Project Zomboid

Project Zomboid

AIZ Enhanced 2 (DEPRECATED not compatible with Build41) Compatible with Build 39 or 40.
1.333 opmerkingen
LambVORTEX 5 mei 2024 om 11:48 
♥♥♥♥♥♥♥♥ this reeks of old PZ. I might switch to older builds and play with this, with Hydrocraft and ORGM. What's the worst that can happen?
ddraigcymraeg  [auteur] 20 apr 2024 om 20:35 
Not sure, I didnt work on it. It was on this workshop before though, [probably still there
SebbyLikesCats 20 apr 2024 om 20:20 
where is the B41 mod
ddraigcymraeg  [auteur] 31 mrt 2024 om 8:19 
Hey,
I made an update to Nolan Ritchies original Survivors mod for PZ Build 39 to support split screen. Its fixes an issue where the survivors 'go invisible' for the 2nd player split screen.

You can download here: https://drive.google.com/file/d/1Ff1yWoABobPm8wt-PlT0jzHc04mNXS1n/view?usp=drive_link

AIZEnhanced2 when used with PZ Build39 supports and enhances original Survivors mod by adding a bunch more preset spawns not in just vanilla maps but for many of the custom maps too.

NOTE: The update in the link only supports PZ Build 39.
Thrice 21 mrt 2023 om 15:14 
Thanks!
ddraigcymraeg  [auteur] 21 mrt 2023 om 13:24 
@Shayle, No, this is not updated anymore. See Singu's post below with link to an updated version for build 41 (AIZ3). That is also not maintained anymore from what I can see. I havent played with Build41 (dont play PZ anymore), but apparently some of the older(?) maps in this collection *may* not be fully supported in Build41 (missing textures?, also old foraging data format is not supported in build41?). Also mini-map added in build41 will not work with the custom maps.
So this is more a museum piece now, unless you play with build 39 or 40. :steamthumbsup:
Thrice 20 feb 2023 om 15:46 
Is this updated for the most recent versions? Shows it hasnt been updated since Dec 2021?
Tone-DEAF 1 feb 2023 om 23:01 
there seems to be some sort of stadium plopped down on the south-western entrance into Louisville, which maps is that so I can remove it.
Baleur 23 dec 2022 om 7:21 
@singu maybe because the one you linked doesnt appear what so ever in the workshop when searching for "AIZ" or "Map expansion" or "All in one map"
Nubbers 1 okt 2022 om 16:08 
I have had no problems with this plugin other than the cities and roads not being connected or showing up onthe map.
Nubbers 1 okt 2022 om 16:07 
Can you please make this to where all cities show up on maps? I have managed to add in maps like eerie country and bedford falls and they show up on the map, but bedford falls is not connected to the main road and comes to a dead end of trees. I really want this AIZ to be working with the map/mini map as I know that players would really enjoy it for the server i host.
LalaShama 22 jun 2022 om 13:36 
@Singu , mind sharing a link to the new version? Can't seem to find it
gulozico 2 mei 2022 om 4:06 
где новая версия?
👁️⃤Singu ꧅🥲⃤⃞⃟ 12 apr 2022 om 23:33 
Why are people still using this old version.
[DPDN] Leet 6 apr 2022 om 18:14 
@eqaqc if you ever get an answer message me please!
[DP]18Bravo 6 apr 2022 om 6:38 
That is a lot of errors, I would think you have other mods causing errors and conflicting with it.
Eisfeder 5 apr 2022 om 7:23 
hey , love the idea of a giant map Fusion

but 1900 Errors after 5min of playing.. is a bit to mutch
Cgame Sae-O 30 mrt 2022 om 17:11 
Can I fix in game map I want to know where I should go ._.
emmaliefje 26 mrt 2022 om 4:57 
This mod is not compatible with Fort Knox Linked to Eerie Country - it will spawn in two fully functional Fort Knox's at different locations.
Strelok 21 mrt 2022 om 6:51 
Any update about worldmap.xml?
ddraigcymraeg  [auteur] 9 mrt 2022 om 11:53 
see SERVER INSTRUCTIONS section in description...
ddraigcymraeg  [auteur] 5 mrt 2022 om 17:48 
yeah, this needs to be updated for PZ41
Kras 5 mrt 2022 om 1:26 
doesent kula akili and walley station outpost conflict with louswille? I remember having some map there and it breaking military outpost.
ddraigcymraeg  [auteur] 4 mrt 2022 om 11:28 
original survivors mod should work with this, at least in previous versions of PZ. The second survivors mod I think should too.

The winding road to Fort Redstone is vanilla. iirc, Fort Redstone is not in its default position due to overlap with another custom map, or something in the vanilla.

the new menu map in PZ41 requires a generated xml file from the map editor. which the custom maps will not have, so will not show.

TrapperCZE said they will be making updates to this mod in the future.
Strelok 2 mrt 2022 om 7:00 
I can't make Survivors 2 in 1 works with this mod. Any tips?
STRONG 17 feb 2022 om 15:23 
why i have red error in right corner ? Its normal ? nothing to worry?
Metal Izanagi 6 feb 2022 om 21:20 
Ech, the road to Fort Redstone from Rosewood is unnecessarily winding and empty, with a bunch of uniform lines of dense trees all along it. A far cry from how it is normally, where there's a road leading to it from the northern edge of Rosewood that just turns off to the front gate of the base. Instead the road just kinda shoots out from the trees a bit north of the river and then starts twisting and turning repeatedly for no real reason.
quentin.vdv 29 jan 2022 om 7:30 
Hello,
First Thank you all for this Mod.

I have just one question:

is it possible to have all added map in the summary map ?
because when i open the summary map i only see in the middle the general map... any other added map on all side is empty!
But i can go, loot and kill some Z in th new area. when i'm in the new map I cannot see in the mini map, its totally white and no visuel information for the street and building or house (like in the genreral map)

maybe Can you help me with that?
XSnowyHunterX 26 jan 2022 om 3:45 
cheat menu folder inside mod is broken. delete that to fix the "dumping road files" issue that constantly pops up above your head
sastans30 23 jan 2022 om 0:49 
Louisville Spawn?
Dirty Wizard 21 jan 2022 om 16:43 
Updating this map for the new foraging and minimap system is going to be a massive undertaking, are you planning on doing this or are you moving on to making newer mods
Quaglington 15 jan 2022 om 3:36 
Does the mod work right now?
got starting-issues on my dedicated server ... hadnt it running for a year, same settings and it is restarting over and over
Always Neutral 13 jan 2022 om 8:02 
The vanilla map doesn't work properly for this modded map. they'd need to manually fix them.
The Chaderpiller 13 jan 2022 om 4:33 
Idk if it's just me but when I do the all know map in sandbox it only shows the vanilla map and not any of the other cities. Is it a bug just for that option or the entire map?
Always Neutral 12 jan 2022 om 15:09 
If someone has a comprehensive list of issues that need addressing, possible ways to address them, and other necessary info, please at me with them here or add me and dm me. The more specific it gets the easier it'll be for me to work on.
ddraigcymraeg  [auteur] 12 jan 2022 om 14:24 
go right ahead... make sure you give credit... and make sure that the mod generated lua roads are removed as well which will overlap louisville.
Always Neutral 12 jan 2022 om 13:25 
I might try to get around to fixing louisville this weekend. idk how the mod author would feel about me reuploading though.
Tetro 11 jan 2022 om 21:01 
@dislodgedhinder Second that \/\/\/\/\/\/
DislodgedHinder 11 jan 2022 om 15:43 
I would actually pay money for someone to move just louisville or the maps overlapping louisville itself somewhere because right now there is just water on the road into louisville the empty space. I do alot of my own mods but I will go ♥♥♥♥♥♥♥ trying to figure out the best way to move them
monax_Filaret 11 jan 2022 om 8:17 
Can you upload the McDonalds mod separately? In the form in which it was before? My valuable save cannot be loaded due to the fact that this mod was removed from the workshop and it cannot be turned off because it is not in the list of mods.
Gorg420 8 jan 2022 om 20:00 
Hey Guys will this mod be updated someday ? i am to stupid to do it my self
tuordiel 8 jan 2022 om 19:09 
And no worldmap/minimap?
tuordiel 8 jan 2022 om 18:59 
So new foraging system does not work at all in AIZ maps?
ForceField 7 jan 2022 om 17:13 
I loaded this onto a modded server but I am missing a big part of the west side of the map. I am using a gportal server. I believe set up everything correctly but this is my first server so I am not sure where to go from here.
ddraigcymraeg  [auteur] 7 jan 2022 om 13:23 
If you want to get this compatible with PZ41, Probably best in short term to move the overlapping maps (Orell, Valley Station, Kula and Chapparell) with Louisville to somewhere else. You will also need to remove the lua that draws the connecting roads for these maps, which will overwrite Louisville. That will be a bit tedious but doable. using coordinate mod to get coords of road tile, and look for them in the roads lua file to remove.
ddraigcymraeg  [auteur] 7 jan 2022 om 13:23 
You can use Cartozed (grab from indiestone forums) to print a 2D map of whats in the Kentucky directory, to see/check how your edits look and draw main map. Other than that Basically, everything you need is in the mod. The 'cheat menu' mod that comes with this mod is used to draw the roads, you chose a road brush and draw the road onto the map where you want it to go, and the actual lua to draw the road is outputted into the console log for the game. You add that lua into the lua file under the media/lua/shared.
There are readmes within that mod or the main AIZ mod that go into all this, and how to add a new custom map, how to move maps etc... and what files to edit to do this. everything you need to know.
HardWorkingLoner 6 jan 2022 om 19:51 
@ddraigcymraeg i would like to ask you if you can provide the neccessary files for this mod (WorldEd / TileZed files) so we can start working on it ... i will ofc ask all the original modders for permission and up-to-date files too
PYOTR_IGNATIOVICHI 6 jan 2022 om 11:10 
how do you remove maps so that louisville is included? do you just take them off the grid or?
Lykos 5 jan 2022 om 16:50 
Why isn't Fort Benning in this?