Sid Meier's Civilization VI

Sid Meier's Civilization VI

Barbarians Conquer Cities
55 条留言
Siyo 9 月 11 日 上午 4:44 
Does this mod still work? It's been 6 years
Gray Pockets 2024 年 2 月 29 日 上午 8:31 
I have created an extension mod: Barbarians Conquer Cities - Cooks
* Barbarians can conquer cities while the city's Loyalty is positive
* Barbarians can conquer AI Civilizations and City-States if so inclined

@FearSunn feel free to include this in your mod if its to your liking.
R3v3r3ndGizmo 2023 年 7 月 21 日 下午 2:10 
this should be updated so taht instead of becoming free cities the barbarians can become their own civ
eurritz 2021 年 4 月 22 日 下午 8:40 
this should be updated so zombies can also conquer cities
Kurnn 2021 年 3 月 21 日 上午 9:53 
FearSunn. Both City states and barbs can destroy cities (not capitals) in the latest barbarian mechanic.

I think they simply ripped you off since this mod does exactly what the new mechanic is calling a ruthless game :p.

This mod is still awesome for games without the last expansion though.
Just wanted to pay my respects FearSunn...Yet another mod from you that finds its way into the main game.

Respect my friend!
=[NK]= Col. Jack O'Neil 2021 年 3 月 21 日 上午 8:49 
How likely is this to crash now witht he barbarians clans mode if they become a city state?
RyoHazuki 2020 年 10 月 24 日 上午 9:22 
Barbarians dont seem to be able to capture cap cities anymore. Can anyone confirm? I´ve seen it very clearly in my latest game. Karakorum totally surrended by barbs, no defense, and the city stands with 1 defense point when they attack.
RyoHazuki 2020 年 6 月 29 日 下午 2:55 
@Aquila. Thanks mate, i didnt know that could happen in civ vi.
Aquila 2020 年 6 月 28 日 上午 10:37 
Just to add to comments below, city states can take cities, if you remove razing as an option in advanced setup for your game. Seen it twice, and it is amazing.
RyoHazuki 2020 年 6 月 28 日 上午 8:26 
I have seen them conquer a capital city on emperor... and some other smaller cities, with no ragging barbarians
logik0505 2020 年 4 月 17 日 下午 11:41 
I play on deity by the way all the time.
logik0505 2020 年 4 月 17 日 下午 11:40 
I've yet to see barbarians capture a city on any level .
RyoHazuki 2020 年 1 月 22 日 上午 6:44 
Im interested in something similar, is it possible (and easy) to make city states to conquer cities and not razing them?
FullAutoAttack 2019 年 10 月 28 日 上午 9:15 
Awesome, thanks for updating this.
FearSunn  [作者] 2019 年 10 月 27 日 下午 11:04 
Updated. Now compatible with the latest game version.
Frank Savage 2019 年 9 月 11 日 上午 1:02 
Yeah appears to work but doesnt really make the barbarians more aggressive.
FearSunn  [作者] 2019 年 9 月 8 日 上午 6:01 
You should start a new game. It works perfect with no issues.
Frank Savage 2019 年 9 月 7 日 下午 10:23 
This mod crashes the game. Great idea and great concept. Can it be updated to work properly? Please.
davidtheterp 2019 年 8 月 30 日 下午 4:59 
Having problems. When trying to resume a cloud multiplayer game with turn notifications, I can no longer load the save file and resume the game. This occurred the first time we played the game following the August 23rd update to this mod. The game says that the "Barbarians Conquer Cities" mod is missing. Playing base game. Before that, the game was working fine and we could resume the game just fine through the steam notification link and through the Civ main menu. Now we can see the game and I can see that it is my turn, but I cannot resume the game.
l979corvette 2019 年 8 月 30 日 下午 4:48 
Mod no longer compatible, can not load saved games.
davidtheterp 2019 年 8 月 25 日 下午 5:25 
Ditto. Otherwise, great mod.
lippertjr1 2019 年 8 月 24 日 下午 2:04 
I'm suddenly having the exact same problem as That Feel When...
That Feel When 2019 年 8 月 23 日 下午 5:53 
For some reason this mod prevents me from loading my savegame. Game shows it's missing, but I haven't changed anything...
FullAutoAttack 2019 年 7 月 26 日 上午 10:57 
Great mod, thanks for the work
FearSunn  [作者] 2019 年 7 月 26 日 上午 9:56 
Ignore warnings. It is compatible with all game versions.
Yorky Pig 2019 年 7 月 25 日 上午 11:20 
Are there any mods/expansions required for this? It says its not compatible with my current game version. I only have the Aztec expansion.
Hero of Helm 2019 年 7 月 6 日 下午 7:42 
does this work with GS?
FearSunn  [作者] 2019 年 7 月 4 日 下午 12:25 
This is compatible with current game version. Let me know if you encounter any issues.
Waves 2019 年 7 月 4 日 上午 11:46 
Does this work with the newest expansion/patch?

And can this be installed mid-game without bricking the save?
WesFzz 2019 年 3 月 6 日 上午 5:21 
So, is it working with rise and fall?
Maxwool 2019 年 3 月 1 日 上午 12:06 
Awesome!! Thank you, Fear :)
FullAutoAttack 2019 年 2 月 28 日 下午 11:31 
sweet baby jesus!
FearSunn  [作者] 2019 年 2 月 28 日 下午 10:21 
Ok. Update pending.
Maxwool 2019 年 2 月 28 日 下午 6:55 
Any plans to update this? It's a great concept that would work amazingly in tandem with raging barbarians!
Neverminder 2019 年 2 月 24 日 下午 6:50 
PLEASE update this! rofl, this sounds awesome
PIP 2019 年 1 月 26 日 上午 12:41 
Hmm,why these barbs just surround AI's city,but don't conquer it,even in higher diffculties.and they will attack my city frequently.
Dray Prescot 2018 年 12 月 16 日 下午 4:14 
In some previous Civ games, Barbarians were basicly another AI controlled Civ.
BlameOmar 2018 年 8 月 27 日 下午 4:49 
It usually doesn't happen. You basically have to settle a city way across the map from everyone else, including city states and never send any military to it. And even then, it takes a really long time. I've mostly seen it happen in random desert cities I didn't really care about.
Caligula 2018 年 6 月 15 日 下午 1:01 
is there a way to make the barbarians more bloodthirty/want to take over xyz cities without going to diety level or getting another mod?
Lego_Teh_Eggo 2018 年 6 月 7 日 下午 3:14 
I got squished by a barbarian horde during the info era. Guess Raging barbarians plus this is emmm not? the best idea...
10/10 would nuke again
I think i know where all the city states went tho...
FearSunn  [作者] 2018 年 5 月 29 日 下午 10:31 
Cities will become Free Cities. Free Cities all belong to one AI player (ID=62). Free Cities are not separate entities like City States. Therefore Free Cities in essence are all one "barbarian" civ with its own agenda and unique behavior. For example FreeCitiesCiv is always at war with all major players and always in peace with barbarians and CityStates. It is like another unique barbarians faction.
Kurnn 2018 年 5 月 29 日 下午 8:02 
Oh cool! So the city will become a "Free city state", or will it become a "barbarian" city?

Awesome update man! This mod is on my list on mods I do not play without :p.
FearSunn  [作者] 2018 年 5 月 29 日 上午 6:05 
New version just uploaded! Now if you play with Rise&Fall barbarians will conquer cities. If you play pre-RF barbarians will just destroy cities as usual.
FearSunn  [作者] 2018 年 2 月 8 日 下午 12:29 
Yes, RF compatible.
FullAutoAttack 2018 年 2 月 8 日 下午 12:20 
R&F compatible?
Kurnn 2018 年 2 月 5 日 上午 4:07 
Ah, that makes sense then. =)
FearSunn  [作者] 2018 年 2 月 4 日 下午 11:33 
This mod does nothing at all to barbarians behavior. This is purely mechanical If...Then script handling final result - city is overrun by barbs.
From my personal observtions how barbarians act it looks like they prefere to attack units first and only go for a city if there is nothing more around to attack or pillage. I was "hiding" my units from barbs just to force them attack my cities for testing purposes. And then if they manage to level city's defences to ground city will be destroyed by this script.
Kurnn 2018 年 2 月 4 日 下午 4:49 
Hmm, Ive used this mod in my last game on Diety. Barbs dont seam to attack cities at all? Or maybe I just got unlucky and they didnt...for some reason?
FearSunn  [作者] 2018 年 2 月 3 日 上午 12:14 
In vanilla barbarians usually just walk over the city multiple times and nothing happens at all. I've never seen any of my cities destroyed by barbarians on any difficulty level.
BlameOmar 2018 年 2 月 2 日 下午 4:57 
This already happens on the higher difficulties in vanilla.