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回報翻譯問題
The map is cool, of course, but a little badly done because 1) The HTH building looks very badly like the California Tower of Terror 2) Why only one drop? As far as I remember, there are 3 drops in DCA, 2 of which are outside. 3) Why does the elevator always open 2 doors, this violates the sequence, that is, the player left the elevator and can immediately enter the boiler room by touching the trigger and thereby breaking the sequence of the map, it was possible to make it so that when the elevator arrived after the fall, only one door. 4) The scene with the mirror is not implemented, the reflection should disappear, this can be done using the trick with the mirror room. 5) The haunted scene is out of sync with the sound and also not redone for the DCA version, because there should be an elevator at the end of the hallway, not a window.
the map is great, not the best nor the greatest, but it resembles
dca's tower of terror properly to a certain extent, so nothing to
complain about.
Make a real map, then release it when it's actually finished. This is a cobbled-together embarrassment that literally rips assets from the older tower of terror map that already exists yet somehow is inferior in literally every single way I can possibly think of in terms of map design.
Also that would mean animating all the necessary characters and scenes.
I will be downloading and playing through this this weekend! I'm so excited!
If you'd like, I can let you know if there's any suggestions I have.
i need to relive it again, last year was the first and last time i ever got to experience this