Stellaris
The Utopian Dream (2.0/2.1)
248 件のコメント
AlphaAsh  [作成者] 2020年2月16日 6時06分 
The most up-to-date version, and likely the most functional with 2.5, is here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1766141791

However, it no longer includes the civic, due to the changes to how planets and habitats work, and further changes in 2.4 and 2.5 will also have changed other things since 2.3, making that versions features likely flakey as well.
Mirahael 2020年2月16日 6時03分 
Huh.. well overall it still seems to work somewhat decently? I mean, I can't find anything or notice anything out of place other than those wierd glitch things in the megastructure build-list.
AlphaAsh  [作成者] 2020年2月16日 6時02分 
The weird glitch and random things is because the mod doesn't work with 2.5. It works with 2.0.x and 2.1 versions of the game.
AlphaAsh  [作成者] 2020年2月16日 6時01分 
It doesn't work with 2.5.1. The habitats have tiles, which 2.5 doesn't have anymore.
Mirahael 2020年2月16日 6時00分 
It works with 2.5.1 from what I can see, just a wierd glitch with megastructure menu of building and shows those random things...
AlphaAsh  [作成者] 2020年2月16日 5時59分 
Also in the blurb there's a section titled Compatibility. In that you'll see this: "Works with v2.0.x and v2.1 of the game."
AlphaAsh  [作成者] 2020年2月16日 5時57分 
Those numbers in the brackets after the name of the mod tell you which version this mod is compatible with.
Mirahael 2020年2月16日 5時07分 
@AlphaAsh

I'm on the latest version, 2.5.1
AlphaAsh  [作成者] 2020年2月15日 16時26分 
What version of the game are you on?
Mirahael 2020年2月15日 15時15分 
@AlphaAsh

So, with the Orbital Ambition Civic, is it supposed to cost nothing to build? My game seems to give the ability to build them without needing ANY resources, and it also seems to have several other 'megastructures' that are titled 'potential', '}', and other random things like that..
sargatanus 2019年4月17日 11時33分 
My bad. no idea how I missed the link for that.
AlphaAsh  [作成者] 2019年4月17日 7時58分 
AlphaAsh  [作成者] 2019年4月17日 7時56分 
If you thought it was essential you'd know it already has been updated.
sargatanus 2019年4月17日 7時41分 
This is a mod I consider essential. Can't wait to see an update!
Priam 2019年1月9日 17時06分 
Oh we are getting an update for 2.2?! Hurray!
AlphaAsh  [作成者] 2018年12月8日 2時07分 
Cheers.
Dragon of Desire 2018年12月7日 20時57分 
Thanks for all your work on this, AlphaAsh! Take your time with the 2.2 update, there's no rush at all. Anyone begging for the update before you're ready are just impatient children.
Axneth Ironswift 2018年12月6日 7時47分 
Fair enough, definitely will be excited to see how habitats work with the new system and definitely enjoyed this application of them for playing with rare amount of usable planets or for areas that otherwise were very difficult to hold onto.
AlphaAsh  [作成者] 2018年12月6日 7時47分 
The mod won't work for 2.2. Very few mods will.

You can't future-proof software in the way you describe. You might want to go back to whatever future you just came from where you can.
Axneth Ironswift 2018年12月6日 7時38分 
Will you need to update for the 2.2 LeGuin, or will it alter to mimic code inside the usual habitats and ringworlds?
AlphaAsh  [作成者] 2018年11月7日 23時40分 
Redundancy happens when you have choice. Otherwise you're playing a clicker game, not a strategy game.
JenkoRun 2018年11月4日 11時55分 
There's a slight problem with having the Science Nexus unlock with Technological Ascendancy. Once you research the early tech like mining, the mining habitats become available to build from construction ships before acquiring Voidborne, making it kind of redundant.
AlphaAsh  [作成者] 2018年9月13日 10時30分 
Construction blocks other defaults to yes. You can't build more than 1 advanced habitat at a time.
夜剣Fercik 2018年9月13日 10時18分 
are there any limitations imposed on advanced habitats? because I cant seem to build more than 1
AlphaAsh  [作成者] 2018年9月13日 8時30分 
If you're talking about habitability, mod habitats have the same habitability as vanilla habitats (100), but some have a direct malus to pop happiness from a planet modifier. This has nothing to do with planet preference.
AlphaAsh  [作成者] 2018年9月13日 8時26分 
I'm not sure what you're getting at. If you mean core systems, then if a system has only a habitat (of any type) and is not in a sector, then that's still a core system. This is vanilla functionality. If you mean in regards to research and unity reductions from total number of inhabited planets, that's again, vanilla functionality and habitats (of any type, including vanilla habitats) count towards it.

Habitats from this mod don't change any of the vanilla functionality regarding core systems or total colonies.
K0rruptedYouth 2018年9月13日 7時29分 
The Solar Farming Hab counts towards my planet type. I thought Habitats didn't? Intentional, or do I have a conflict?
AlphaAsh  [作成者] 2018年8月16日 13時55分 
It works fine with an ongoing game.
spidermounky92k 2018年8月16日 12時57分 
is there a way to use the perks in an ongoing game?
Caveman 2018年8月6日 20時52分 
No idea why, but whenever I subscribe to this mod, says out dated and the name is changed in my mod area to .The Utopian Dream (2.0). Don't know if it is downloading an older version of the mod or something.
Rastro 2018年8月5日 20時00分 
Idea for the genesis initiator; versions that can be used on molten/toxic worlds with different input needs.
Just a thought
Rastro 2018年7月29日 18時39分 
thank you
AlphaAsh  [作成者] 2018年7月29日 11時54分 
1 - Correct. 2 - Yes.
Rastro 2018年7月28日 19時36分 
question on the Genesis Inititator; It does NOT work on molten worlds, correct?
also, can you have multiple in parallel?
AlphaAsh  [作成者] 2018年7月28日 12時28分 
I don't know.
Tail_AbNormal 2018年7月28日 10時53分 
Does this mod work with Gigastructural Engineering?
Zorbatron 2018年7月15日 12時17分 
very interesting man, that is good to know, thank you
AlphaAsh  [作成者] 2018年7月15日 12時15分 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1242401312
Press the yes button. If the game doesn't launch, that's not because of an outdated mod.
Zorbatron 2018年7月15日 12時13分 
Just letting you know that it still says it is only compatible with 2.0 and it doesn't launch
AlphaAsh  [作成者] 2018年7月10日 3時38分 
I am quite alive. You may not use my mod in a "big mod". You can, of course, add it to a Steam collection. Anyone can create a collection on Steam and add any mod to that collection.
Skygroot 2018年7月10日 3時37分 
Hello I'm trying to build a big mod that could use your own mod. If you are already alive Please contact me on discord at Skygroot#0384. I need some precision about your code.
AlphaAsh  [作成者] 2018年7月8日 3時44分 
No idea there. Mod clash, probably.
Demon of Razgriz 2018年7月7日 13時08分 
I am trying to place a Solar Farm Hub, but I can't figure out where it is supposed to go. I tried click on stars but it wouldn't build them there, and I made sure there was no mining station currently on the star.
AlphaAsh  [作成者] 2018年7月7日 12時22分 
Must be non-habitable planet that isn't a moon, and that doesn't have an orbital mining or research station or an unresearched anomaly. Usual issue is there is a station you need to remove first.
Dukkokun 2018年7月7日 9時33分 
Any idea why the Advanced Habitat isn't placeable anywhere?
AlphaAsh  [作成者] 2018年7月5日 10時08分 
Yes.
RandomGamerGuy 2018年7月5日 9時28分 
Is this a standalone version of the mod where I dont need alpha mod?
Sjru 🐲 2018年7月4日 21時16分 
Can you update the file so it does not show it's not compatible for the latest version of the game?
AlphaAsh  [作成者] 2018年6月27日 3時20分 
First, it works fine with 2.1. Second, you have another mod over-riding common/ascension_perks/00_ascension_perks.txt.