Day of Infamy

Day of Infamy

GORLAMI CUSTOM POV
81 条留言
Kamerad Kartoffel 2022 年 4 月 17 日 下午 8:00 
ruins sniping
[Disconnect] 2021 年 9 月 5 日 上午 1:18 
Cool but,Can you make for Screaming Steel and Born to kill ?
zhurov1916 2021 年 4 月 7 日 上午 10:43 
please HELP
zhurov1916 2021 年 4 月 7 日 上午 10:43 
The sniper scope is too small inconvenient, how to fix it?
KimchiSmash  [作者] 2018 年 8 月 26 日 上午 7:53 
Put those commands in autoexec, it will stay.
Sicherungssoldat LW 2018 年 8 月 26 日 上午 3:32 
You will have to ignore any weapon with a scope if you want to use this mod and get prepared to always lose against anybody else when it comes to who gets his aim on target first. Pretty much EVERY weapon sways to the left before getting on point and scopes become unusable. The sensitivity for scopes just dies and that to a different degree depending on the weapon. So you cant get all weapons to have a useable sensitivity with this "fix" cl_zoom_sensitivity_fov_scope (0 to 1), since everytime you adjust it for the weapon you want to use, the others will be affected too. And even then, this "fix" doesnt last. Dont know if its for the rest of the match or until you open DOI again, but you will have to constantly retype and readjust the weapons. Really a shame cause it makes everything look so much more alive. The Devs of the game should integrate and fix this.
Gorgeous George 2018 年 7 月 14 日 上午 7:31 
Love this Gorlami Make more of these mods
KimchiSmash  [作者] 2018 年 6 月 12 日 下午 4:43 
Sry no plans for future any updates, all my DOI mods are definite versions for now.
WeasleWeems 2018 年 6 月 4 日 上午 6:09 
can you do a version where the viewmodel is higher, even while using ADS ? would be great
KimchiSmash  [作者] 2018 年 5 月 5 日 上午 7:37 
You're welcome, emjoy!
Ludy 2018 年 5 月 5 日 上午 1:56 
ok thx i was just curious about the FOV but thx any way, and thx for helping me with the mod and for making it in the first plase. you made me want to play day of infamy, Amazing mod!
KimchiSmash  [作者] 2018 年 5 月 4 日 下午 6:52 
Yeah, all the values in this mod are individually tested multiple times, to both look the way I wanted, and also to avoid having the viewmodel clipping through your camera. Because most weapons are moved quite a bit left, and up to its original position. Too much weapon fov (aka to make it look farther away), brings the open end of the buttstock and arms further ahead, and then basically either the buttstock or/and player shoulders could clip into your view. Which doesn't look sexy at all as you would imagine.
Ludy 2018 年 5 月 4 日 下午 4:12 
is it a lot of truble to make a version of this mod with higher FOV?
KimchiSmash  [作者] 2018 年 5 月 4 日 下午 4:10 
It’s np man, it’s not common knowledge I understand
Ludy 2018 年 5 月 4 日 下午 4:07 
i see, sorry if i was stupid i don't really know a lot about that kind of stuff
KimchiSmash  [作者] 2018 年 5 月 4 日 下午 4:06 
It uses the exact same file! Direct conflict with this mod. This mod already modifies fov as well, but different values.
Ludy 2018 年 5 月 4 日 下午 4:04 
i do have a mod to get higher FOV. is that why it don\t work?
KimchiSmash  [作者] 2018 年 5 月 4 日 下午 3:47 
I should only require one time sub, and works on all official servers (pvp and coop) and custom servers that dont use conflicting theater files. Are you perhaps subbed to any other theater mods? Like the "higher FOV" one? I noted about this in the description.
Ludy 2018 年 5 月 4 日 下午 3:00 
hey man if i want the mod to work i must sub to in every time i start up the game, and it don't work always. Can you help me?
KimchiSmash  [作者] 2018 年 4 月 12 日 下午 11:18 
For additional scope sensitivity adjustments, try these in conosle, then adjust the slider in game for scoped sensivity to trim it.
cl_zoom_sensitivity_fov_scope (0 to 1)
cl_zoom_sensitivity_scope_uses_irons_scale (0 to 1)
Cyber 2018 年 4 月 12 日 下午 7:54 
Loved the mod, used it for a little while. Then one day I tried using a 4x scope on Kar98 and I noticed how slow the turn was. I couldn't tweak the sensitivity to be what it once was, so I'm sadly unsubbing for now. Perhaps one day I will come back to this beautiful, wonderous mod.

Fucking giving it a thumbs up my dude
AuraTactician 2018 年 3 月 25 日 上午 9:08 
Can't play DOI anymore without this mod.
Agent 2018 年 3 月 22 日 上午 2:33 
LOVE YOU
KimchiSmash  [作者] 2018 年 3 月 14 日 上午 10:52 
No worries, it is here to stay.
NO FEAR 2018 年 3 月 13 日 下午 7:27 
Best mod. Please don't remove it
KimchiSmash  [作者] 2018 年 3 月 12 日 上午 2:57 
That's an unwanted side effect.
SamsonVanZant 2018 年 3 月 12 日 上午 1:07 
This mod looks and feels great it adds a lot of tension to the firefirghts for some reason and I love it. Is the sort of sideway jerking of the gun when aiming with the ironsight intentional tho ? Anyway great mod m8
KimchiSmash  [作者] 2018 年 3 月 10 日 上午 10:40 
Haha cheers Snafu
NO FEAR 2018 年 3 月 10 日 上午 8:06 
It's already gangster, man.
KimchiSmash  [作者] 2018 年 3 月 10 日 上午 2:52 
@Dubo, haha I've hoped it was possible to put a rotational offset (gangsta shit), but x y z (L/R, up/down, forward/back) offset and and fov tweaks are the only options that I'm able to fiddle with for now.
D ubge 2018 年 3 月 9 日 下午 11:25 
Wait, wouldn't it make more sense to hold the gun at an angle if the magazine is nearly hitting the ground? It'd also keep the sights closer to the center of the screen, and block less of the screen.

On the other hand, that'd take a full animation overhaul, so perhaps it isn't worth it.
KimchiSmash  [作者] 2018 年 3 月 6 日 上午 3:54 
Great!
NO FEAR 2018 年 3 月 5 日 下午 8:53 
Suh-weeeeet. Thanks!
KimchiSmash  [作者] 2018 年 3 月 3 日 下午 8:53 
Yeah I agree scopes take a bit more getting used to than others, but once you get used to it, there is a clear advantage too, as to having wider peripheral view than vanilla.
absie 2018 年 3 月 3 日 下午 8:43 
it's just not as simple to use without the mod but very good mod especially in prone
KimchiSmash  [作者] 2018 年 3 月 3 日 下午 8:15 
What's wrong with 4x? Keep in mind the scope views in this mod are different by design. 4x are used in a different manner than 7x. Check this video for reference how to best use the 4x with this mod: https://youtu.be/fGQjBc3nfSM
absie 2018 年 3 月 3 日 下午 7:57 
can you fix the 4x scope thx
KimchiSmash  [作者] 2018 年 2 月 21 日 下午 9:01 
[IMPORTANT] Guys the latest version now favors MP40 Reanimated Mod , because the vanilla animation is flawed at the fov level in this mod. Make sure you get that subbed for the best result.
KimchiSmash  [作者] 2018 年 2 月 20 日 下午 1:16 
gj DeMo
DeMo 2018 年 2 月 19 日 下午 3:57 
Definately a learning curve to this mod, but its good, and my hipfire is undoubtfully improved from the weapon placement.
KimchiSmash  [作者] 2018 年 2 月 19 日 下午 2:33 
Scopes have been updated with improved usability.
Ciaran 2018 年 2 月 9 日 下午 11:15 
Looks like a great mod for making a short film, nice work man!
Anny 2018 年 2 月 4 日 上午 2:32 
But that zoom got me good tho
KimchiSmash  [作者] 2018 年 2 月 4 日 上午 2:02 
...yes I know, and I'm against that particular zoom
Anny 2018 年 2 月 4 日 上午 1:44 
no it not that bro...when u aim normally it will zoom abit
KimchiSmash  [作者] 2018 年 2 月 4 日 上午 12:57 
Ok, I added back some focused (shift) ADS zoom for rifles and automatic/assault rifles; scope are reworked, now very consistent to their magnifications (even more correct than vanilla).
Anny 2018 年 2 月 3 日 下午 9:46 
k
KimchiSmash  [作者] 2018 年 2 月 3 日 下午 9:46 
Try using 85 fov, don't go over 90 if you are not using like a 4k monitor.
Anny 2018 年 2 月 3 日 下午 9:43 
This mod is 50% make my aimdown skillz get worst but am learning it
KimchiSmash  [作者] 2018 年 2 月 3 日 下午 9:41 
I'm afraid that's the intention of the mod, sorry.