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while it's still pretty much unfinished, it's in a playable state and is good enough for a first release
btw i really love this mod, so i'll get it back as soon as possible when it's fine and dandy again!
good news is that the new system will be released sometime this week, or maybe next week
There's been reports of asset mismatch over custom combo swords even though all players are subscribed to the same mod, I'm not sure what the heck is causing this so I'm moving the mod to a different system that's hopefully will fix the issue.
As for when that happens, I'm not quite sure, I'm currently on my extended break because 1.4 sucks, also it's currently mid-terms for me as well :/
I'll only doing bugfixes and sadly i can't really make this compatible with faster broadswords :/
New version won't get anything stuck though, still working on it.
1. I'm an idiot
2. It's a mess and i wanted to start over, natrually i made another mod for it called "Protectorate Broadsword+"
@L A M B: only energy swords uses energy to attack. I thought that was unique and interesting. Thank you for the kind words but I won't be coming back to add or change stuff, only bug fixes if need be.