Total War: WARHAMMER II

Total War: WARHAMMER II

Brutal Battles 2
1 165 kommentarer
I 7 okt, 2024 @ 14:21 
outdated
Beachedhippo 30 aug, 2024 @ 1:13 
its on wh3
Kix 10 jul, 2024 @ 12:34 
@Not Miles Morales, I guess they won't do it, so maybe you should try it. Just mentioned them in the description.
johntitor88 6 jun, 2024 @ 7:27 
Wh3 ???
Not Miles Morales 23 mar, 2024 @ 22:10 
Also to the guys who are asking about him porting this to Warhammer 3, he said that he is too busy with IRL stuff and will not be able to buy WH3.
Not Miles Morales 23 mar, 2024 @ 22:07 
@Boo! @romavictor I would be interested in porting this into Warhammer 3 with your permission.
АЛЕКСАНДР RUS 21 okt, 2023 @ 15:06 
works with SFO grimhammer?????
Sundowner vol 2 9 okt, 2023 @ 8:44 
works with grimhammer?
Phatz 4 jul, 2023 @ 13:07 
wh3
Qix 19 mar, 2023 @ 19:09 
It always irked the ♥♥♥♥ out of me that the uber professional armies of say the elves, had spearmen forming a wall that you could easily walk between.
Herald of The End Times 5 dec, 2022 @ 21:18 
WH3 hehe
WΛRMΩNGΞR 14 okt, 2022 @ 22:28 
Def please make this for Warhammer 3.
Yankee 2 okt, 2022 @ 16:01 
could you make one for wh 3 please :)
RequiemSoul 19 sep, 2022 @ 6:12 
WH3 please!
𝓕𝒖𝒏𝒌𝒚 30 aug, 2022 @ 7:28 
WH3 please!
Three-Eyed King 28 aug, 2022 @ 17:52 
Hey there, any chance to port this to WH3? :)
sirmicou85 23 aug, 2022 @ 15:20 
Hi @romavictor ! Do you plan to add this mod to Warhammer 3 ? It would be great ! :D
Beachedhippo 27 jul, 2022 @ 23:06 
update plz
Yung_Buttpiss 3 jul, 2022 @ 16:40 
does it work with action combat?
Mosley was right 11 jun, 2022 @ 14:57 
Man, I hope this still works. I used to love this mod.
Dojac 4 mar, 2022 @ 3:41 
Having a weird visual issue with Goblin Archers. A lot of goblins are standing inside of each other.
流星的爱1 19 feb, 2022 @ 6:14 
残酷的战斗2
MartialDoctor 12 feb, 2022 @ 5:30 
@romavictor That would be great. This mod sounds like a great improvement for battle AI.
x9 10 feb, 2022 @ 6:31 
Hello, are you planning to 'port' this over to WH3 when it comes out? Its one of my favrouite mods and whilst idk how easy or hard it will be to get WH2 mods to work on WH3, I would really like to have this in the next game
romavictor  [skapare] 3 feb, 2022 @ 13:23 
This is a good mod but I think there are some mods out there (i'd have to search for it, so don't ask) that replicate aspects of it. they just pick different unit spacings, and a couple other values. I don't know what is causing twitching on certain units other than their radius not being correct somehow but if anyone else had any other bugs let me know. I'll be reinstalling (had a mod manager issue) so I can work on mods again. Maybe I fix it if I know what's really wrong. I just don't have the time to replicate every bug because...well, family, work, etc.
Swisscheese 30 jan, 2022 @ 10:47 
Up?
Batariel 24 jan, 2022 @ 11:12 
Korben Dallas, who tf are you ? Shut up, noone is going to listen to nobody.
Paladin Dawnheart 24 jan, 2022 @ 5:49 
he/she*
Paladin Dawnheart 24 jan, 2022 @ 5:48 
@Korben Dallas
Or maybe he/he moved on to another game or was tired of doing thankless work for ungrateful people? Ever think about that?
Nekatau 23 jan, 2022 @ 14:30 
the mod still does not work, a year ago I asked the creator to fix it, apparently he ignored it
Neone8786 30 dec, 2021 @ 17:31 
Some slight animation twitching while some units are in idle (empire swordsmen, high elf spearmen, etc.). Not too big of a deal, but would be nice if it could be fixed. Great mod
Zaskow 6 dec, 2021 @ 12:05 
Great mod! Cheap cannon fodder is much better now.
The Horror 23 nov, 2021 @ 10:23 
"do not try to use custom units with Brutal Battles. It will not work."
Does that mean the game will crash, or that the custom units will not adjust their spacing?
Stix_09 6 nov, 2021 @ 14:31 
and @Týr you should rethink your battle tactics and army composition...
Stix_09 6 nov, 2021 @ 14:27 
while it should work fine in the most part, its missing a few new units added in later updates to the game. like the silence and the fury dlc
HITMAN 3 nov, 2021 @ 16:19 
update pls
Александр 11 okt, 2021 @ 23:25 
UPDATE
Krb 24 sep, 2021 @ 2:38 
need updated?
jr808 8 sep, 2021 @ 20:32 
is this updated?
Estoc Bestoc 8 sep, 2021 @ 12:12 
In theory i love this mod, but the AI (VH H) SWAMRS and SURROUNDS my units on a REGULAR basis, read, EVERY SINGLE BATTLE. And my units and single entities just get absolutely stuck in place. They might not even lose much Health, but their LDS just gets absolutely annihilated. Been using this mod for a long time but i'm actually thinking about unsubbing for the sake of my sanity. Great mod, but i'm tired of getting baby caged every single battle.
Nekatau 2 sep, 2021 @ 13:12 
Update, please and thank you.
Gorwe 28 aug, 2021 @ 16:14 
It don't need updates imo. Been working like a charm for me for ages.

With that said, will you be recreating this fantastic mod in TWH 3, @Boo! ?
Rounoush 21 aug, 2021 @ 19:41 
Yo yo yo! Update, please and thank you.
Jarqueelius 14 aug, 2021 @ 16:54 
update pls
Diego 13 aug, 2021 @ 10:04 
well, not anymore "stuck missile units" . But the magic is OP now... Can u make a mod only with ranged units?:steamhappy:
sirmicou85 8 aug, 2021 @ 6:19 
Hi ! Thank you for your work, but could we get an update please ? :)
госпитальер 1 aug, 2021 @ 1:54 
Даёшь обнову!:steamhappy:
Gimmers 29 jul, 2021 @ 14:22 
@Boo!
Any update time frame? I think it might work still as it doesnt change any unit tables
GreyDawn 19 jul, 2021 @ 13:03 
Still hoping for an update on this as I cannot find other mods that fix ranged arcs <3 much love
♋ Zero Two 16 jul, 2021 @ 8:19 
@Boo
any news about updating?