with this mod.
Do civil wars work in your unlockers for other campaigns? If the family tree exists does that means civil wars will 100% work?
And there's little chance you'll get family trees / secession working in the Grand Campaign?
I am a bit disappointed as it looks like some very fun/hard factions in Grand Campaign. Oh well, hopefully civil wars work in the other campaigns?
No problem, now I'm using "All faction unlocked (outdated)" and seems works fine : I have a familiy tree, even if the game playing with 4 turns per year.
I had a campaign with Egypt and another with Rome before, and I lost them because the mod wasn't updated.