SteamVR

SteamVR

Downhill skiing
134 kommentarer
Splaxye 2. nov. 2024 kl. 9:28 
i dont have motion sickness so it is must have to me
braindamaged 2. nov. 2024 kl. 8:30 
certified motion sickness
The Noise 1. nov. 2024 kl. 11:17 
im an oculus player, yes it works
CinnamonApples 4. aug. 2022 kl. 1:38 
ok
Rectus  [ophavsmand] 4. aug. 2022 kl. 1:04 
It should. I don't have any Oculus headsets to confirm it with though.
CinnamonApples 4. aug. 2022 kl. 1:01 
does this work on oculus
Slay 17. dec. 2021 kl. 13:24 
really cool, what a Lobby!:steamthumbsup:
sultanOFsick 3. juli 2021 kl. 0:27 
I've never had any sort of motion sickness/fear of heights, had no problem whatsoever acclimating to VR. Then I tried this. 10/10, would vomit on my floor again.
Rectus  [ophavsmand] 24. feb. 2021 kl. 16:58 
Subscribe to the item, then in SteamVR Home bring up the Home menu (not the dashboard) and click on the the big Environments button. The menu is usually bound to one of the A/B/X/Y/hamburger menu buttons depending on controller.
Dr_Potato 24. feb. 2021 kl. 16:48 
im new to steam vr how do I start playing
Wolfsmaul-GER 27. dec. 2020 kl. 14:48 
alright thanks
Rectus  [ophavsmand] 27. dec. 2020 kl. 14:15 
The further down you crouch, the faster you go. You can also use the jetpack or other tools to boost you.
Wolfsmaul-GER 27. dec. 2020 kl. 12:46 
its fun, but how do i get the most speed, been trying to swing my arms around like wheels
CoolHandLuke 26. okt. 2020 kl. 5:56 
OK thanks, I look forward to trying this :)
Rectus  [ophavsmand] 26. okt. 2020 kl. 5:46 
I haven't heard of there being any WMR specific issues at least.
CoolHandLuke 26. okt. 2020 kl. 5:40 
Looks very good, is it likely to work in WMR (my new G2 when it arrives) ? thanks
Shau 20. aug. 2020 kl. 13:47 
Idk, It didnt work for me like i'd expect ti to work. And I kept dropping the sticks because of some weird button mapping.
Rectus  [ophavsmand] 12. juli 2020 kl. 5:50 
It's a separtate program that is needed to modify the environments.
Michael 12. juli 2020 kl. 5:46 
I would actually be totally fine with that. There are lots of amazing scenic places folks have made where teleporting completely breaks the immersion.

For the life of me though, I can't quite wrap my head around what's needed to make this work. It seems outside programs and utilities are involved.
Rectus  [ophavsmand] 12. juli 2020 kl. 5:43 
That should work, but it does it by modifying the individual environment addons. This will prevent them from updating themselves, and you won't be able to use them in multiplayer.
Michael 12. juli 2020 kl. 5:40 
The Workshop page is confusing, but ultimately this is what I'm trying to get to happen:
https://www.youtube.com/watch?v=7RcbWqfQ_Zs&t
Michael 12. juli 2020 kl. 5:37 
Thanks for the reply!

I JUST found this actually, thanks to an old exchange between you and another modder on Reddit. Not stalking you, I promise. :lunar2019grinningpig:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1620667283&searchtext=homeloader
Any input maybe?
Rectus  [ophavsmand] 12. juli 2020 kl. 5:35 
I don't think it's possible short of Valve adding support for it, at least for the workshop. There is no way for an addon to affect other environments. It should be possible by modifying the game files, but that's really tedious.
Michael 12. juli 2020 kl. 4:56 
This is fantastic! I had no idea that it was even possible to have physics like this in SteamVR Home, let alone actual locomotion! Terrific job!

This leaves me all the more confused, however, as to why it's not offered by default. Could someone - if not Valve - release a "global" menu extension like the one that was made for this specific room? A simple analogue walk would be an amazing improvement for EVERY room that people make.
EternalShadow 28. dec. 2019 kl. 4:59 
Thank you for still supporting it :D
Rectus  [ophavsmand] 27. dec. 2019 kl. 12:31 
Thanks, I'll try to add that in the next time I update the map.
EternalShadow 27. dec. 2019 kl. 12:20 
It happened every time I tested it recently, I was generally going fast but I've not tested it going slowly. Perhaps automatically return the player to the chalet when they fall through the map to a certain point for now?
Rectus  [ophavsmand] 27. dec. 2019 kl. 10:35 
Thanks for reporting the issue.

Does it happen every time, and is it only when you're falling fast?

There has always been issues with falling through the ground, it's an issue with how I implemented the player collisions. Unfortunately don't think I can make it any better without support from Valves side.
EternalShadow 27. dec. 2019 kl. 7:33 
There appears to be a bug in this now that wasn't there before - when going over the rocks, I seem to fall through the map?
Rectus  [ophavsmand] 22. dec. 2019 kl. 1:03 
Open up the SteamVR Home menu (not the overlay) and press the Environments button. The menu shold be bound to the B or in-game menu button depending on what motion controllers you use.
C0RN 21. dec. 2019 kl. 16:34 
where do I go to play this?
tabrusch 5. dec. 2019 kl. 11:51 
Danke für das großartige Erlebnis mit dem Jetpack. Eine meiner besten Erfahrungen bis jetzt in der VR Welt. Schon als Kind habe ich mir geträumt so in den Bergen herumzudüsen:):):)
Rectus  [ophavsmand] 16. juli 2019 kl. 0:42 
Pressing the subscribe button makes Steam download it. It is then available from the Environments menu in SteamVR Home.
MarcusC 16. juli 2019 kl. 0:41 
Near the top of this page just below the pictures of the mod is a green button labeled "Subscribe" (under bottom right corner of images)
GROMOVNIK 16. juli 2019 kl. 0:37 
How do you download it? All it says is: Subscribe to download,. but like Valve Tech Support it seems to be non-existent!
MarcusC 5. juni 2019 kl. 2:24 
I hope you do. It would make this even more cool. :lunar2019grinningpig:
Rectus  [ophavsmand] 5. juni 2019 kl. 2:16 
The area is cube shaped, so it would work. I think someone suggested adding a cave in the comments. I might do that at some point.
MarcusC 5. juni 2019 kl. 2:11 
Would making a downhill spiral work? That would be longer.
Rectus  [ophavsmand] 5. juni 2019 kl. 0:34 
Yeah, I wanted to make it longer, but unfortunately the playable area size in Home is limited.
droneattack 4. juni 2019 kl. 15:50 
ok. would be cool too if it were just a longer slope to go down.
Rectus  [ophavsmand] 4. juni 2019 kl. 15:48 
It's possible in the future, but I don't have any current plans on expanding it into a game.
droneattack 4. juni 2019 kl. 14:36 
is this gonna be a game? This is better than the actual VR skiing games.
MarcusC 22. feb. 2019 kl. 12:48 
Oh. I see. Thanks
Rectus  [ophavsmand] 22. feb. 2019 kl. 12:46 
Yeah. It shows what items are required in the panel on the right on the workshop page.
soontekk 22. feb. 2019 kl. 11:44 
Good to know :o !
Rectus  [ophavsmand] 22. feb. 2019 kl. 10:40 
Yes.
soontekk 22. feb. 2019 kl. 10:27 
Oh is that how dependencies work ? If i use something from an asset pack it has to be installed at the users end too ?
Rectus  [ophavsmand] 22. feb. 2019 kl. 10:14 
The jetpack should be fixed now. Note that the map now requires the Scripted Item Testing Range installed.
soontekk 22. feb. 2019 kl. 5:57 
Brilliant, i want to be able to make something like that, the functions like: if touch cat = cat farts colorfull audible particles :)