Sid Meier's Civilization VI

Sid Meier's Civilization VI

Daenvil's Moors: Abd-ar-Rahman III
40 kommentarer
chrabaszcz6 21. sep. kl. 3:18 
Could you create a civilization of the Etruscans? Or maybe the Germans with Arminius? Or Illyrians or Dacians? Have you ever thought about something like that? I have several ideas written down for these civilizations, including leaders and unique units, and I'd be happy to share them.The civilizations I mentioned are not randomly chosen; no one has made them yet, and for example, they were playable in civ5 or other games.
noahslarks 19. juli 2024 kl. 22:48 
Hi @Daenvil, I've been playing with this mod for a while and loved it. I recently found a map of al-Andalus -- if I compiled the rivers, mountains, etc into one doc would you be willing or able to incoporate it into the mod for a bit more immersion?
EmperorOvaltine 12. aug. 2021 kl. 10:49 
Hi,
I'm enjoying this civ, but it appears that resource-less tiles adjacent to aqueducts are being treated as though they already have a non-harvestable resource on them. So I can't build districts or other tile improvements next to an aqueduct even though the tiles appear available. Maybe this is a consequence of the whole "potential to spawn a plantation resource" mechanic. It's not game-breaking, but it is a little irritating to work around (I have to place other districts/improvements around the spot where I want to put an aqueduct first).

Thought I'd let you know.
Daenvil  [ophavsmand] 23. maj 2021 kl. 6:34 
@Primo96 Yes, it doesn't have custom graphics
Primo96 17. maj 2021 kl. 2:26 
Its normal, that Alcazaba looks the same as medieval walls?
Xx-killermaster-xX 26. feb. 2021 kl. 2:25 
I just checked it out again . It’s working fine . Thanks a lot
Niger 25. jan. 2021 kl. 13:44 
I like your mod although I disabled any mods and it still wasn't working on YnAMP TSL. I would be extremely grateful if you updated this mod for TSL thank you!
Daenvil  [ophavsmand] 10. dec. 2020 kl. 10:58 
I'm not currently active. Last time I checked (~1 month ago) the mod was working fine, so if with any update something stops working, please describe what is not working so I can look into it. I cannot do anything from "please update" comments since I'm not up to date with what's going on in the game.
maur1an 28. maj 2020 kl. 0:53 
in mutiplayers games when you start to do some plantations, with the bonus when adj to a aqueduc, it cause some issues like desynchronisation
pitu_chulipiruli 28. sep. 2019 kl. 3:16 
Have you thought about creating an alternative leader? with capital in Granada, and some ability based on colonization due to the large number of cities and towns that founded the Iberian Peninsula. Your work is great, congratulations. Regards
Cuso 15. sep. 2019 kl. 23:08 
Hi! When using this mod, the medieval walls lose it's art. When you build it, it still looks like ancient wall.
Andu 25. juli 2019 kl. 6:31 
Not to be that guy but in GS the troops are white skinned, shouldn't they be brownish?
Daenvil  [ophavsmand] 23. feb. 2019 kl. 12:03 
Mod is now updated for GS, hope everything works fine :steamhappy:
Narita Mediciana 22. feb. 2019 kl. 17:57 
please update this mod for GS :)
Darth Haryis 23. sep. 2018 kl. 23:18 
Fantastic mod! Won the game with this civ on giant earth map! :steamhappy:
Sulaiman 10. maj 2018 kl. 15:13 
i hope i can use this leader in true start location
vslice 24. mar. 2018 kl. 6:36 
MOOPS!
Ichmas 12. mar. 2018 kl. 5:12 
I'm sorry, the Card says MOOPS!
benjacobcooper 8. mar. 2018 kl. 3:39 
Had an issue where when I selected the unique walls to be built, it said they would take 999+ turns, when I looked at the productivity counter, it was actually counting negative production. While I am running few other mods, I couldn't think which one if any may interfere :/
AWESOME Civ, though, this is the aqueduct buff I've been waiting for!
MarsTheeFer 6. mar. 2018 kl. 7:31 
I'm laughing my ass off at Spain telling the moors that "You're settling too close!"
Nice job!
Soapforger 5. mar. 2018 kl. 16:18 
Does the leader model animate?
Murfather 3. mar. 2018 kl. 18:47 
Ayyy thanks for giving us north africans some love ;)
xapou 3. mar. 2018 kl. 7:36 
I've been hoping someone would create this mod, thanks! Great work. Looking forward to creating an interesting alternate history.
Sulaiman 2. mar. 2018 kl. 13:09 
this is not a leader?
fishe 2. mar. 2018 kl. 12:40 
I look forward to recreating my history
gonsanv 2. mar. 2018 kl. 9:38 
Awesome! Looking forward to replaying my history :)
Roodbaardt 2. mar. 2018 kl. 2:10 
Colors are a bit too similar to Shaka IMHO.
fanboy 2. mar. 2018 kl. 1:00 
how to know if there are "hidden" strategic resources under the tiles next to Aqueduct (I want to maximize the number of surrounding plantations, is there any mod for that?
O.G. Orange Duck 1. mar. 2018 kl. 19:42 
yay good for poor folks like me without Rise and Fall (this mod doesn't require Rise and Fall)
chri-lar 1. mar. 2018 kl. 14:05 
You are welcome Daenvil, i really like the mod :)
Daenvil  [ophavsmand] 1. mar. 2018 kl. 11:30 
Wait, you were right, I messed up before uploading, it is fixed now, thanks for telling me :)
Daenvil  [ophavsmand] 1. mar. 2018 kl. 10:41 
As far as the builder is next to an aqueduct and there isn't any resource in that tile, the "Plant Resource" option should be available. It always worked for me.
chri-lar 1. mar. 2018 kl. 10:18 
I dont know if i have done anything wrong since the info never state any placement info of the random plantations except that they need to be placed adjecent to an aquaduct, but i have done so and the option to build the plantation is not available? As far as i know i have met all the requirements, but it does not work. If anyone have any info about it or solutions please help
Diproclaminious 28. feb. 2018 kl. 22:29 
Came here for the Seinfeld reference and was beaten to it by RFormica. Well done sir!
环保志愿者 28. feb. 2018 kl. 19:26 
有中文吗
p0kiehl 28. feb. 2018 kl. 16:14 
Looks really great. Especially the artwork! Superbly done.
Daenvil  [ophavsmand] 28. feb. 2018 kl. 16:12 
@nthebrave: It's Large Europe from ynaemp
bmrigs 28. feb. 2018 kl. 14:49 
A bit underwhelming.
nthebrave 28. feb. 2018 kl. 13:44 
what map is that the screenshot is played on?
RFormica 28. feb. 2018 kl. 11:11 
The Moops are finally here! :dusanlad: