Natural Selection 2

Natural Selection 2

ns2_redemption
12 comentarios
GigaKaren 31 MAY 2019 a las 17:54 
Make sure to do an Onos/Exo stuck spot check throughout the map. Lookin good though!
Xale00 31 MAY 2019 a las 11:34 
There is a fixed version of this map here : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=229784975

(Just tested it :

Problems spotted in game :

- Power points in the middle of the map doesn't seems to work
- One of the RT near Marine start (Up left) seems to use another power than the one near it
- No vents in minimap)
GigaKaren 2 FEB 2015 a las 19:02 
LEVEL REVIEW:
Lots of detail. Smaller map. Big rooms and long hallways makes it a marine sided map - not very good for aliens. Basic 5 tech - 9 res map layout. Vents need to be colored orange in the minimap. Some rooms are completely seperated from the map (might have teleportation points to those rooms, but I doubt it). Needs more snake paths, vents, and dark hiding spots to be more alien friendly. Not server ready.
Awful McBad 23 JUL 2014 a las 15:15 
What's the mod ID?
GameOver 30 SEP 2013 a las 7:51 
are you still working on this map?
ZephyrWarrior 21 ABR 2013 a las 18:19 
Tried this map on my server. Mesh and models bugged, causing cyst placement to be near impossible, do not add this map to your server until an update is released to fix this. Also reports of power sockets not working correctly.
[CU] phoe 10 FEB 2013 a las 18:55 
Looks great :-)
lingam 10 FEB 2013 a las 9:15 
Gee thank's for giving more screen shots, map looks epic.
roflgator  [autor] 9 FEB 2013 a las 23:17 
i hope it wasnt...
lingam 8 FEB 2013 a las 20:04 
I wish you had given me some more screen shots of the map, but i'll subscribe anyway. This better not be a waste of my time.
roflgator  [autor] 7 FEB 2013 a las 22:39 
thanks for your comment, i took a lot of your advice, i also tried removing a lot of things and changed a lot of the lights,
Warrior J 7 FEB 2013 a las 8:06 
I like it. It looks like you spent a lot of time on this.

One thing I noticed though was that my fps dropped frequently when navigating the map. It seems you have a lot of props that you don't need. The facility outside, the crane and various other models that aren't really necessary could be removed. I think what you have for props and detail is just fine for now, and I would work towards optimizing this map to squeeze every last bit of performance out of it (like trimming the bottom half of the back wall in Recieving that sits outside of the map, the infestation still grows on it.) Otherwise great work!