全面战争:战锤

全面战争:战锤

Mixu's Mousillon (Limited Edition)
42 条留言
Solaire301 2021 年 7 月 21 日 上午 6:46 
do we need another mod , dlc or something to play it ? Because i can't see the faction in custom battle
Necrolyte 2020 年 6 月 12 日 下午 3:19 
Super Great mod!:steamhappy::steamhappy::steamhappy::steamhappy:
nastymcpasty 2018 年 3 月 22 日 上午 5:38 
@Mixu, great thank you. I love your work, really enjoying the empire 2 mod :steamhappy:
Mixu  [作者] 2018 年 3 月 22 日 上午 5:14 
You need it if you wanna play with them, custom battle is unlocked by completing the wood elf mini campaign
nastymcpasty 2018 年 3 月 22 日 上午 3:14 
probably a n00b question, do I need to install a faction unlocker? I've downloaded this into the vanilla, cant find the option to play in either campaign or custom battle.
Revan519 2017 年 11 月 12 日 下午 12:37 
is this going to be for WH2 plz say yes
Archibaldkin 2017 年 11 月 2 日 上午 5:24 
Are you going to release this mod for mortal empires? if yes, when? thanks
Liamoppress 2017 年 9 月 30 日 下午 5:49 
all my generals looked lik a red grail prophetess after the real one died.
Theobald 2017 年 9 月 18 日 下午 8:47 
Hi Mixu, Provider of Awesome

In my games I can't have the wine chain in Bordeleaux, is it deliberate ?

I have the same interest in the Treasurer boost, does it work with Grail chain ?

There's a black grail building in Couronne, with no tooltip, is it a placeholder ?

Would you think about a particular bonus for forest and fur chains in this version ?

Thanks for this very fine overhaul anyway sir !
[D3RP] magikkell 2017 年 9 月 10 日 下午 8:01 
Overall though it was really fun. Thanks for making this. I enjoyed this different take on the vampire campaign.
[D3RP] magikkell 2017 年 9 月 10 日 下午 8:00 
I did have an odd thing happen with the combination of mods I have loaded towards the end of my playthrough (just beat the campaign) before and every battle, instead of focusing on the fighting lords, it would just zoom to Mousillon instead. It didn't break anything besides looking odd, and it didn't do it when I started, but I thought I'd mention it. It could have something to do with one of the other mods though, of course.
[D3RP] magikkell 2017 年 9 月 10 日 下午 7:58 
wtchappell - I'm pretty sure I tested the treasurer and it just buffs the false grail chappel chain or whatever. Try it out: give one of your units the follower in a territory with a false grail chappel, check the income, then remove the follower and click the treasury menu to update the income. I'm pretty sure that it will decrese by 7% in that case.
the witch 2017 年 9 月 9 日 下午 10:11 
Another minor issue - the Dark Lair building chain should also be removed, as there aren't forest units to buff anymore.
the witch 2017 年 9 月 9 日 下午 6:52 
The Treasurer follower is useless to limited Mousillon, as they don't have vampire crypts to boost. It's really minor problem, but if he could be removed from or replaced within Mousillon's follower pool it'd be nice.
Han Solo 2017 年 9 月 9 日 下午 5:09 
Perfect thanks!:)
Mixu  [作者] 2017 年 9 月 9 日 下午 1:40 
these 2 mods are basically identical, so both of them will work with that sfo patch
Han Solo 2017 年 9 月 9 日 下午 1:37 
hey, can i use this limited editon version with the sfo patch too or do i have to use the original overhaul+patch ?
[D3RP] magikkell 2017 年 9 月 6 日 上午 11:06 
Makes sense. Thanks for the comment, and keep up the good work!
Mixu  [作者] 2017 年 9 月 6 日 上午 8:55 
Raise dead pool is something that i don't have any control

I can add stuff to it, but removing stuff from it for 1 vampire faction only is way harder, maybe impossible
[D3RP] magikkell 2017 年 9 月 6 日 上午 8:49 
The rest is maybe less cooperative:

Better Camera Mod
Improved Border Color
Better Campaign Map
Olympian Campaign Camero
Building Progress Icons
Prometheus Skill Points
Varied Generals
Beastman Color Variation

Kislev
Gotrek & Felix
Garrison Commanders
All Tabletop Lords (I'm most suspicious of this one since it modifeis units)

Thanks, and thnak you for your great mods. Really fun to mix it up after playing through Vanilla.
[D3RP] magikkell 2017 年 9 月 6 日 上午 8:48 
Enjoying a campaign with this mod right now, but I had a question. It seems that I'm still able to raise most or all of the units that I can't build from a building chain with the raise dead ability. Is that a mod conflict with something else, or is the raise dead pool not limited by this mod? It seems to have added some of the new units (dark grail nights).

I also seemed to notice that the undead saints buff from the black grail nights is not being applied to the peasents

As far as other mods I'm using I think it's pretty tame and standard:
Crynsos+
Cateph's Factions
A bunch of your other unit mods
The GCCM map pack
GCCM Optional Tweaks

I doubt any of those cause problems.
- continued due to space limit
Swerto 2017 年 9 月 4 日 上午 10:25 
Well damn, look at that. I'm an asshole. Sorry about wasting your time Mixu. I'll get ahold of suspense and let him know that his compatibility patch needs an update - if he even wants to do it.
Mixu  [作者] 2017 年 9 月 4 日 上午 10:24 
yep
Swerto 2017 年 9 月 4 日 上午 10:19 
You think this one might be to blame? I can do a quick test.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=921439771
Mixu  [作者] 2017 年 9 月 4 日 上午 10:17 
Some other mod is overwriting my tables and making them not appear. My guess would be either ui mod or some ai recruitment mod
Swerto 2017 年 9 月 4 日 上午 10:06 
https://i.imgur.com/hBTJWvr.png

As you can see, your custom building list isn't letting the new units be built. As opposed to the original mod which does. It is allowing vampire bats and hounds to be built. I don't see anything else in my mod list that should affect mousillon.
Swerto 2017 年 9 月 4 日 上午 9:58 
Alright, just give me a moment to swap out back to this version from the original and I'll have them for you. Give me 5-10 minutes.
Mixu  [作者] 2017 年 9 月 4 日 上午 9:55 
@Nagash (Swerto) Which units you mean? I just tested it and didn't find anything out of order, so if you want to send screenshots it would probably help
Swerto 2017 年 9 月 4 日 上午 8:06 
@MIxu No I mean the ones from your unique building chain. They work with the old mousillon overhaul (I've tried with both) but not this limited edition. I can take screenshots if you'd like.
Mixu  [作者] 2017 年 9 月 4 日 上午 6:13 
You mean those units that SFO added? If yes, then that sfo patch might need to add them, because i have created unique military group for Mousilion and because of that they won't have access to any other custom units from other mods.
Swerto 2017 年 9 月 3 日 下午 9:44 
Weird, using this with SFO and the compatability patch, along with Crysnos' faction unlocker and it seems the custom buildings aren't allowing me to build additional units.
Hydrall 2017 年 9 月 2 日 上午 9:19 
So this is meant to make Mousillon have more of its own style, instead of being the Vampire Counts + extra units? I like it.
James 2017 年 9 月 1 日 下午 4:48 
Hi Mixu would love to see you tackle Middenland in a similar style to this Mousilion mod.
the witch 2017 年 8 月 30 日 下午 10:35 
It looks like the update fixed things - thanks again, Mixu!
lotus 2017 年 8 月 30 日 下午 9:30 
A question Mixu, will you consider making Mallobaude the Black Serpent as a LL for Mousillon? He is an important character in the End times period who raise an army of skeletons and human levies to contest the throne with Leoncour. His incursion is also the event where the Green Knight made his 1st appearance after so long.

The Chaos Drawf Online forum has a lot of good miniature depicting his appearance and his hellsteed.

And as always, tks for the awesome mod!
Humfrey77 2017 年 8 月 30 日 上午 10:21 
The game crash if i try to build/destrou buildings :/
Mixu  [作者] 2017 年 8 月 30 日 上午 7:10 
Krell as LL?
- You can replace/remove him by turn 1, no issues there

Southern Realms divided?
- Nope, only if you play as them

Erengrad hold over the half of the already weak kislev?
- Yes, it actually makes Kislev stronger, because there's 2 factions defending that giant landmass, so no issues there either. Also if CA ever makes Kislev dlc, they would do that exact same thing

Any other faction unlockers?
- Nope
the witch 2017 年 8 月 29 日 下午 3:34 
I don't think this is working correctly - when I use the Crynsos unlocker mod with this to start as Mousillon, all of the building slots in Mousillon except the main one are filled with what looks like Empire settlement buildings. Trying to interact with the buildings further crashes out, as does opening the building browser. (The building in the main slot looks correct.)

I removed everything except for the mods for skipping intros, the unlocker (mixed factions version) and this. Hopefully I'm doing something silly that I could address?
Mixu  [作者] 2017 年 8 月 29 日 下午 12:36 
@Guvenoren It limits access to monster units and corpse carts and stuff like that. I didn't really come up with any better name for it, so i just went with that
Guvenoren 2017 年 8 月 29 日 下午 12:10 
Limited edition? How is it limited? ;)
the witch 2017 年 8 月 29 日 上午 10:59 
Thank you Mixu! We really appreciate it. :)
Hungry Tapeworm 2017 年 8 月 29 日 上午 9:08 
Mixu you are my fav modder. You have made tw so much funner with your mods. Much appreciate the additional lords and heroes. Thank you!