安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






One bug report: When loading a save, the Fear card deck gets all messed up. It's like the system doesn't understand how the Terror Level cards are supposed to act as dividers in the deck, so it reorders them incorrectly.
"MSVCR110.dll caused an Access Violation (0xc0000005)
in module MSVCR110.dll at 0033:a01ac3b9."
Then my computer started freaking out a bit, so I need to keep figuring out what to do about all this.
load tabletop simulator
Games>Workshop>search spirit island
play the game as u would in real life. no AI
do tutorial on menu if u need to learn control
Really happy that someone has taken the time to make Spirit Island for Tabletop Sim, though - had been checking every day (because it was inevitably going to happen at some point) and pounced on it as soon as I saw it :D. Nice to be able to play this with someone who is too far away to be able to get to my house easily and sit at the kitchen table ;).
A few more suggestions (all minor):
Move the blight stack over to the setup area near the fear, so that people won't accidentally grab from the bag instead of the blight card.
Lock the energy token piles like all the other piles are locked.
Add a bag that players can use to mix the scenario tokens for the Powers Long Forgotten scenario. You'll want to leave the tokens where they are, because the number of tokens being mixed depends on the number of players, but currently there isn't a good way to mix them up face down.
@ArcanistLupus; I've added a sticky point to the board and it will be fixed in the next update. I will post the new file as soon as I hear back from @JJ regarding the Explorer model.
A few things:
I've been having problems with fear cards falling though the terror level pieces and trying to stack with the cards below them. I've gotten around this by locking the stacks as I place them, but I wanted to know if there was a better way to handle it.
When playing against England, I cover the discard pile with the extra Build tile, but the cards still try to go sideways, unless I place the cards off center. Is there any way to correct that?
Keep up the good work!
great mod thanks.
super LIKE