Natural Selection 2

Natural Selection 2

ns2_Jambi
36 kommentarer
The Boogeyman 11. nov. 2018 kl. 7:25 
The game doesn't want to start .-.
Mine iga | TOP-CLAN.ru | 4G only 9. juni 2018 kl. 20:09 
xtcmen, hello! Please, rename to true name ns2_jambi
because noob admins (aka me) have problem with mistake name
i tested many maps,your map me very like :))) Good work, good result!
Xale00 23. apr. 2018 kl. 13:33 
Very Nice map, all I got to say is that everyrooms tends too look a bit too much the same. Anyway nice map 9/10
The Last Methbender 10. feb. 2018 kl. 1:56 
wow its been a long time since i worked on this project... is NS2 even still alive?
Mephilles  [ophavsmand] 12. feb. 2017 kl. 8:36 
I had a request by NSL to fix some stuck spots in the map. Am I allowed to fix them and publish that as own mod or do you want me to send the file to you for an update?
Putrefax 13. mar. 2016 kl. 21:29 
The north side of the map mostly between Pipeworks and Waste Processing and everywhere in between has consistantly had buggy cyst placement. In pub games and even league matches, aliens have often had to reset the game because they couldn't cyst out of their hive because of wierd buggy geometry with all the gantry's and stuff. Surprised it hasn't been fixed yet.
Jamb0t 11. aug. 2015 kl. 17:27 
hello xtcmen had reports the rts and comm chairs arnt showing on minimap. Please fix!
-MCG- HiddenSniper 28. jan. 2015 kl. 16:54 
Hey xtcmen is there any possibility of a patch to fix the low framerate drops in some rooms around the map? I run it on my 24/man server everyone enjoys the map I would love to see that corrected.
xtcmen  [ophavsmand] 24. jan. 2015 kl. 1:52 
pretty much you want it?
Hellrunner 23. jan. 2015 kl. 23:41 
so is this map abandoned?
izO 15. apr. 2014 kl. 5:09 
that is the pictures of the wallhack sponts on this map, please fix it i even added description in pain
http://www29.zippyshare.com/v/715151/file.html
Kilo 14. apr. 2014 kl. 2:11 
Can you please put the vent in bay wing onto the map please. Also the light changing option doesnt seem to work, the map has NSL lights no matter what setting you have it on...
xtcmen  [ophavsmand] 13. apr. 2014 kl. 21:32 
Message me with pictures
izO 9. apr. 2014 kl. 19:08 
i found several bugs/glitches who does fix that?
Kilo 5. mar. 2014 kl. 4:15 
The vent in bay needs to be added to the map xD
artem 8. jan. 2014 kl. 3:21 
Mod ID: 7b986f5
AndyA96 28. dec. 2013 kl. 11:50 
After playing this map, I've determined it to be way too dark....And Much likes NS1, the corridors are way too long. I don't know if it would be easy to fix the brightness but alot of the areas especially the middle of the map is way too dark. The overall play is 50/50 from what i've seen. But aliens have a good advantage early on.
Pav 28. dec. 2013 kl. 11:03 
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░░░░Add it now UWE!░░░
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░░░Because it's ░░░░░░░
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Wooza 20. dec. 2013 kl. 9:22 
Mod ID ?
Zimph 12. nov. 2013 kl. 20:37 
fun map I wish more people played it :welder:
Samoose 11. nov. 2013 kl. 0:13 
TSF* :>
remi.D 21. maj 2013 kl. 8:26 
This is a good map. Favoriting. ;)
Kat µC 13. maj 2013 kl. 13:40 
This map refuses to load. I get dropped from the server giving me the very helpful message that my content does not match the servers' even though I have subscribed. I am displeased.
xtcmen  [ophavsmand] 25. apr. 2013 kl. 20:19 
lol my bad
NG | TechnIckS 25. apr. 2013 kl. 19:53 
Thanks for patching it 30 sec before an ENSL game lol
MULKMULKMULK 21. mar. 2013 kl. 11:46 
guud!
xtcmen  [ophavsmand] 20. mar. 2013 kl. 12:26 
This was recently patched.
Sirius 20. mar. 2013 kl. 3:01 
Drifter can go through wall in skylights to exit c too.
MULKMULKMULK 17. mar. 2013 kl. 9:50 
arcs go through wall in skylights to exit c. please fix.
wedge 3. mar. 2013 kl. 5:36 
Awesome map, seems very balanced after the removal of Electrical Core as an alien spawn.
[8B]-nvvsa-davidro7 3. mar. 2013 kl. 2:40 
seem to be a map full of danger but not for the humans but the aliens i see what sherlock means not much room to do climbing but its ok for multi person mappers
hearpars 2. mar. 2013 kl. 17:36 
map?
eternityComplex 2. mar. 2013 kl. 16:51 
I'm personally not a fan of this map. Because each area was made by a different mapper, and then they were placed together like a jigsaw, each area is too intricate and doesn't flow nicely from one to the other. The map would benefit from a "lead mapper" going over the whole build - smoothing transitions from room to room, removing excessive graphical 'niceties' that just serve as distractions, and generally try and make the whole map truly feel like one large complex. It's extremely hard to learn this map as each room throws so much at you.

From a playing perspective, the endless multi-tier rooms and angled ceilings/floors make Alien play extremely difficult.
Retrofraction 1. mar. 2013 kl. 22:59 
Thant you! I missed some of the larger Maps from NS1 that I use to play on badclan.

This map is tons of fun!!!
Shimon AA 1. mar. 2013 kl. 22:27 
actually the best community map
Darkrapture 1. mar. 2013 kl. 6:03 
shit looks tight yo!