BallisticNG

BallisticNG

Kamanneq
11 条留言
Enai Siaion  [作者] 2024 年 9 月 22 日 下午 3:31 
There is no such thing as "2159 only" and the vanilla game had several tracks that were unplayable in 2280 for years. The developers just don't really care about 2280.
Prinox 2024 年 9 月 17 日 下午 2:03 
As it is right now it should be updated for new 2280, game detects skips at almost every turn since the track is sending ships flying at every chance it gets
Alternatively, if possible and you have no time to update it, make it 2159 only
Xterra 2021 年 5 月 23 日 上午 10:30 
What the Silverstream is this track? Like...insanely hard track with a shedload of split roads? Check. Greenland? Check. Hairpins and crazy, undulating corners everywhere? Check in extremis. The only way you could get more Silverstream is *actually running Silverstream*.
Bunnings sausage sizzle 2017 年 12 月 28 日 下午 11:52 
awesome. I love the difficulty & aesthetic
URASHWARMAWARI 2017 年 12 月 14 日 下午 3:46 
Incredible track. Well done.
Just needs more hairpins.
Eien Yhu Hana 2017 年 12 月 11 日 下午 4:00 
The scrensshots looks so nuts, look at all those intersections!
Love the small cut on the suspended section and tilted curves, small touches that enhance the fun factor a lot.
Enai Siaion  [作者] 2017 年 12 月 9 日 上午 5:33 
> Excellent! Like 2 great tracks merged together. I just had to turn off my bloom effects, it was chugging pretty hard to process all of this

Bloom doesn't play nice with illuminated textures. Even Vonsnake doesn't like bloom but it's 2017 so people expect bloom in their retro games.

> Oh wow, love this. No "Yetis crossing" sign though? :P

Actually, there is one. Go right on the third fork; it's the blue sign just before the roads merge again.
Nov 2017 年 12 月 9 日 上午 2:44 
Really nice track.
NaiRae 2017 年 12 月 8 日 下午 7:36 
You outdid yourself this time. :D
kroccamen 2017 年 12 月 8 日 下午 1:28 
Oh wow, love this. No "Yetis crossing" sign though? :P
EmilyHellKat 2017 年 12 月 7 日 下午 2:01 
Excellent! Like 2 great tracks merged together. I just had to turn off my bloom effects, it was chugging pretty hard to process all of this