Stellaris

Stellaris

ONS Additions and Revamps
15 kommentarer
Pinhead Larry 10. mar. 2018 kl. 20:37 
Good job actually updating unlike half the workshop
しょうかんし  [ophavsmand] 1. mar. 2018 kl. 9:14 
Updated to 2.0.2, if you have any issues please report it! Thanks.
しょうかんし  [ophavsmand] 26. feb. 2018 kl. 13:40 
Since I was waiting for 2.0, this will be the update with some new tweakings and features. Mostly with essentially a nerf to the current traits in this mod due to mineral/energy change in 2.0. I'll just add more traits to spice up the robots too.
Pinhead Larry 26. feb. 2018 kl. 13:36 
Nice
しょうかんし  [ophavsmand] 25. feb. 2018 kl. 8:51 
Hey folks, mods been updated to 2.0 and you can now use it on the latest update.
しょうかんし  [ophavsmand] 19. okt. 2017 kl. 8:31 
I don't know if it's still working, I haven't updated it to the newest update but if they didn't change any of the Robotic Traits in the updates then it should work.
Peter34 18. okt. 2017 kl. 23:11 
It's from October 3rd, 16 days ago. I'd be quite surprised if it doesn't, but I'm not actually using it myself, so I don't know for a fact.
Pinhead Larry 18. okt. 2017 kl. 20:44 
Does this mod still work?
Tyrranus 9. okt. 2017 kl. 15:37 
damn, thanks for the reply tho. Been waitin for someone to do that as a mod since the new DLC dropped
しょうかんし  [ophavsmand] 9. okt. 2017 kl. 14:50 
Tyrranus, I could look into that but I don't know if I'll make it a feature anytime soon.
Tyrranus 8. okt. 2017 kl. 13:56 
any chance you might be unlocking synths so they dont have to be gestalts and can use other govt types?
Peter34 7. okt. 2017 kl. 21:39 
Cool, that's what I thought. 150% doesn't make sense, +150% does.
しょうかんし  [ophavsmand] 7. okt. 2017 kl. 21:09 
Peter34, it makes it cost 150% more than normal influence to move.
Peter34 7. okt. 2017 kl. 17:29 
Does Titanic Sized give 150% cost or +150% cost? It kinda matters...
drakon8 3. okt. 2017 kl. 16:13 
Good work !