边缘世界 RimWorld

边缘世界 RimWorld

[Retired] Charged Armoury
9 条留言
dikrida!! 2020 年 9 月 10 日 下午 5:38 
I think this is incompatible with combat extended
cucumpear  [作者] 2019 年 2 月 1 日 下午 3:53 
Not that I know of. ^^
Natalo77 2019 年 2 月 1 日 下午 1:49 
Any hard incompatabilites?
cucumpear  [作者] 2018 年 8 月 14 日 上午 2:35 
@Catlord9001 https://www.dropbox.com/s/7hp9ugwy478vzrr/ChargedArmoury.zip?dl=0
I usually have stuff on github but apparently I update that (*shame bell*).
Tal'Raziid 2018 年 8 月 13 日 下午 5:33 
Lol yeah, for some reason colonists with Frontier Rifles dotn use the bayonet
Catlord9001 2018 年 8 月 13 日 下午 5:13 
oh, and i also kind of want to make the hyperknife and hybersword do toxic buildup like cobra bites do, like i did to the vanilla spear and longsword.
Catlord9001 2018 年 8 月 13 日 下午 5:08 
would it be possible to get a direct download for this mod? asking because i kind of want to remove the pommel-bash attack from the hyperknife since my colonists seem to hate using the sharp end of the stabbing weapon, even when fighting unarmored tribals or animals.
Tal'Raziid 2018 年 1 月 19 日 下午 10:16 
Another possible way to improve the knock out weapons (in my opinion), is to make it so that the knock out effect doesnt have to be treated multiple times as a disease, since it seems to be some form of electro-kinetic weapon, rather than a poison or toxin
Tal'Raziid 2018 年 1 月 19 日 下午 10:00 
Could you possibly tone down the knock out rifle? Perhaps lowered accuracy a bit, and increase the number of hits required for knockout a little?