ENDLESS™ Space 2

ENDLESS™ Space 2

Home Planets Unlocked
12 kommentarer
Captain Cobbs 9. sep. 2020 kl. 18:01 
Is it alright if I use integrate this mod into the ESG mod?
Buddahxx 18. jan. 2020 kl. 11:19 
I don't think this is working anymore. If I pick one of the worlds this mod unlocks my chosen world type will be in the system but it wont be colonizable due to not having the tech. All other worlds that would normally be selectable but require tech to colonize still work normally.
Grzemek 18. jan. 2019 kl. 9:49 
Damn, the fact that we can't choose Raia, Koyasil, Vanguard etc. as starting planets really sucks. I tried imitating Riftborn start and my minor pop dies turn 1 on Snow because it has way less food than Vanguard. Nothing against the modder or the mod, just annoyed that this is how it's in the game. Thank you very much for this mod.
dupree0991 21. dec. 2017 kl. 19:52 
It seems like your mod is incompatible with the shipbound trait. I´m getting placed at random planets in my home system or even none at all because all planets are uninhabitable.
Hugh J. Load  [ophavsmand] 7. dec. 2017 kl. 14:29 
Selectable, faction-specific homeplanets have been canned since the engine doesn't support custom planet prefabs.
The Guy with Lag 3. dec. 2017 kl. 14:43 
İm still a bit off with the idea that we cant specifcy name and conditions of our home planet and home sysem like we can in stellaris. Why not...
We should be able to make custom planets in custom systems and able to choose custom anomalies and curiosiies. Why cant we make a star fleet out of it with earth?
Fractalite 3. dec. 2017 kl. 11:55 
This is a great idea. Nicely done.:steamhappy:
Tanuith 30. nov. 2017 kl. 18:15 
Same as below commenter would also be alternatively cool to be able to choose specific anomalies to make your own custom planet for your faction.
Yuese 29. nov. 2017 kl. 16:24 
YO LIT, can't wait till you figure out a way to include unique planets (maybe you could also include planets like Auriga and other Endless Specific planets)
Topher69 29. nov. 2017 kl. 9:40 
Still, Thanks. I love this mod, and its variety, and appreciate your consideration on adding them.
Hugh J. Load  [ophavsmand] 28. nov. 2017 kl. 14:42 
@Topher69 The unique home planets aren't available, but I'm working on adding them in.
Topher69 28. nov. 2017 kl. 1:51 
Does this allow custom factions to have unique [Major Faction Restricted] planets as their home planet, say a UE custom faction customised with Riftborn traits to have "Planet Koyasil or Hekim" with or without its unique planet name as stated?