Left 4 Dead 2

Left 4 Dead 2

Grey Scale
Počet komentářů: 202
Chaneke95 3. zář. v 20.26 
is not a bad map but when it was made honestly is really good
9/10
WuChan 19. srp. v 20.10 
finally is sucks. 6/10
yuuw 13. srp. v 7.33 
挺多官图的影子,中规中矩吧
章鱼bro 1. srp. v 6.45 
好图good:steamthumbsup:
天童 アリス 26. čvc. v 23.37 
10/10:steamthumbsup:
☩COBRA☩ 23. čvc. v 5.47 
Nice camp , 0 crashes :steamthumbsup:
★★S.W.A.T★★ 21. čvc. v 14.08 
Good camp :steamthumbsup:
Crocafeller 18. čvc. v 20.08 
chapter 1 horde way too freaking hard. you don't spawn a tank and then a horde right behind you in narrow space
Pezos 18. čvc. v 11.52 
Why is there so much horde triggers on chapter 1, Jesus Christ
Sah4r's | Tpy_JIuc 2. čvn. v 13.24 
Turret at the finale is useless:
1)Its not a minigun
2)You cant shoot close-mid range due to barricade blocking the bullets
LambVORTEX 21. kvě. v 13.07 
Me and my friend beat it. It was... Something. Made around 2008/09, the year shows the roughness of the campaign. It wasn't terrible, nor was it the next big thing, but it was something that reminded me of Dead Center! Until the rooftop which felt like a shrunk and sized up No Mercy holdout finale.

The lack of weapons was mean, only tier 1 weapons. Exploring was fruitless. Comparing this to Dead Center in terms of finding items... There is a lackluster of items you can pick up.

Though if you play carefully you don't even need extra pills or nades, it's just a challenge

And again, the year it's made doesn't make the campaign bad, the charm is there when you look around as you go trough the chapters... The simply structures, interiors, skybox, it's nice.

Not sure what to rate it, playing it on Advanced (As all campaigns are meant to be)
But if I were to be perfectly honest? 6.5/10, play with friends.
Femboy Jackal 18. kvě. v 2.15 
On that same topic, using a throwable in any mission and not holding onto it for the last proves to be unwise, as the last mission has no trace of throwables.The fact that we are forced to horde items and not have any leeway to be able to play the way we want to adds to how frustrating the experience. In the end, completing this campaign felt like a big relief as opposed to an accomplishment. To conclude this all, I can't say I had fun playing this campaign, even if it promotes the playstyle that I lean toward. Say whatever needs to be said about my lack of skill, but with 4 or so other friends who agree with that statement, I find it hard to believe that the individual skill is what's the problem. 3/10 map, there was something to be had, but I really doubt that I'd ever play this again unironically. (2/2)
Femboy Jackal 18. kvě. v 2.15 
I saw the reviews that were deleted previously, and they've summed up the experience in a nutshell pretty well, the amount of common infected in this map is just outrageous. Along with the big lack of throwables and only handing out decent weapons on the last mission, the sheer amount of special infected and tanks just doesn't do it for me. More does not always mean better, and it really shows in this campaign. It's undesirable to play. Note my word choice, it's undesirable, not impossible nor is it even that unbearable. Whilst the map proves to be a challenge which really benefits people who horde items and ammo, it's not the type of playstyle that everybody likes to play. To put it shortly, this map rewards perseverance and holding onto items and ammo, but doesn't make it feel rewarding. What I mean by this is that there are ammo piles pretty much everywhere, so really saving all that ammo just feels so wasted. (1/2)
HM 18. kvě. v 2.05 
ts pmo ahh map, stop deletin comments for this dog shit map. #Grey Sh!t
Derg 12. kvě. v 19.32 
It's a mistake... Too many commons and tanks with barely any weapons at the beginning of the map.
🎤☆ Kasane Teto ☆🎤 11. kvě. v 1.18 
ts so ahh bruh :Skull: :crying cat:
CyberDemon [KM] 4. kvě. v 9.52 
not medkit, not ammo, not pils, not defib.... NOT NOTHNING!!!!
author, you are stupid ???
Galyn 1. kvě. v 7.28 
I think I've never restarted a campaign as much as I did with this one, 10/10
DemBo 24. dub. v 17.23 
Hunter Jumpscare 1. dub. v 19.34 
Where medkits
Thegreen16  [autor] 18. bře. v 17.13 
Go ahead, as long as the work is credited!
McLovin420 17. bře. v 18.25 
Hello there.
I wanted to ask if you'd have a problem if someone took over working on this, with tour permission and credit, of course. Considering all the random complaints and how old this was. But if you're still working out, that's good to know.
Cheers.
IAmLiveLevi 2. bře. v 2.48 
5/10
I STAPLE TAPEWORMS ON MY 7. úno. v 23.16 
a tank keeps spawning on the first map and downing all the bots instantly
1. pro. 2024 v 8.24 
gg
notanasnaufal 23. lis. 2024 v 22.20 
Playing with bots is difficult. They always get stuck on something.
ThruTheStorm 20. srp. 2024 v 22.56 
Fun to play campaign, restarted a couple times on the first horde section due to the horde never ending, finally got a bile bomb and it was better. finale was hardcore, no healing, no throwables, just ammo. I restarted around 5 times on the finale and finally won. it took me 2 hours to beat this campaign on advanced difficulty. while a good map yes, little to none throwables unless you have the remastered tank addon with the health pack script.
Stormy 17. srp. 2024 v 7.44 
nice light campaign
no crashes with heavy modded game
Z 13. srp. 2024 v 9.47 
this map should be called Water blue instead, cuz I couldnt find any FIRE in the entire 40 min run.
thing is (somehow) pretty well balanced even with 0 MOLLY SPAWN. environment design is real nice too

overall 7/10 (-1 cuz no molly). difficulty 9/10 (realism expert). playtime: 40m, 0 restarts
LuckyRoot 11. srp. 2024 v 2.04 
A really well-balanced, challenging campaign.
フロッシュ 22. čvc. 2024 v 10.13 
saya ng map ang sarap mo
フロッシュ 22. čvc. 2024 v 10.13 
ang galing mo idol
anny 20. čvc. 2024 v 8.15 
the two below are my dumbmates
Nitrous 20. čvc. 2024 v 2.37 
but overall, it's a good map
Nitrous 20. čvc. 2024 v 2.37 
not recommend for realism expert cause lack of resources, even the finale doesn't have any meds
Samurice 20. čvc. 2024 v 2.36 
8.5/10, great map but not for expert realism
anny 20. čvc. 2024 v 2.35 
Map really isnt designed for Expert Realism, still beat it with trio team anyway

overall 8/10, will say I hate the finale with no meds
Arawn 19. čvc. 2024 v 12.31 
7/10 not bad but kinda odd overall sometimes its confusing and 1 of the maps was like 5 mins? very strange in general
Uzi 18. čvc. 2024 v 19.46 
also +rep for using the cooler spelling of grey
Uzi 18. čvc. 2024 v 5.14 
kind of a snooze tbh. I liked the lack of T2* weapons until the last map but it feels very resource starved.

*except for the Hunting Rifle
Mike Uchiha 15. čvc. 2024 v 21.01 
Helicopter dont have detection colision and gates are trap if you are too close WTF
witches camping @Async have rights
Freeman 26. čvn. 2024 v 11.10 
There is a big problem in the gameplay pace
游戏节奏有非常大的问题,而且地图很简陋,尤其是到后面,5/10
Shapeshifter 8. kvě. 2024 v 10.35 
Okay ish map but it feels kinda idk blank especially the finale
ƓའįⱮⱮ 8. kvě. 2024 v 10.34 
good one 8/10
bilibili✈桐风谷早苗 23. dub. 2024 v 5.30 
7/10,官图压缩饼干,教区+毫不留情,越到后面越水,救援关的屋顶更是水的不得了,不过总体来说倒没什么太大问题。哦对了,有一关要上楼冲到安全屋,那尸潮有点难顶。
Snoopy 21. dub. 2024 v 13.03 
Too many hordes, little resources
Rene 20. dub. 2024 v 9.16 
great campaign 10/10:steamthumbsup:
Ghost Bridge 17. bře. 2024 v 2.53 
Decent map. But there are practically no resources in the finale besides ammo. No medkits, no defribs, no gas cans, no throwables.This makes it unnecessary difficult, especially if u have to fight 2 tanks.
Lifeiskuyashi 4. bře. 2024 v 10.51 
(10/10)Beautiful scenery but difficult map.One problem is m3 no ammo pile before elevator available.Not friendly to beginners
Taco Twins Gaming 1 † 17. úno. 2024 v 9.18 
Very hard and barely any loot and confusing. The final was torture. If your looking for a mildly hard campaign this is for you.