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(Just tested it :
Problems spotted in game :
- Power points in the middle of the map doesn't seems to work
- One of the RT near Marine start (Up left) seems to use another power than the one near it
- No vents in minimap)
Lots of detail. Smaller map. Big rooms and long hallways makes it a marine sided map - not very good for aliens. Basic 5 tech - 9 res map layout. Vents need to be colored orange in the minimap. Some rooms are completely seperated from the map (might have teleportation points to those rooms, but I doubt it). Needs more snake paths, vents, and dark hiding spots to be more alien friendly. Not server ready.
One thing I noticed though was that my fps dropped frequently when navigating the map. It seems you have a lot of props that you don't need. The facility outside, the crane and various other models that aren't really necessary could be removed. I think what you have for props and detail is just fine for now, and I would work towards optimizing this map to squeeze every last bit of performance out of it (like trimming the bottom half of the back wall in Recieving that sits outside of the map, the infestation still grows on it.) Otherwise great work!