Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1532225680
Takes less resources in most categories, and has a full med bay!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1475677263
I have made some signals/triggers (control panel) to get the power levels down to 1% while i'm not on board and this helps alot.
All-in-All it's a great ship thanks for posting her BP. :)
She's definitely a starter vessel, but the small size makes it cheap to upgrade with better materials. I upgrade it every time I get my hands on some sathium, starting with the windows and front first. There's even enough room to throw in larger thrusters, though I rarely do this as I like the low power consumption.
Maybe one day I'll do a premium/end game version.
I conducted two experiments one on the planet of Akua and another on the Moon of Akua and both results are the same.
Exp 1 - a) Main power off. b) O2 & Ventilator on. Waited 2hr real time with no O2 loss.
Exp 2 - a) Main power off. b) O2 & Ventilator on. Waited 2hr real time with no O2 loss.
@Tech2014 There's a minimum amount of O2 you have to have in the tanks before you can turn on oxygen. On this ship, it's 297, or about 17%. The larger the ship/rooms, the more O2 that's required upfront.
Otherwise, I double checked and she isn't leaking!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1186719721
In 7.0 they re-did the neo calculations. Before it took 28 neo, now it's in the hundreds. What I can say, though, is that if you go with one of the other larger designs, your neo requirement will be in the thousands.
It's definitely a bit of work, though mining now is a bit easier with the voxel rock approach; one rock gets you quite a bit. Getting this CV up and running and putting a mining laser on it will help collect the thousands or tens of thousands needed for a larger CV down the road.