Reassembly

Reassembly

Extra-Stars
48 kommentarer
OD2MR 14. maj 2024 kl. 13:11 
Do not use it, it looks awful and have unnistaliation issues!
the critter 6. juni 2023 kl. 14:08 
or no yellow ones alteast
the critter 6. juni 2023 kl. 14:07 
please make a version with no close up stars, there're way too many
GrechHerald 2. jan. 2023 kl. 15:30 
same, it's way too many stars
Digganob 4. feb. 2022 kl. 23:53 
I second those who are seeing a great many red giants in the background.
John Spaceship Building Game 17. jan. 2021 kl. 23:22 
question: there's giant suns everywhere
WeepingDiscord 10. nov. 2020 kl. 21:03 
Something broke and now there are giant suns everywhere in the background D:
ThatRandomTayto 31. mar. 2019 kl. 9:39 
Cool, I think I can get it to work...

I guess a description of what the things do will a lot more than just flat out telling me
Uiharu_Kazari  [ophavsmand] 31. mar. 2019 kl. 7:14 
Ok, got it. The kGameName can set the color of title blocks, for example, in "cvars.txt", the sentence kGameName = "RE^2assembly" means set the block "assembly" as green.
And then, pick this green color up in ShaderIridescent of "shaders.lua". For example:
After the sentence "float val = ......", add the sentence "if(ColorRGB0 == ivec3(112, 224, 27)) val = tan(Time);", then the gradient effect of "^2assembly" will be changed. And if the sentence "if(ColorRGB0 == ivec3(112, 224, 27)) Color = vec4(0.0, 0.0, 0.0, 1.0);" after the sentence "vec4 Color = mix(SourceColor0, SourceColor1, val);", the green block will turn black (only in the "shaders.lua" of this mod).
ThatRandomTayto 31. mar. 2019 kl. 0:04 
All I see are the descriptions of the different shader functions in both files, nothing about a green line color
ThatRandomTayto 30. mar. 2019 kl. 23:59 
Alrighty
Uiharu_Kazari  [ophavsmand] 30. mar. 2019 kl. 4:06 
Err, just open the "cvars.txt" and "shaders.lua" by notepad++ of some software, I try to add some note in it.
ThatRandomTayto 29. mar. 2019 kl. 13:32 
Uhh

I don't see it
Uiharu_Kazari  [ophavsmand] 29. mar. 2019 kl. 8:20 
I update the note of the mod (only cvars and shaders are included).
ThatRandomTayto 28. mar. 2019 kl. 23:12 
Ok, cya then :P
Uiharu_Kazari  [ophavsmand] 28. mar. 2019 kl. 20:45 
OK, let me update this mod in the evening.XD
ThatRandomTayto 28. mar. 2019 kl. 17:53 
Oh, uh, I meant the description of this workshop item

I don't have a discord, or a usable email
Uiharu_Kazari  [ophavsmand] 28. mar. 2019 kl. 17:17 
of course, just tell me your email or discord address.
ThatRandomTayto 27. mar. 2019 kl. 14:01 
Could you post the code in the description temporarily?
Uiharu_Kazari  [ophavsmand] 21. mar. 2019 kl. 21:03 
Sorry, my English is not good, it's difficult for me to express the contents of this document very well in English. If you don't mind, I can make a black block and green line color effect mod, send it to your email or some other link.
ThatRandomTayto 20. mar. 2019 kl. 21:06 
Oh, welp, I only understood half of that entire reply, but good to know nonetheless.

I was asking because I'm making a fairly large mod and would like to color the word "Reassembly" black with a green line color.

if you could tell me how then that would be great, but if you don't want to I fully understand.
Uiharu_Kazari  [ophavsmand] 20. mar. 2019 kl. 0:04 
Firstly, I set these words blue, just using kGameName = "RE^4assembly" in "cvars.txt".
This is a special color which has never been used before. So I can pick it out in "shaders.lua":
It is a mixed color, the ColorRGB0 is ivec3(16, 96, 207) and ColorRGB1 is ivec3(20, 118, 255).
And then, I used some functions to adjust these word-blocks color (in ShaderIridescent of "shaders.lua"):
float val = (ColorRGB0 == ivec3(16, 96, 207) && ColorRGB1 == ivec3(20, 118, 255))?0.5 * tan(0.4 * (Time + TimeA)):(0.5 + 0.5 * sin(0.5 * (Time + TimeA)));
vec4 Color = mix(SourceColor0, SourceColor1, val);
ThatRandomTayto 19. mar. 2019 kl. 14:20 
How did you color the words on the main menu?
Uiharu_Kazari  [ophavsmand] 11. nov. 2018 kl. 15:41 
yes, but if you change the loading priority of these two mods, the graphic effect will be changed too.
metaman 11. nov. 2018 kl. 14:30 
does this work with splinters grapics mod?
Uiharu_Kazari  [ophavsmand] 24. okt. 2018 kl. 0:01 
@Flypaste Sorry, I don't know how to add a random number seed into the background shader to create the nebulae, I can just only place them far enough so that the matrix of them are not easy to be noticed.
Sorrydough 20. okt. 2018 kl. 21:35 
Hello. I have noticed that the nebulas are very evenly spaced. Would it be possible for you to make them (and other animated things) get spread around randomly?
Debris Field 3. feb. 2018 kl. 18:27 
Surprising that the option to add background celestial objects even exists in this game's code... interesting mod
Hunter 495 27. jan. 2018 kl. 7:44 
also, I can never forget this mod. so I subscibed to it, and the backround looks like photoshop, thats how good it is.
Hunter 495 26. jan. 2018 kl. 15:24 
THE SHIP IN THE 3RD IMAGE LOOKS SO COOL!!
Uiharu_Kazari  [ophavsmand] 16. jan. 2018 kl. 17:45 
Nice work, or if you have any thoughts but not easy to do, just like using the background and exploding effect of Extra-Stars and the smoking effect of sgo, you can email me at Silver-frost@msn.com, and I will try to package them.
Niariekyil Arcyriea 16. jan. 2018 kl. 17:28 
Okay I think I'll try combining them into one mod to see if it helps
Uiharu_Kazari  [ophavsmand] 15. jan. 2018 kl. 4:30 
Both of them are the shaders mod, so if you use them at the same time, the higher priority one will cover the other.
Niariekyil Arcyriea 15. jan. 2018 kl. 2:49 
Is there any known conflict with the Splinter's Graphic Overhaul mod?
Mach Kerman 10. jan. 2018 kl. 7:46 
好的谢谢,主要是觉得满屏幕都是蓝色看着累眼睛,回头我再看看其他选项的
Uiharu_Kazari  [ophavsmand] 10. jan. 2018 kl. 3:57 
非常抱歉,我感觉单独出一个原版资源球的版本实在有点奇怪(毕竟只改了几个字符)。不过资源球颜色的修改实际上非常简单,你可以自己试着改改。该模组文件夹中cvars.txt文件内有四行开头为COLOR_RESOURCE0、COLOR_RESOURCE1、COLOR_RESOURCE2、COLOR_RESOURCE3的,直接把这四行全部删去就可以让资源球变成原版的颜色啦。
Mach Kerman 10. jan. 2018 kl. 3:36 
希望可以有不改变资源颜色的版本
Cronch 5. jan. 2018 kl. 5:51 
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恶魔 25. dec. 2017 kl. 12:36 
gas clouds are beautiful, stars need work.
V 17. dec. 2017 kl. 9:39 
[Japanese Charecters]
Donn_Zii1 8. dec. 2017 kl. 5:05 
资瓷!:tinder:
Oblivionis 3. dec. 2017 kl. 3:47 
呲呲,吼!
disCro 1. dec. 2017 kl. 7:42 
GOOD ♥♥♥♥♥♥♥ MEME
SirSkeletor 30. nov. 2017 kl. 17:18 
Neato
danny420dale 29. nov. 2017 kl. 10:49 
Awesome!!!
Vostok 1 28. nov. 2017 kl. 17:07 
这也太吼了 资磁
𝄈𝄈 Husk 𝄈𝄈 28. nov. 2017 kl. 14:41 
Neat :wormwarp:
康腹训练 28. nov. 2017 kl. 6:43 
美腻