Insurgency

Insurgency

Salient Arms International Glock 18C
41 kommentarer
Ether 7. mar. 2020 kl. 0:00 
I'm not completely sure who to ask for this, but is it fine if I were to convert this weapon to L4D2?
Snaptrap  [ophavsmand] 23. aug. 2018 kl. 16:45 
Dude, thank you so much. I’ve been wanting a black G18 for so long...
Tim 23. aug. 2018 kl. 15:02 
hey dude, the black 18c is done
RifRafJonesy 3. juni 2018 kl. 13:46 
WarValor - It replaces the MP5, just add the dot in-game.

Any chance to fix it where it uses the rail for laser and flashlight? Currently it attaches through the slide to the barrel. Love this MOD, thanks.
WarValor 28. mar. 2018 kl. 4:48 
Wish you made one with the dot
𝕽𝖊𝖉 12. feb. 2018 kl. 7:01 
+
ElMatador 10. feb. 2018 kl. 10:54 
Pro
Snaptrap  [ophavsmand] 10. feb. 2018 kl. 8:47 
Yeah, COD:OL tends to make weapons look edgy, and thanks.
obamium 10. feb. 2018 kl. 7:53 
tbh, that glock looks kinda edgy, but good job.
Snaptrap  [ophavsmand] 4. feb. 2018 kl. 11:43 
As do I. Sadly, I can't make it replace the Makarov because I don't know how to.
BoloMIESTER 4. feb. 2018 kl. 11:23 
i just like the way he holds it...
Snaptrap  [ophavsmand] 4. feb. 2018 kl. 8:18 
Tried and failed. After replacing a bunch of files, I couldn't get it to replace the Makarov.
Rymd 4. feb. 2018 kl. 6:30 
what are you on about

sethsamson already did everything

all you have to do is replace the materials with your materials

it's not that hard, since when is renaming files hard anyway ?
Yeetus Cleetus 3. feb. 2018 kl. 19:12 
yea ikr
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 19:12 
tbh I'm surprised that there haven't been any normal Glock 18s for the MP5 on the workshop
Yeetus Cleetus 3. feb. 2018 kl. 19:11 
Ok. I'll just ask someone else.
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 19:11 
I can't do that kind of mod... I had to stick with this one.
Yeetus Cleetus 3. feb. 2018 kl. 19:09 
Why not a regular Glock 18?
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 18:57 
I don't know why I cared about the calibers, I shouldn't. One millimeter's difference isn't the difference between .500 S&W and .50 BMG.

As for the Makarov replacement, I'm a very inexperienced modder. I have no idea how to edit a 17-round magazine into the weapon's magwell. SethSamson's original post is pretty similar to the request that was made, albeit without the Woodstyle handling.

Would you mind explaining this "bias", as well?
Rymd 3. feb. 2018 kl. 15:59 
Why would you care about the calibers ? It's not like it makes sense to replace a 900 RPM SMG with a 1200 RPM machine pistol anyway

The visual recoil on this thing is ridiculous, your claims are ofcourse obvious biased, why ?
Because this reuses pistol recoil animations for automatic weapons, not made in mind for the 900 rounds per minute.

Beside the author's original compile was for the Makarov.

How hard is switching materials and renaming the vgui file so that it replaces the Makarov instead ?
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 13:29 
not to mention the differing calibers
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 13:27 
Why would you replace an 8-round weapon with a 30-round weapon
BoloMIESTER 3. feb. 2018 kl. 13:09 
make one for the makarov with the same hand position
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 12:26 
It isn't so bad if you try to control the recoil
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 12:26 
ohhh k
TheSting 3. feb. 2018 kl. 12:24 
im talking about ads :P
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 12:11 
The ADS recoil is a bit high, but really that's it
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 12:10 
Also, I'm not really sure what you mean by "ridiculous recoil". I'm playing with it, and it seems extremely subtle.
TheSting 3. feb. 2018 kl. 12:07 
i understand. if someone put this model onto standard recoil anims, it would make my day, but i understand its not in ur expertise

btw this is just my opinion :P
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 12:04 
I mean, there's really nothing I can do about the animations. They work fine.
TheSting 3. feb. 2018 kl. 11:40 
im not talking about realism, im talking about practicality. btw im not having a go at u, u didnt make the anims so... yea
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 11:26 
The recoil makes sense, really. The vanilla MP5K weighs more than a Glock 18 and has a foregrip. The player is holding it Woodstyle, too.
TheSting 3. feb. 2018 kl. 9:27 
yes, but what happens is it obstructs ur vision more than it should, if u compare it to the recoil animation of the vanilla gun, it blocks ur view, even with an optic
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 7:44 
Really, the recoil doesn't seem so bad to me. If it were anywhere near realistic, it'd be a lot worse.
TheSting 3. feb. 2018 kl. 7:23 
:/ shame, the models so good
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 7:20 
Probably. I didn't meddle with any of the animations.
TheSting 3. feb. 2018 kl. 6:40 
does it still have the ridiculous recoil animation?
Snaptrap  [ophavsmand] 3. feb. 2018 kl. 6:39 
They do.
Pounc3r 3. feb. 2018 kl. 0:41 
do the sights glow
Snaptrap  [ophavsmand] 2. feb. 2018 kl. 18:31 
( ͡° ͜ʖ ͡°)
00C9FF 2. feb. 2018 kl. 18:28 
"forced one in" oo