XCOM 2
Long War Laser Pack - WotC (unofficial)
116 kommentarer
☥¤§ÑîGHTMÃRɧ¤☥ 27. apr. kl. 15:30 
i've herd this mod makes your modded and standard guns dissapear after this research in lasers in completed.
Listochek 16. apr. kl. 7:46 
My laser weapons don't work proparly. Mag for weapons missing, and i can't shoot. (Also, info menu does not show how much this weapons hit)
PatientLandBeaver 30. aug. 2024 kl. 1:40 
Great mod. The only issue is the laser shotgun effects really tank the fps, I play at locked 120 and it suddenly drops to 30 fps whenever the laser effects are displayed. :(
richieandjane 8. apr. 2024 kl. 16:21 
Does this add laser weapons for the WOTC resistance factions? Because if it does they aren't showing up for me.
attiladuran123 7. mar. 2024 kl. 8:09 
Can anybody help me solve this ?

https://paste.pics/QHTIK

i dont know what is causing this ( but every weapons works fine , i just got the missing error )
MarcBurn 30. jan. 2024 kl. 19:12 
Someone please, please make a Strategy Overhaul Bridge for this. I want the Prototype Armory to stop throwing me errors. The Bridge builder mod instructions are terribly obtuse. There should be an detailed instruction video or something for numb-skulls like me.
zin 29. apr. 2023 kl. 11:23 
I buy the pulse weapons, but they don’t show up in my inventory!
I don’t have Iridar’s Five Tier Weapon Overhaul mod.

However, I do use Weapon and Item Overhaul. Any help is much appreciated!
ProjectXa3 16. feb. 2023 kl. 22:42 
Hey, halfway through my first playthrough with this stuff and rummaging around in the .ini, wondering how and when this laser sword, psiamp, gremlin, and grenade launcher come in? Is that the "Plasma (Beam) weapons" you mentioned?
Poet 8. nov. 2022 kl. 10:24 
If the laser weapons are not showing up in inventory, you likely have one of iridar or someone else`s laser mod conflicting.
mumhustlar 23. sep. 2021 kl. 5:28 
Can this be used with Coilguns for War of the Chosen mod to create 2 extra tiers, eg Mag > Laser > Coil > Plasma? If so how would you set that up so that Laser research unlocks Coil, and Coil unlocks Plasma tier?
Biddy 20. sep. 2021 kl. 13:27 
Same issue as below.
Nax205 30. mar. 2021 kl. 17:09 
i can't seem to find the laser rilfe at all. i researched but that's it, its not showing anywhere.

Help please?
NickSheperd 27. dec. 2020 kl. 18:35 
Okay so the pulse rifle's particle effects are messed up, shoots a little tiny laser instead the actual laser, and the pulse cannon's firing sound is gone. Are there any planned fixes for these issues?
DragonKingAbashī 17. aug. 2020 kl. 10:32 
@RAAAWRY! I have used this mod for over a year + and had no issues. The weapons show up when reached and built. If you are experiencing an issue, then it must be due to a mod conflict or some other variable. Stating that you shouldn't install this mod, which is required for other mods btw, isn't extremely helpful.
RAAAWRY! 17. aug. 2020 kl. 10:08 
Do Not Install: this mod does not work at all.

Cannot equip any soldiers with laser weapons after research and building. What a waste of a campaign.
Tommodore 14. aug. 2020 kl. 15:37 
When you research this tier does it replace all your magnetic weapons in the armoury? and does researching plasma replace all the laser weapons in the armoury?
Bearalaika 24. maj 2020 kl. 9:28 
Is there a way to disable the requirements for the Plasma weapons?
keryth 28. apr. 2020 kl. 22:32 
Will this work along with the coilguns between magentic and plasma mod? As well as the Lasers before Magnetic mod?
HotelCharliHill 23. apr. 2020 kl. 22:21 
what's the weaponprojectile code for this?
SkySpirit 17. feb. 2020 kl. 5:56 
For some reason laser cannon lost its firing sound. Any ideas why?
Rtma Eros Paragon 26. dec. 2019 kl. 11:53 
Does this tier of weaponry gain any breakthroughs to increase damage like Conventional/Magnetic tiers?
Deadput 7. juni 2019 kl. 3:00 
This mod isn't for Long War, this is some guns from that mod for WOTC alone.
󰀀Wilson 6. juni 2019 kl. 20:58 
<Longwar> Is it possible without it?
The14th 12. jan. 2019 kl. 9:01 
Does this mod interact with the new damage Breakthroughs?
Snoup Sniddly 15. dec. 2018 kl. 10:25 
lol tanner are you stoopid. Read the description
Aries 17. okt. 2018 kl. 16:41 
How come i cant find these in my inventory? i research them, but they never show up
TannerA 14. okt. 2018 kl. 20:07 
can you make a bullpup, vocter rifle,and mechine pistol version
Redrumm 11. okt. 2018 kl. 23:47 
Happy to see that the these look almost completely different than the the TLP versions. Its almost like the TLP version is what they looked like when X-Com originally cobbled together the original laser weapons and these are a more perfected version.
endersblade 10. okt. 2018 kl. 17:15 
@j2deline the weapons the new DLC adds are nothing like these.
Wet Dog Squad 8. okt. 2018 kl. 18:46 
Does anyone know if there is a way to comment out the new research projects? I'm using Iridar's Weapon Skin mod to replace Militia weapons and SMGs with these, but having to research a useless tech before getting plasma, now, is especially annoying.
Badger 3. okt. 2018 kl. 21:53 
With the new DLC coming out and more or less adding these officially, is there any way to make a version for just the SMG?
Aries 1. okt. 2018 kl. 16:32 
@NStriker is it possible for EXALT laser weapons to be ported over?
krumiro 9. juni 2018 kl. 8:45 
Quick question: Am I the only one that gets in Tygan's lab 2 identical laser researches available to choose after completing Elerium?
TannerA 10. maj 2018 kl. 19:23 
and alien hunter dlc
TannerA 10. maj 2018 kl. 19:23 
what about the faction weapons
kaorunandrak 10. feb. 2018 kl. 11:21 
for some reason I am not getting the Pulse assualt rifle or the shot gun, only unlocked the assult cannon, stengun, and sniper
Aegelweard 5. feb. 2018 kl. 3:41 
+1 to EXALT weapons.
Mind Goblin 15. jan. 2018 kl. 22:04 
Is there anyway the EXALT laser weapons could be added into this as other skins in the laser Tier? They were pretty nice also.
Dinellian 7. jan. 2018 kl. 11:19 
Any way to change tech requirements so we can move this weapon tier freely?
Arkhangel 2. jan. 2018 kl. 1:14 
@Nasarog: if you mean the Technical, there's apparently some big issues with it that need to be worked on first.

@everyone: main reason Pavonis decided to not do LWoTC is simple. They wanted to devote time to Terra Invicta, their own game they're making. they originally did the LW stuff for XCOM 2 to kickstart the XCOM 2 modding community, after all.

this is also why there's currently a push amongst the modding community to make LWoTC. it's going to take some time though.
Mind Goblin 1. jan. 2018 kl. 22:41 
Will this work with the WOTC Coil guns?
Jess 26. dec. 2017 kl. 15:20 
Is there any way I can disable the beam weapons?
I half wanted this because I hate the beam weapon looks, and I want this to essentially replace them.
Rebel Uccidere 26. dec. 2017 kl. 1:41 
I know this is a question everyone is asking but...


Coil guns?
Umie 19. dec. 2017 kl. 10:56 
thank you. would you mind doing coil guns as well?
Kubi 16. dec. 2017 kl. 17:36 
Yay! Any plans on porting any other Long War 2 stuff?
Argyle Varicks 12. dec. 2017 kl. 4:27 
Coilguns pls
endersblade 7. dec. 2017 kl. 17:37 
Is it possible using just ini editing (I don't even want to try to use the Kit lol) to make this stuff replace the Mag tier? I hate mag weapons and would love to use lasers instead!
Nasarog 3. dec. 2017 kl. 12:04 
Will you be porting the custom class too?
endersblade 2. dec. 2017 kl. 18:31 
Add my vote to the coilguns, that would rock!
Cryomancer 28. nov. 2017 kl. 23:50 
Do these guns just kinda disappear at some point? I don't see em anywhere in my game anymore. Might be a conflict with something else, just figured I'd ask first.