Total War: WARHAMMER II

Total War: WARHAMMER II

Parte Lords
77 Yorum
Henrik 26 Ağu 2020 @ 23:04 
"future plans
? Have you any suggestion?"

Medusa as Lord will be epic
Osvald 8 Nis 2019 @ 20:22 
All my dreams for a fleetmaster lord....
ninedra9ons 28 Şub 2019 @ 20:59 
Any plans for update? I miss my Beastmasters!
mrk 7 Şub 2019 @ 4:31 
does not work for me, the old mod (
Gleen Cross 6 Ara 2018 @ 11:13 
Finally someone did the ♥♥♥♥♥♥♥ DEF beastmaster, lol It looks great, especially the meshes. Hope you can fix it's chariot animations on campaign, also better 2d pictures and custom battles stats to make the lord on par with others. I tried to assign malekith's chariot animation myself, but it didn't worked... maybe it's possible to use the chariot animation only for battles, switch to malekith on campaign?
thegron 2 Ara 2018 @ 11:02 
Update plz
slimjon11 15 Kas 2018 @ 7:43 
Do you plan on redoing the fleetmaster to use the new hybrid mechanic. He would be sm awesome lord to use with lokir
Moloch 10 Kas 2018 @ 19:51 
any plans for skaven beastmaster?
Parte  [yaratıcı] 1 Kas 2018 @ 1:52 
I will fix the workshop error before the weekend
Flamboyant Schemer61 1 Kas 2018 @ 0:33 
@Parte
A steam workshop error happened and number of mods got hit by it, which means they don't show up in the launcher. This one was one of them. Check this thread out for how to fix: https://www.reddit.com/r/totalwar/comments/9suc9q/psa_steam_workshop_is_having_major_issues/

that will solve the 0.00 size issue
Kazu 30 Eki 2018 @ 19:02 
Is this mod dead? Because it certainly isn't working, and I'm also noticing the file size..
Seven 2 Tem 2018 @ 23:33 
FYI, Fleetmaster has a blank skill leading to Cold one mount. According to description they can have black pegasus so something might have ♥♥♥♥♥♥ messed up in the skill tree with an update or something. Tried it with no other mods to verify it's not a conflict.
Anubis 12 Haz 2018 @ 8:41 
Thank you for the update! The only thing should be improved a bit in this mod in my opinion is the lord portraits.
Parte  [yaratıcı] 12 Haz 2018 @ 1:18 
Updated

@Rhalius no new lords for now
Rhalius 11 Haz 2018 @ 13:04 
thanks for the update!

My own suggestions for future lords:

Disciple of Slaanesh. (Chaos)
Similar armor as Sigisvald and his mirror guard. They could have various pretty faces. Their abilities could be similar too.

Blade master. (Wood elf.)
They could use two swords in battle and focus a lot on melee. Could be a male and female version for increased variety.

Lich. (Vampire counts.)
They could primarily be strong but fragile spell casters. Maybe with a skeletal appearance and various mage robes.

Dragon prince. (High elf)
They could wear the armor of the unit of dragon princes. One appearance could have the helmet, and the others could have various haircolors and maybe different styles too.
Maybe the color of their armor could be tied to the faction.

Engineer. (Empire)
He could mainly focus on empowering siege units and gunpowder units, and carry a rifle. He'd prefer attacking at range and could be a reliable damage dealer if specced for that but not good in melee.



Maltese_Falcon 10 Haz 2018 @ 10:45 
why I can't go to your mode "parte legendary lords"?
Lost2Insanity 10 Haz 2018 @ 1:29 
Delete your mods description and then try update the mod, afterwards you can paste the description back in and everything should be fine.
Parte  [yaratıcı] 5 Haz 2018 @ 9:58 
IMPORTANT
I'VE TRIED TO UPDATE THE MOD BUT STEAM SAYS THAT THERE IS AN ERROR (ERROR 8) THE MOD WORKS SO COULD BE USED ALSO IF NOT UPDATED. I WILL REUPLOAD THE MOD IF THIS ERROR PERSIST
[KoH] Jewrachie Ҕ 5 Haz 2018 @ 9:12 
thx !!!
Rhalius 5 Haz 2018 @ 1:49 
thanks! the more lords the better, and these look great.
I never like it when in the late game I end up with many generals looking the same.

Parte  [yaratıcı] 4 Haz 2018 @ 8:11 
Update will be ready shortly.
[KoH] Jewrachie Ҕ 4 Haz 2018 @ 7:57 
hey, could you update your mod anytime soon plz =D ?
Kressalak 3 Haz 2018 @ 19:19 
I would love to have this updated. I need Fleet Master lords in my life
Anubis 2 Haz 2018 @ 2:05 
Hello, can you update please?
Vanishoxyact 17 May 2018 @ 16:27 
Would you like to perform an integration between my Custom Lord Creation mod and this mod? This will allow people to create custom versions of your new lords.
Gleen Cross 2 May 2018 @ 8:17 
Hey Parte, it's possible for you to make a beastmaster only version? I tried to remove the fleetmaster on my own, through the military permission tables, but he still shows up in the campaign. And if I can make a suggestion, don't know if you're still modding or not, but I am trying to add the initial cold ones and the manticore for the dark elf roster, but it's more complicated than I imagined, lol If you can make this small mod to spice up the beastmaster a little more, that would be great.
Môrthē 23 Nis 2018 @ 5:50 
Thank You :)
Môrthē 22 Nis 2018 @ 9:48 
Hello Parte :)
I've made my own unit and I'd like to make that unit a Lord. Would You please tell me how can I do it? What to do in which table?
Thanks and great work :)
Flamboyant Schemer61 25 Mar 2018 @ 4:42 
Can I make a SFO submod for this one? It will need this mod to work
Radical Spoon 19 Şub 2018 @ 10:46 
nevermind, I did it myself already. Currently looking into the campaign map t-pose bug. Thinking about fixing it by swapping the model with missing manticore animation with a cold one. That way it might not show the proper mount, but at least it wont look weird. Would be helpful though if you could give me the variant_key for the manticore version since it isnt clear from a quick look. In return I could sent you the updated file if you want it?
Radical Spoon 19 Şub 2018 @ 8:34 
Very cool mod! I really like the variety in lords that this gives the player. My only request is if you could add the names of power mechanic to their skilltree?
D.Fragma24 12 Şub 2018 @ 8:04 
This mod crash the game and I don't know why. Pls I have a campaing whit wood elf whit this mod in the turn 156, help :(
Wulfgrim 6 Şub 2018 @ 11:49 
Hello again Parte, it was nice of you for sharing your work but Bon didn't want to use something that you could regret after it, so maybe you can do the LL that you wanted to do? Maybe you can ask Mixu for help :) Thanks again!
Wulfgrim 5 Şub 2018 @ 12:52 
Btw the work is impressive, can't wait for a lord like this... Bonzai101 (bon varied general) was looking for a head for one of his dreadlord model, maybe it could be nice to use it? I'm really noob in modding but big fan of dark elves, and your work i say it again, is the best dreadlord like i ever saw IG :)
Parte  [yaratıcı] 5 Şub 2018 @ 12:49 
But if I remeber well a part of the head is from a dryrain reskin but I'm not sure
Parte  [yaratıcı] 5 Şub 2018 @ 12:48 
@Drachnyr oh this is a test for a Legendary lord that I want to make in the future but I'm a noob in script so for now nothing....
I have uploaded it for error
You are free to use it
Wulfgrim 5 Şub 2018 @ 12:05 
@Parte Hello i don't know if it's your work, but the High Beastmaster on custom battle (only on manticore or dragon) have this AMAZING head: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1292120517
and i wanted to ask if it's possible to create a dreadlord reskin with this one? Looks so beautifull, maybe the best dreadlord head ever in these kind of game mod :)
Viper 1 Şub 2018 @ 14:57 
Is it possible to make this mod compatible with the 33 new skills mod?
25 Oca 2018 @ 6:40 
Khanite assassin lord would be cool. I dont know why i say this, but still
Vickers Medium 24 Oca 2018 @ 12:54 
Update for TK?
Moloch 20 Oca 2018 @ 16:26 
do the fleetmaster use black ark ship when
sailing?
ninedra9ons 13 Oca 2018 @ 16:12 
@Parte I installed this one together with some other mods that change Dark Elves, the Expanded Dark Elves Roster- 8th Edition & More, and Mixu's Supreme Sorceress. Not sure if it could be one of those or an incompatibility issue.
Parte  [yaratıcı] 13 Oca 2018 @ 6:28 
@ninedra9ons this is strange. I think that is another mod the problem I haven't changed nothing about it
ninedra9ons 13 Oca 2018 @ 4:27 
Is it possible that this mod causes a bug where the regular female Dreadlord's body appears standing and fused with her mount when riding Dark Steed, with static animation? I'm seeing this in battles and it is annoying. Have quite a few other mods running so I can't be sure, sorry if it's not this one. Love the new Druchii Lords!
Wulfgrim 8 Oca 2018 @ 13:45 
Really nice dude!
Little request: could you do a male lord with shield? Just for immersion it could be nice to have a true dreadlord :) (and a female with crossbow for more choice too)
SeemsLUL 4 Oca 2018 @ 15:26 
slave capture buff will be awesome for fleetmaster
ArlinRenamon 4 Oca 2018 @ 10:44 
Fair enough, thank you for the response.
Parte  [yaratıcı] 4 Oca 2018 @ 9:54 
@ArlinRenamon maybe in future now I have other plans

@bananers1000 no isn't possible