Stellaris

Stellaris

Multiple Galaxies V0.01
88 kommentarer
chicken leg 23. nov. 2024 kl. 16:22 
I am rolling around on the floor and kicking my feet while cartoon train sounds come out of my ears because this MODIFICATION has NOT been UPDATED!!11
Allcraft 13. juni 2021 kl. 1:04 
I am sad :(
Man From Yarra River 2. maj 2021 kl. 6:09 
I promise that I will return so that was a lie :(
Supermoon 16. feb. 2021 kl. 14:10 
rip
The Cobble Priest 8. juli 2020 kl. 15:35 
is this going to be updated?
Pitlos Tails 7. okt. 2019 kl. 7:46 
OP posted that comment in 2018, OP FAILED TO DELIVER
AChicken 29. mar. 2019 kl. 18:43 
Syphilis, I know a bit of programming (basic Java, basic C++, basic HTML5, and basic CSS). I confess that there would be a learning curve for what's needed to make a Stellaris mod. I say this that I'd be willing to help you with modding this. I sent you a friend request, and would've sent this as a message, but apparently I can't do that unless you accept my friend request.
Aríate 13. jan. 2019 kl. 10:05 
Hoping you can complete the mod :)
Davi 7. dec. 2018 kl. 10:14 
Can't wait for this to be updated :)
Syphilis  [ophavsmand] 13. nov. 2018 kl. 11:16 
Hi all,

Long old time since any update I know. I have not been able to dedicate anytime to this as of late, however I have been learning coding to help develop this mod. I will probably not return to this until the new patch has been released but I promise that I will return :)

Kindest Regards
- 12. nov. 2018 kl. 2:19 
Is the mod creator still active?
SoulTechnology 25. okt. 2018 kl. 19:39 
i would settle for 3, 300 system galaxies. with the L-gates at the cores connecting them (through that even chain though) and random-gen wormholes 'possibly' connecting them. would make for some interesting replayable gameplay espeshally with a lower system count not murdering MP
-=PR=- alliecat☭Ⓐ 25. okt. 2018 kl. 17:23 
A good thing about the X-Gate idea is that it would help keep the late-game interesting after crises* have been dealt with

(*conventional crises that is, since if a warlike empire attains supremacy in another galaxy and sufficient technological advancement to make use of the X-Gates while the empires in your galaxy are lagging behind that would kinda sorta qualify as crisis in itself in terms of the superior firepower you'd be up against)
-=PR=- alliecat☭Ⓐ 30. sep. 2018 kl. 12:03 
How about "X-Gates" in the galactic cores, powered by the sheer intensity of background radiation in that environment? And you need special super advanced techs to build ships capable of withstanding the radiation, gravity & heat to get there?
MrDeity 19. sep. 2018 kl. 14:21 
I also love the sound of a larger game -- the 1000 systems limit is too small. Multiple galaxies would allow for a truly epic gaming experience!
Blue1528 16. sep. 2018 kl. 15:45 
It's an Interesting prospect I'll download it when it is done :steamhappy:
Reduviid 9. aug. 2018 kl. 10:29 
RIP
Testarossa 22. juli 2018 kl. 12:57 
Just wondering how this mod is going. Any news?
Canon 23. juni 2018 kl. 6:52 
This would be awesome with the new L-gates
Hunterfish | 3D > 2D 8. apr. 2018 kl. 6:28 
@Langdelliooo

Hey how is the update going?
Words and Philosophy 3. apr. 2018 kl. 8:56 
@Kingdark

yeah, that one's on you.
Kingdark 8. mar. 2018 kl. 12:18 
@kepos, hey man, please choose your words a bit better. For a moment I thought the mod actually got updated. But the mod doesn't appear to have been updated. It says 'posted 23 dec' with no 'updated tag' so... You got my hopes up for a moment there :(
Kepos 8. mar. 2018 kl. 9:20 
Thumbs up for updating this fine mod. Looking forward getting some very unique games out of it.
Kingdark 7. mar. 2018 kl. 15:00 
This is exactly what I was looking for! I'll just have to be patient for you to update your mod! Thank you for your effort!
Coops.da.Loops 6. mar. 2018 kl. 0:43 
Idea: make it so you can only see the galaxy you spawn in, until you research an endgame technologie that means you can now travel to other galaxy.
Alerios 5. mar. 2018 kl. 9:47 
What's up Langdelliooo ? Is it hard to update ? (I think yes 'cause the 2.0 change a lot, concerning the empires and the new structure + pirates)
lyndonguitar 5. mar. 2018 kl. 9:24 
having a destroyed gateway(2-way if possible) or wormhole to connect both galaxies will be awesome
Words and Philosophy 5. mar. 2018 kl. 8:05 
Hey, absolutely love this mod. I missed playing this way since, like, forever.

however, I wonder if it'd be possible to force spawning locations, so for example you put in 4 other empires, and everyone gets their own galaxy? would make an awesome multplayer game.
Syphilis  [ophavsmand] 27. feb. 2018 kl. 8:51 
Hi all, just wanted to inform you all that this mod is currently incompatable with 2.0, however I am currently working on an update which I hope to release to you all very soon. I have taken everyones feedback and I am looking into old and new bugs. Please keep your suggestions coming to help make this mod as great as it can be. Thank you all for your patience :)
Alerios 27. feb. 2018 kl. 4:31 
Nah, it didn't work in 2.0, I get a crash
August Shield 27. feb. 2018 kl. 2:45 
Does this work in 2.0?
DukeDukemm 25. feb. 2018 kl. 15:54 
why did someone not make this sooner!?
Alerios 22. feb. 2018 kl. 11:06 
Update ?
Quasy Quasar 23. jan. 2018 kl. 18:44 
This is a really cool mod. Would it be possible for you to create a version without the "terra ingonita" and the border changes though? I feel like they should be standalone mods.
Uthred 10. jan. 2018 kl. 19:06 
The makeshift’ border system, can you make a seperate mod of this?
NattyNuke 6. jan. 2018 kl. 15:19 
I Love It, but syncretic evolution doesnt work and I keep spawning in with a gaia homeworld, I mean Im not complaining I love Gaia homeworlds but it eventually got annoying.:steamsad:
Imp97 6. jan. 2018 kl. 4:25 
Why do I start the game with 2 admin buildings?
freizeitpirat 5. jan. 2018 kl. 11:25 
syncretic evolution doesn't work
herald4life 4. jan. 2018 kl. 16:20 
what is the total number of stars on this map
MackyP85 4. jan. 2018 kl. 15:37 
@)*( why don't y'all collaborate on this
Profile Name 4. jan. 2018 kl. 12:06 
So you've figured out how to do multiple galaxies thats awesome! I tried doing this a little while ago but couldnt get spawning to work properly, I sent you a request maybe you'd be willing to let me know how you solved that?
WavingTunic 4. jan. 2018 kl. 6:03 
Suggestions when 2.0 comes out:

Hopefully you can make the connections between galaxys like a single open the gap type of feature so like once someone gets the tech the breach has been opened.

Maybe one area of the galaxy has only a force spawned event like the scurge that once you let out you need to try and contain.

Each area of the galaxy has something unique that you get for being there (no idea what those could be though).

Anyway really good idea good luck with development I think people have been waiting for something like this done properly
Laggfestttt 4. jan. 2018 kl. 5:51 
and costume empires is changing empire, star and planet names
Laggfestttt 4. jan. 2018 kl. 5:50 
frontier outposts is not projecting borders
Estrie 3. jan. 2018 kl. 19:39 
Really awesome mod, saw you post it on reddit a while ago. Having said that, here's some bugs/sugestions.

*Planets start with extra buildings and no food.

*Fallen empires are having some name problems, some are normal others just "Empire 1" Empire 5" pretty small but their.


*My empires names are odd, unsure if intentional but commonwealth of man was renamed to "Human Combine" (which is actually a cool name I might keep using)



Really cool mod, just the planet building start kinda makes it a bit inconvenient.


(Also has a few issues with "New Ship classes and More V 7.0. and the extra fleet you get with the mod wont show up. This probably isn't a priority but I thought i'd run it by you. Thanks for the mod!
Strix2031 3. jan. 2018 kl. 19:39 
My pc cant even run 50 years in fastest with 100 stars
KorruptkSwades 3. jan. 2018 kl. 17:07 
favored to follow :) sounds promising
MalevolentFiber 3. jan. 2018 kl. 10:29 
Im not sure I will be able to run this. My computer runs "decently" after 100 years on a 1250 system galaxy (using a different mod), so I'm wondering if you know how nicely this mod will run.
Bushmaster Angelo 2. jan. 2018 kl. 19:29 
wait why does it need utopia and leviathans?
Killerpotato1231 2. jan. 2018 kl. 10:57 
also Ai empires sometimes spawn on uninhabitable planets