BallisticNG

BallisticNG

Breolia Cliffs (OLD)
9 kommentarer
Its Blaster  [ophavsmand] 28. okt. 2019 kl. 6:40 
Glad you like those tracks, Warriot!
Warriot 28. okt. 2019 kl. 5:59 
No problem (by the way, the 3 other track sol 0 and shade rush positive and negative are quite good track)
Its Blaster  [ophavsmand] 27. okt. 2019 kl. 15:32 
Warriot, since the three comments you wrote are the same, let me answer them in this comment:
Probably I won't update these tracks: they will take time to find the solution and fix every single texture glitch for an updated BNG version and I don't have that time to do that. And if I do, I would rather to remake the entire track into a better version. Sorry :/
Warriot 27. okt. 2019 kl. 8:24 
Texture glitch in new BNG v1.15
Its Blaster  [ophavsmand] 23. sep. 2017 kl. 16:17 
New update again lol
Ships won't transpass the scenario anymore (or that's my idea). Now you can play this track in drag mode without making a tunnel by yourself.
Another thing I've forgot to say in the most recent note was that I worked with the shadow flags of the map, so the illumination looks less awful while we are racing (ships are still black, but now with some flags there and over there shouldn't be any trouble for the human eye).

Thank you a lot for playing my tracks! It means a lot to me and I'll be creating more tracks as long as I don't break the game somehow XD
Its Blaster  [ophavsmand] 22. sep. 2017 kl. 8:33 
Water was fixed. Next should be lighting problems (ships are black in determined sections of the track)
Its Blaster  [ophavsmand] 21. sep. 2017 kl. 15:17 
Thank you! The only thing that I need to fix is the water thing. With that, I'll be happy with this map
EmilyHellKat 21. sep. 2017 kl. 9:51 
This is excellent! I was preparing to not like it because of the no walls part, but you've got the banking in the curves done so well in this it was actually really cool
RuneGalin 18. sep. 2017 kl. 10:07 
woah that is an awesome track dude