Left 4 Dead 2

Left 4 Dead 2

Flashlight (Tonfa)
67 kommentarer
brocacho 3. juli kl. 17:13 
for some reason, swinging felt slower than usual. is it just animation's problem or is there a script?
PEACEandLOVE 3. dec. 2024 kl. 13:22 
Can you fix rigging / animation so that the flashlight is held in the same way in third person?
Leon The Fox 7. mar. 2023 kl. 20:22 
the flashlight hold reminds me from anmesia custom stories, still good work
MIRROR 11. okt. 2021 kl. 8:06 
pan version pls
Editor Beetle 15. juli 2021 kl. 9:46 
There isn't a way to rig the flashlight's beam to the model itself with melee weapons, is there?
min10sss 6. juli 2021 kl. 2:05 
Nice
DJQ 10. sep. 2020 kl. 2:14 
左手持手电筒,近战武器不推荐,手感差
NuK3 420 8. dec. 2019 kl. 12:30 
(side note does not change flashlight colour)
NuK3 420 8. dec. 2019 kl. 12:29 
well now when i turn on my flashlight it will look like it is projecting tomato ketchup.
Tööttieläin  [ophavsmand] 19. okt. 2019 kl. 11:15 
@ NCR Master Race: Baton.
goldenfiberwheat238 18. okt. 2019 kl. 19:19 
what is a tonfa?
Lol King 27. sep. 2019 kl. 7:33 
nice
Juliet Taylor Briar 13. aug. 2019 kl. 20:18 
Can i get this as a crowbar replacer? some maps dont allow the tonfa apparently and I really love the immersive flashlight gameplay
Tööttieläin  [ophavsmand] 2. sep. 2018 kl. 9:26 
@ Alex_D_Vasilkov: I simply added the $attachment line in the qc after every other attachment that the model had (read from somewhere that like with sequences, wrong order might do glitches) and set the flashlight bone to parent the attachment.

To be honest, no idea if it will work with molotov flame. You could try copying the attachment line from decompiled molotov and adding it to qc of the model you want.
Alex_D #NoWar 2. sep. 2018 kl. 8:11 
Tootti, is it hard to add $attachments to the melee weapons, such as the actual light source on this one? Can the same be done with, say, Molotov flames?

Also, I hope you don't mind that I borrowed your anims for a slightly less vintage model:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1501396111
Editor Beetle 10. feb. 2018 kl. 6:44 
@ Tööttieläin
Like how in TF2 the Demoman's bottle breaks after a crit swing?
Tööttieläin  [ophavsmand] 5. feb. 2018 kl. 6:28 
@ Alex_D_Vasilkov: I don't really have plans for more melee weapon, but it's always an option.

I did actually consider looking into making this one have system similar to one frying pan mod I saw once (by Ellie, i think). The basic idea was that the model itself would change to more broken and beaten version after been used to kill zombies.
Alex_D #NoWar 5. feb. 2018 kl. 5:51 
Now that you're into melee weapons, should we expect a cleaver to supplement the Butcher survivor of yours? And/or a magnifying glass for your Inspector Nick, that gets cracks in addition to blood stains via a custom blood map?
瓦尔特·乔伊斯 3. feb. 2018 kl. 3:23 
这是啥?
Editor Beetle 20. jan. 2018 kl. 10:54 
Unfortunately this is slightly bugged. When you swing and the light is on, there's a white "movement" streak in the middle of the screen that stays even after the swing is done and bobs as you move. It's not mod-breaking, but it IS distracting.
I12B6EX 18. jan. 2018 kl. 1:59 
that thing..is amazing,ty for makin this
Ramm.asmiette 16. jan. 2018 kl. 9:30 
arg , ok ty.
Tööttieläin  [ophavsmand] 16. jan. 2018 kl. 9:11 
@ Ramm.asmiette: Did you mean the way it's held in first person view? I made custom 1st person animations for the model.

That won't help with 3rd person model, unfortunately. The 3rd person animations are actually part of the survivor animation and not the weapons itself. The model is just attached to survivor's hand.
Ramm.asmiette 16. jan. 2018 kl. 4:22 
Hey, great melee mod, can i ask you how did you move the flashlight to the left side ? I'm searching a way to move the flashlight for my thirdperson because head is in collision with it.
Is there a way to use your flashlight position for all the melee? with a script or else ? or it's linked with the model?
JAiZ 13. jan. 2018 kl. 6:03 
really nice, but it feels so weird to use it as a melee weapon xD
Tööttieläin  [ophavsmand] 10. jan. 2018 kl. 13:04 
@ Maltoc: Old flashlight. Not based on any real make or model. Replaces tonfa (nightstick).
Trover The Insane 9. jan. 2018 kl. 11:36 
needs to be added but make it brighter than the attachment flashlight
比利王 9. jan. 2018 kl. 6:39 
.
Peony White 9. jan. 2018 kl. 6:27 
:steamhappy:nice
Tööttieläin  [ophavsmand] 9. jan. 2018 kl. 6:23 
@ .=BLANK=.: Thanks.
Cermia 9. jan. 2018 kl. 6:20 
owh sorry if you can't but nice work on the flashlight mod :D
Tööttieläin  [ophavsmand] 9. jan. 2018 kl. 6:11 
@ .=BLANK=.: I don't port models.
Cermia 9. jan. 2018 kl. 6:00 
could you add Cry of Fear flashlight please
半度微凉 9. jan. 2018 kl. 2:49 
快递哦
半度微凉 9. jan. 2018 kl. 2:49 
bjkd的
给个基会 9. jan. 2018 kl. 0:20 
is good
Eth Chawtre 8. jan. 2018 kl. 23:19 
this bring me Cry of Fear flashlight lol... but this will do.
꧁ঔৣ☬✞ S3r10us ✞☬ 8. jan. 2018 kl. 21:52 
NICE
Miannnsiuuk 8. jan. 2018 kl. 17:16 
yuguachu
me. 8. jan. 2018 kl. 11:12 
its okay:steamhappy:
Paul 8. jan. 2018 kl. 3:49 
when i play in single player game this weapon attack slow than default tonfa.
maybe change fps of attack animation?
Editor Beetle 7. jan. 2018 kl. 12:12 
Damn, that's old school. Love me some vintage lighting gear.
AAM 7. jan. 2018 kl. 11:05 
bad
|Immortal| 6. jan. 2018 kl. 20:04 
can you make gun skins? i am getting bored of the guns:steambored:
Pete whitticker 6. jan. 2018 kl. 16:18 
hey man your pretty cool
Dusk Holloway 6. jan. 2018 kl. 0:20 
hmmm, could you make some bare fists? that's vintage weaponry right? I mean you can't get much vintage than time it's slef
Rusty Elite05 5. jan. 2018 kl. 23:09 
light up ;)
ilovebook95 5. jan. 2018 kl. 17:47 
could u replace this also for either the Crowbar or Bat?
RetroStellar 5. jan. 2018 kl. 17:12 
dope