Natural Selection 2

Natural Selection 2

ns2_agora
64 Comments
>|KoR|<Frisqy.ViruS (ZdrytchX) Jan 22, 2017 @ 10:52pm 
Eh, so it really is like how the others make it: Spam lots of lights
Gamer 2023  [author] Jan 22, 2017 @ 12:37pm 
You can open the map in the editor and see for yourself :)
>|KoR|<Frisqy.ViruS (ZdrytchX) Jan 22, 2017 @ 1:16am 
How did you do the skybox lighting? I need to know to provide locational lighting, preferably parrelel light rays for shadows and the alike
Officer pico May 27, 2015 @ 5:52pm 
ooooooooooo
ok thanks u very mucho
Gamer 2023  [author] May 27, 2015 @ 5:21pm 
It's all made using the tools ns2 comes with Sir Picdino. Have a look on the official ns2 forums for some guides on how to use them.
Officer pico May 27, 2015 @ 4:02pm 
what program did you use to make it?
Gamer 2023  [author] Apr 7, 2015 @ 4:14am 
Sounds good, I'll talk to you on steam :)
GigaKaren Apr 6, 2015 @ 8:41pm 
Hi Tom,

I would love to take over for you and get it completed so it can be played on servers. I'd obviously leave the credits to the author and add my name as an editor. Let me know.
Shalle Jan 26, 2015 @ 6:43am 
If only I was still playing it... I basically quit, because I just couldn't handle the low fps :/
Gamer 2023  [author] Jan 25, 2015 @ 2:39pm 
I love that nobody has bothered to read the first line of the description :) Anyway cool to see that people are still playing NS2.
Shalle Jan 25, 2015 @ 8:36am 
Outdoor seems just fine. If you made some wormholes in the outdoor area, then monsters could just run through them and suprise-attack humans. So a map like this doesn't occasionaly need to be human sided map
Gorgiesgonewild Nov 16, 2014 @ 10:35pm 
This map look slike it is outdoors, or has an outdoor area, but I have yet to play it :( I always wanted more outdoor maps in NS2. I remember the develoeprs saying that there were issues specific to creating large outdoor areas, but I remember a few good NS1 maps (Starsiege) with some fairly medium sized outdoor areas that ran just fine. I hope a mapper or two will create something similar for NS2 *pray*
Cosmic Platypus Aug 8, 2014 @ 5:33am 
Looks great but im not sure if it would be balanced for aliens, not much they can do in the open.
Dmitriy May 6, 2014 @ 7:54am 
moar screeenshots ;)
Yurii Apr 27, 2014 @ 1:23am 
mod id?
Protator Nov 24, 2013 @ 3:03am 
Very nice map! Thanks :-)
Gamer 2023  [author] Aug 5, 2013 @ 4:53am 
I'm no longer mapping, so feel free to change/update this map as you wish
Cuck Chair Aug 4, 2013 @ 9:50am 
looks good
Miku Jul 2, 2013 @ 3:32am 
Great !
EF Jun 16, 2013 @ 8:22am 
Had a match on a full server, awful experience, sorry. Too many bugs, lerks biting us through walls, gorges biling from outside of the map, rooms taht just don't work.
papa painkiller Jun 11, 2013 @ 7:56am 
I personally like the cloudy skybox, it gives the map a rugged feeling
Hwanwok May 31, 2013 @ 6:50pm 
i check that map and explored it with no playings on my server
Dmitriy Mar 9, 2013 @ 12:55am 
more screenshots would be great!
MetaMind09 Feb 10, 2013 @ 2:01pm 
Yeah this map really kick ass with my Last Resistance Mod, eep up the good work... and ohh btw check out my new map: LR_Quarantine :D
lingam Feb 10, 2013 @ 9:20am 
Map looks epic and massive, so downloading.
Rellik_pt Jan 13, 2013 @ 6:50am 
for some reason this map doesnt load as a local server to test it, keeps crashing the game
Gamer 2023  [author] Dec 19, 2012 @ 11:45pm 
BlackOne - just hit the subscribe button, that's all you have to do :) Then just put in your map rotation
BlackOne Dec 19, 2012 @ 5:06pm 
nice, i would add your custom map on my server but what's is a step for dowload server map on this workshop ? or have you another link ?
gIN Dec 19, 2012 @ 7:08am 
Looking great !
ɐʞoןɐρıʌ Dec 18, 2012 @ 10:42am 
nice nice
TheReaper*BOD* Dec 14, 2012 @ 3:50pm 
nice
Shia Surprise Dec 14, 2012 @ 12:37pm 
That is amazing,
Trey Dec 14, 2012 @ 1:27am 
Finally! some fresh air :)
Doug Walker, Kinslayer Dec 13, 2012 @ 5:15pm 
I want to play this. Wich server do i join?
archon263 Dec 13, 2012 @ 4:51pm 
Hello Beautiful! I wonder which server I have to join just to play this game... Because I couldn't find it! T^T
Bobbles Dec 13, 2012 @ 3:58pm 
Looks beautiful. This game is lacking more diverse environments. Kinda boring when every level seems like a sterile metal warehouse.
Maia Dec 13, 2012 @ 2:49pm 
I cant see an outdoor map being balanced without some kind of visual hinderance, like treetops or whatever. Flying a lerk in the open would be very problematic, and most alien play relies on there being a lot of dark corners to hide in. Would make a great mvm map though
Muck Dec 13, 2012 @ 2:15pm 
sexy
Musi Fops Dec 13, 2012 @ 1:18pm 
Instead of a bluesky desert-like skybox, might i sudgest the skybox from ns2_veil (alteast i believe it is veil. Im thinking the map w/ cargo, pipeline, control, sub sector and tech points and nano as a double res node.) That skybox has a clear-sky feel in a dusk hour; keeps a fair amount of light in the skybox so this map wont be in the dead of the night, and may be something to fit your needs.
omnicognate Dec 13, 2012 @ 7:34am 
that could make leark intresting...
Pixlefox Dec 12, 2012 @ 11:48pm 
nice map, my main suggestion would be making it a nighttime map as it's reasonably well lit it makes for frustrating skulk plays
Mayell Dec 12, 2012 @ 11:00pm 
Yeah looks cool but you will need like a pilar in the middle of the outside so aliens can kill tha JPs. But it looks awsome.:)
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PF | SnarkySnacks Dec 12, 2012 @ 7:50pm 
I got a look at it and see a lot of problem balence wise the biggest being it is a turtle map but if the mariens actully push out of base and get to that super long hallway outside of spawn not even an onos could survie that much sustained fire. Also the doors above the vent are bugged and go through the wall. I like the idea but It needs work.
PF | SnarkySnacks Dec 12, 2012 @ 7:27pm 
Hmm seems interesting I will have to take a look. I'm just worried that it will be marien heavy but heck you could have balenced it out with more rts for all I know. Will post back once I get a good look at it.
Rat Popsicle Dec 12, 2012 @ 7:23pm 
I like it.
Mipster Dec 12, 2012 @ 3:50pm 
sometimes i can get in to a wall for a little times and i can get a shot of this sorry
Gamer 2023  [author] Dec 12, 2012 @ 3:17pm 
Hi everyone, thanks for feedback! :)

Anon90 - I used the NS2 map editor of course :) it will be in your c:\program files(x86)\steam\steamapps\common\ns2 folder, and it is called LaunchPad.exe then select editor.

Creeper_do_big_boom, could you please post a screenshot of the bug on the ns2 forums? I see if i can fix it :)
http://www.unknownworlds.com/ns2/forums/index.php?showtopic=125749
Traffic Conez Dec 12, 2012 @ 3:03pm 
interesting design with long ranged areas for the marines
YES är DRYGT Dec 12, 2012 @ 3:00pm 
It feels like you have taken parts from starships troopers 3(in the beginning). Looking forward to playing the map!
Mipster Dec 12, 2012 @ 2:02pm 
i found one bug if you want me to show you tell me