Total War: WARHAMMER II

Total War: WARHAMMER II

+25% Increased Range for Ranged and Artillery units (Player Only) - CAMPAIGN ONLY
86 kommentarer
Doc_Calm 21. sep. kl. 10:06 
Is it possible to increase the Range of all Skaven Missile units by 33% ? I've been trying to create the mod, but without much success. I want to give the AI an edge.
Dee 29. juni 2024 kl. 16:48 
Does This Mod Still Work ?
死亡守卫Alpha 10. mar. 2022 kl. 6:38 
~仅限活动~

远程和炮兵单位的射程增加+25%(仅限玩家)
(Radious和Steel Faith大修兼容)

喜欢请表示支持:)


嗨,伙计们,我刚刚发布了我的第一个补丁,如果你想感谢我的提示或获得我的mods的最新更新版本的测试版,并与我保持联系,你可以联系我 :https://www.patreon.com/slavyk
Slavyk  [ophavsmand] 19. feb. 2022 kl. 14:32 
You're welcome :)
Ω 19. feb. 2022 kl. 9:50 
yay it worked. thank you!
Slavyk  [ophavsmand] 19. feb. 2022 kl. 1:33 
@goog There is a column with boxes where you can tick if this apply to the player or the AI. Just copy/paste the line and set it to the AI.
Ω 18. feb. 2022 kl. 20:56 
How can I make this apply to the enemy as well? Willing to build/tweak thru PFM, but not sure how to attack this. Thanks.
Slavyk  [ophavsmand] 14. feb. 2022 kl. 2:05 
Hi, I will try to make the same for W3 but I will have to wait the modding tools to be updated.
samuki 14. feb. 2022 kl. 1:47 
Hi, do you think you could make this mod again for Warhammer 3, it's my favorite one to play with, thank you in advance ! :D
30. jan. 2022 kl. 0:55 
update!
Chaos Guardian 16. juli 2021 kl. 6:08 
update please
Slavyk  [ophavsmand] 14. juli 2021 kl. 13:24 
Updated for "The Silence & The Fury"!
mikelangelo70 14. juli 2021 kl. 8:42 
update please
Slavyk  [ophavsmand] 22. mar. 2021 kl. 10:34 
Mod updated!

Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):

https://www.youtube.com/watch?v=LoHGZSpIKII
LowMens101 18. mar. 2021 kl. 19:57 
update?
Slavyk  [ophavsmand] 28. feb. 2021 kl. 15:00 
No problem mate :)
wm.j.olson 28. feb. 2021 kl. 13:38 
Sorry. Not your mod. My mistake. Can't find the culprit but a recent update from CA may be the cause.
wm.j.olson 28. feb. 2021 kl. 13:16 
Tried with and without. Without same as vanilla. With mod AI gets buff.
Slavyk  [ophavsmand] 28. feb. 2021 kl. 13:02 
Not from this mod.
wm.j.olson 28. feb. 2021 kl. 10:00 
Well, the AI gets the buff also.
Krieg Guardsman 20. dec. 2020 kl. 11:16 
hi love the mod. could you make one that increases damage too
Slavyk  [ophavsmand] 5. dec. 2020 kl. 17:03 
AI can't take the buff, if there is a buff then it is from another source than this mod.
Lee 5. dec. 2020 kl. 14:06 
Thank you for the update. I hope this fixes the occasional AI getting the buff.
Slavyk  [ophavsmand] 5. dec. 2020 kl. 13:58 
UPDATED
Slavyk  [ophavsmand] 26. nov. 2020 kl. 7:24 
@Hawkins, Hi, I think this should work.
Mr. Tarzan 26. nov. 2020 kl. 6:08 
Hi, I was really looking for something like this mod but with effects for everyone. Not only the player. I wasn't able to find any though. Is there a chance you could make a version of this that is global? If not, I was wondering how to modify the file here to make it global, do I just add additional rows that say faction_to_force_enemy?
JAGER 19. juli 2020 kl. 13:13 
is there a 50% version of this
Jeardius 8. juni 2020 kl. 1:16 
thank you :)
Slavyk  [ophavsmand] 8. juni 2020 kl. 0:35 
Both campaigns :)
Jeardius 7. juni 2020 kl. 14:06 
So Campaign only is this Vortex or ME too? :o
Slavyk  [ophavsmand] 22. maj 2020 kl. 16:41 
Hi, the mod has been UPDATED.
werewolfdawzy 18. apr. 2020 kl. 10:17 
does this work with modded units
Death7Master 17. dec. 2019 kl. 10:20 
Thank you for the update
Slavyk  [ophavsmand] 12. dec. 2019 kl. 13:47 
UPDATED for "The Shadow and the Blade" DLC
Rogo 27. okt. 2019 kl. 6:05 
Hi. Seems to work fine but i noticed, that there are problems with some units. f.e. grudge thrower - bigger range is shown in description and in range lines, but it starts to shoot when enemy get closer. Even if enemy is in range lines and u order attack it moves. Probably still shooting with old range. Same thing with dwarf bolt thrower. Empire arty is fine.
NowiJ 30. sep. 2019 kl. 19:20 
Hi, has this mod addressed the issue of arrow disappearing after being fired after a certain time? i.e. woodelf units with range upgraded through banners etc firing at max range do no damage because arrows disappear etc.
Slavyk  [ophavsmand] 16. sep. 2019 kl. 12:32 
Live version updated, enjoy! :)
Slavyk  [ophavsmand] 12. sep. 2019 kl. 16:35 
Hi guys, beta mods are available on Patreon right now.
Public Workshop version will follow next week if everything is ok!
Slavyk  [ophavsmand] 1. juni 2019 kl. 13:54 
The buff only apply during a campaign.
Rogo 1. juni 2019 kl. 12:28 
Not working, play with SFO, units don't have extra range bonus.
Slavyk  [ophavsmand] 23. apr. 2019 kl. 7:27 
Hi, CA's Launchers (old and new) are broken right now.
I use Kaedrin's one which works perfectly:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1399787504
Trix1er 23. apr. 2019 kl. 6:41 
Hi =)

i have the problen that when i use your mod and sue any other mod you mods doesnt work anymore even when i use this mod and you +400% More Ammunitions for Ranged and Artillery units (Player Only) mod, both stop working.

do i do something wrong? xD

sry for my bad eng

Slavyk  [ophavsmand] 22. apr. 2019 kl. 22:56 
I haven't encountered this problem with 25% range but maybe it changed. I will check that :)
Golden 22. apr. 2019 kl. 20:30 
I've noticed that the increased range on some units (notably the Dwarf Flame Cannon) will result in shots that disappear before they land. There is a report of an issue with the Skaven Jezzails encountering this when buffed with the laboratory unlocks in vanilla. Any chance you could take a look and see if that's fixable? Thanks :)!
Slavyk  [ophavsmand] 22. apr. 2019 kl. 6:08 
Hi guys, the mod has been updated for "The Prophet & The Warlock" DLC
Thank you for your patience and kuddo to my patroners whose helped me to test the mods, you rules!
Slavyk  [ophavsmand] 17. apr. 2019 kl. 23:52 
There is an updated beta on my Patreon if you're in a hurry.
Public release will follow in a few days when I'm sure everything is working as intended :)
Kiridowmi 17. apr. 2019 kl. 19:36 
Update please
Slavyk  [ophavsmand] 16. apr. 2019 kl. 6:24 
Hi folks, I just launched my very first Patreon, if you want to thank me with a tips or get beta access to the last updated version of my mods and keep in touch with me, you can reach me at: https://www.patreon.com/slavyk
Slavyk  [ophavsmand] 12. dec. 2018 kl. 14:08 
Are you playing in campaign mode? This will only works during a campaign.
Dave 12. dec. 2018 kl. 11:00 
Mhh strange I've tried several tests of pitting the same ranged units against eachother there is no range increase for me. But judging by the comments there must be something wrong with my mod selection. Any way to fix this ? So far as I know I got no other mods affecting unit range.