Garry's Mod
ULX Buildmode
194 件のコメント
Arieson 2024年4月7日 19時44分 
When switching into PVP from build, all weapons the player has disappears. Those weapons they should have spawn at spawn as entities. Is this a conflict with the custom loadout mod? There is no lua error.
NNinja1255 2024年2月14日 14時17分 
why is there a part of the code that multiplies damage if your health is higher than your max hp? couldn't we have it as an option rather than it being forced?
Bruno Pruno 2024年1月19日 19時03分 
you can't
Astralcircle 2024年1月8日 1時47分 
How do I get this to work without ULX?
nixongame 2023年12月23日 14時54分 
can you add option to disable inpvp anti movement like noclip in pac
GAMLET 2023年11月20日 23時44分 
can you add functionality so that the player in the build cannot break equipment, props, etc.?
party 2023年6月17日 4時55分 
@Kyle there is a problem where superadmins freeze randomly when they respawn and no it doesn't collide with another ulx module which i tested out. Could you please help me with this problem because this has been a huge problem in game?
Bruno Pruno 2022年7月25日 20時17分 
So if you activate spawn protection, you will be able to noclip during spawn protection. It won't stop once the timer is over so you'll be in noclip and pvp even if "sbox_noclip" is set to 0. One time i even had invincibility as well, but i couldn't reproduce it.
Also if you're willing to go through the hassle, and option to "fly" instead of noclip so that you can't go through walls would be nice.
>KB> >KEKSQUAD 2022年6月29日 14時25分 
[ULX Buildmode] stack overflow
1. __index - [C]:-1
2. IsValid - lua/includes/util.lua:228
3. fn - lua/ulx/modules/sh/sh_kyle_buildmode.lua:487
4. unknown - lua/ulib/shared/hook.lua:109
5. PhysicsDestroy - [C]:-1
6. SetPos - lua/entities/drgbase_nextbot/misc.lua:595
7. fn - lua/ulx/modules/sh/sh_kyle_buildmode.lua:491
8. unknown - lua/ulib/shared/hook.lua:109
9. PhysicsDestroy - [C]:-1
10. SetPos - lua/entities/drgbase_nextbot/misc.lua:595
11. fn - lua/ulx/modules/sh/sh_kyle_buildmode.lua:491
12. unknown - lua/ulib/shared/hook.lua:109
13. PhysicsDestroy - [C]:-1
14. SetPos - lua/entities/drgbase_nextbot/misc.lua:595
15. fn - lua/ulx/modules/sh/sh_kyle_buildmode.lua:491
16. unknown - lua/ulib/shared/hook.lua:109
danielle 2022年5月7日 5時15分 
Hello is there a way to disable props being see through when in buildmode?
kyle  [作成者] 2022年4月10日 6時55分 
wdym by auto?
kyle  [作成者] 2022年3月28日 23時01分 
disable "No more ball munching" in the extras tab of the buildmode settings
kyle  [作成者] 2022年3月28日 22時52分 
that is the anti ball muncher setting. if anyone eats bouncing balls to get extra health then they just die instantly. there is a setting to disable it
BladeForever 2022年3月26日 22時30分 
I saw the problem in the new version of the addon, there was no such thing in the old version
BladeForever 2022年3月26日 22時29分 
Over 200 hp you die with 1 hit, an example was 5000 where you also die with 1 hit, with 150 hp the damage was 2 times higher
kyle  [作成者] 2022年3月26日 15時39分 
cool do you mind starting a thread on the discussions page
BladeForever 2022年3月25日 10時29分 
Hello, I found one bug in your script, I would like to discuss about it
kyle  [作成者] 2022年3月6日 18時56分 
im glad you appreciate it, thats why i do it
so thank you!
Ady 2022年2月27日 17時29分 
been subbed to this addon and this comment thread for over a year now, makes me happy seeing you're still maintaining and improving this addon, thank you! :luv:
kyle  [作成者] 2022年2月27日 17時17分 
I added a setting that makes NPCs ignore Builders and I'll upload it soon

For Pointshop 2 Airdrops, it's possible to prevent Builders from opening airdrops but it would have to be a change in Pointshop's code. I can show you how to do it for your server, if you want
Lyra_Belacqua [QV] 2022年2月23日 3時16分 
can you add support for pointshop 2 airdrops so we can prevent people in buildmode from opening airdrop crates?
Notispadiko 2022年2月22日 6時05分 
hi can u make something so npc don t attack buildmode peps thanks
kyle  [作成者] 2022年2月5日 18時44分 
actually can you start a thread on the "discussion" tab that way we arent filling the comments
kyle  [作成者] 2022年2月5日 18時42分 
are there any errors in the console and have you confirmed that this issue doesnt happen when my addon isnt installed? does it happen after the server has been running for a while or can it happen right after it starts/loads a map? how many players/props/etc are there when it happens?

the ghosting i use still obeys world collision so im not sure thats what is causing it unless it is something causing everything to switch to a completely different collision type.
Jaocklle 2022年2月5日 13時59分 
We don't know how the bug happens. It happened on my public server, both to PVPers and Builders, everyone's entities would phase through the ground, same as the corpses. Could be some conflict with the ghosting/preventing builder to propkill option or just conflict with other addons in general. But we aren't too sure how it happened since it was random.
kyle  [作成者] 2022年2月4日 17時06分 
what settings are you using and what do you do to make the bug happen?
Jaocklle 2022年1月29日 5時15分 
There is a bug where most of the entities would phase through the world, same as your player model if u were to die, hope it gets fixed soon because it breaks most of the physics in-game.
Bamsy 2021年12月17日 17時21分 
this new update messed some stuff up on my server so i am still sorta figuring it out but most of the problems are fixed now, so thats good
kyle  [作成者] 2021年12月17日 17時10分 
ah cool. thanks for letting me know tho
Bamsy 2021年12月17日 16時34分 
it may be another ulx addon messing with buildmode/ulx because i was trying to figure out why it wasnt working and when i removed some ulx addons it fixed all of ulx, so it wasnt this, thats good.
kyle  [作成者] 2021年12月17日 16時31分 
what kinda problems are you having?
Bamsy 2021年12月17日 14時24分 
i think the newest gmod update broke this
kyle  [作成者] 2021年11月9日 19時09分 
theres a setting that overrides buildmode-on-spawn after switching to pvp
kyle  [作成者] 2021年6月26日 0時40分 
update and it should be fixed
>KB> >KEKSQUAD 2021年6月25日 23時00分 
[ULX Buildmode] lua/ulx/modules/sh/sh_kyle_buildmode.lua:661: attempt to call method 'IsAdmin' (a nil value)
1. fn - lua/ulx/modules/sh/sh_kyle_buildmode.lua:661
2. GAS_HOOK_CALL - lua/ulib/shared/hook.lua:109
3. unknown - lua/gmodadminsuite/sv_hooks.lua:33
venomease 2021年5月5日 20時15分 
ur a beast
kyle  [作成者] 2021年5月5日 19時48分 
im just finishing up adding that right now and ill push the update tonight
venomease 2021年5月3日 0時39分 
is there a way to remove prop spawning when in pvp mode?
kyle  [作成者] 2021年2月22日 7時38分 
im gonna add you so i can ask you about it
kyle  [作成者] 2021年2月22日 7時22分 
hmm weird. i thought i fixed that a long time ago.
Charlie 2021年2月22日 4時16分 
Hey, just found a bug when going to pvp mode from build - when you are seated in a chair or a vehicle it doesn't respawn you when you go into pvp mode. I have the option for respawning enabled
kyle  [作成者] 2021年2月20日 19時32分 
thanks for letting me know tho
kyle  [作成者] 2021年2月20日 19時32分 
ye lol. someone messaged me on discord
Charlie 2021年2月20日 16時16分 
I just realised that you pushed another update out literally 1 minute after I restarted the server, nevermind, its fixed now lol
Charlie 2021年2月20日 16時04分 
After updating, this gets spammed in the client and server console:
https://pastebin.com/LS0Kc0LA
kyle  [作成者] 2021年2月20日 15時19分 
alright pushed the update. its pretty simple but it should work
Charlie 2021年2月20日 14時53分 
Okay
kyle  [作成者] 2021年2月20日 14時52分 
ill see what i can do
Charlie 2021年2月20日 14時50分 
https://gyazo.com/c911d13bc5b309d8c2f7d9cfedd361c0 the build/pvp halo can still be seen even when cloaked using ULX cloak
Charlie 2021年2月20日 14時49分 
Yes