RimWorld
[XND] Genetically Engineered Plants
댓글 37
battlemage64 2020년 3월 22일 오후 1시 44분 
Thank you!
XeoNovaDan  [작성자] 2020년 3월 22일 오전 10시 27분 
@battlemage64 - Yeah, you can! :)

I'd rather you uploaded your own release if that's the case though, since I specifically just don't want to maintain releases.
battlemage64 2020년 3월 22일 오전 10시 08분 
Would I have permission to update this mod myself? I like this mod, and someone asked me if I could update it since it sounds like you won't be doing so. Full credit will be given to you (and you can post it under your account if you want). I'm also sending a DM request if you'd rather discuss there.
XeoNovaDan  [작성자] 2020년 2월 22일 오전 9시 23분 
Note for 1.1: This mod will not be updated
Acerrrr12 [ENG] 2019년 6월 28일 오전 9시 08분 
NVM found it finally, but the artivege seems to have a lower nutritional output per harvest than corn, although it is quite a bit better when playing with modded soils curtsy of it's 240% (or is it 260%) soil fertility importance
Acerrrr12 [ENG] 2019년 3월 5일 오전 11시 00분 
hell I still don't know what to research to get Artivege...
Acerrrr12 [ENG] 2019년 2월 24일 오전 8시 28분 
Has anyone had the same problem I have, How do I fix it?
Barak Yisrael 2019년 2월 21일 오전 4시 58분 
will this conflict with vgp vegetable garden in any way?
Acerrrr12 [ENG] 2019년 2월 16일 오전 6시 58분 
Oh and I have tried the search function on both and it (the search function) seems to be broken
Acerrrr12 [ENG] 2019년 2월 16일 오전 6시 56분 
So I am having an issue where I can't find the research for artiveg, that being said I am using around 170 mods (none of which change the normal research orders, only add new ones) and am Going between using 2 UI mods for the research tab, Nither of which the research shows up for. (that I can find)
These are the mods that I have used for the Research UI (only one at a time)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1266570759&searchtext=research+pall
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=946390822&searchtext=researchpal
XeoNovaDan  [작성자] 2018년 9월 28일 오후 2시 12분 
Rocketree is actually a combination of the words 'Rocket' and 'Tree', not 'Rock' and 'Tree'. One's more combustible than the other :P
apadilla124us 2018년 9월 28일 오후 2시 06분 
Wait rock tree explodes?
Kartel' 2018년 6월 6일 오전 5시 35분 
texture was updated, i understood the error, if it need
Kartel' 2018년 6월 3일 오후 12시 35분 
I just thought that you can make the fruits of duraveg and artiveg different, because you yourself wrote in the description of the first that he is not so nutritious
XeoNovaDan  [작성자] 2018년 6월 3일 오전 5시 29분 
@Karel' - Thanks, but both artiveg and duraveg sharing the same yield is intentional, mainly to prevent stockpile bloat. Think of the visible part of the sprite as a shell of sorts, protecting the actual yield.
Kartel' 2018년 6월 2일 오후 12시 43분 
I made a simple texture to duraveg (item) if you want to use it just download (edit if you want)
https://drive.google.com/file/d/1eU4zUepeEpCBSV5Mk1aI0aEZytCbuXqp/view?usp=sharing
Planetfall 2018년 2월 27일 오전 11시 33분 
oh when I'm having to feed a herds of bionicly enhanced alphabears and cuthuluthrumbos on an ice map with permanent eclipse I'm fine with "out of hand" :)
XeoNovaDan  [작성자] 2018년 2월 27일 오전 10시 57분 
Planetfall - Sounds about right. Artiveg may hold up balance-wise with the vanilla ground options which is what it was balanced around, but throw in super soil types from mods and things could get out of hand ;)
Planetfall 2018년 2월 27일 오전 7시 56분 
Artiveg+ultrasoil=
XeoNovaDan  [작성자] 2018년 2월 14일 오전 7시 48분 
@whitejpg According to SeedsPlease's description, this should automatically be patched for it.
whitejpg 2018년 2월 14일 오전 2시 31분 
Any chance of a seedsplease patch?
XeoNovaDan  [작성자] 2017년 11월 23일 오전 12시 15분 
@MiamiHurricane In theory, they should work perfectly fine.
MiamiHurricane 2017년 11월 22일 오후 4시 42분 
is this compatible with vegetable garden?
jcewazhere 2017년 11월 22일 오전 9시 49분 
Thanks for the fix, the trees are growing now. :steamhappy:
XeoNovaDan  [작성자] 2017년 11월 22일 오전 9시 34분 
Also done several minor rebalances for both tree-type plants since vanilla trees have had their yields adjusted.
XeoNovaDan  [작성자] 2017년 11월 22일 오전 9시 33분 
And fixed!
XeoNovaDan  [작성자] 2017년 11월 22일 오전 9시 22분 
@jcewazhere Just investigated the issue a bit further: the cause is that the Rocketree's tickerType is set to Normal. Did that because of the fact it's a combustible.

I've reverted it do default, but this means that explosions will behave a bit strangely.
jcewazhere 2017년 11월 22일 오전 8시 31분 
Yeah, they got planted fine but they sat at 5% grown for many days until I noticed they weren't growing and I did some testing on them. It's probably just a mod conflict I have ~70 other mods. Why it only affects the rocketrees idk but oh well, still a nice mod.
XeoNovaDan  [작성자] 2017년 11월 22일 오전 3시 05분 
@jcewazhere Have you researched rocketrees or have a level 8 grower to sow them? Just fired up my test world again and they still work fine for me.

And thanks!
jcewazhere 2017년 11월 21일 오후 10시 52분 
All of the plants except the rocketree work fine, is there some trick to growing it? I've tried on modded tilled soil, rich soil and plain soil to no avail. I removed a mod that synchronized plant growing and replanted all the trees and afaik I don't have any other mods that would interfere with your trees so in theory it should work but it's not.
Even without the booming trees this is a neat mod thanks for your work.
Jäger 2017년 11월 19일 오전 8시 12분 
LOL, I read that and then I hit Subscribe. Gotta have exploding trees.
Primal_DLove 2017년 11월 19일 오전 5시 50분 
Nothing says rimworld like exploding trees
Dio 2017년 11월 18일 오전 11시 40분 
@Mehni...... You have foiled my mind and now I'm stuck saying those words like a song stuck in my head. I hate you.
XeoNovaDan  [작성자] 2017년 11월 18일 오전 6시 34분 
@Mehni however you wish :P
Mehni 2017년 11월 18일 오전 5시 17분 
(☞゚ヮ゚)☞ ayy

Is it pronounced Rocketry, Rocket-tree, Rocky-tree or Rock-eh-tree?