Left 4 Dead 2

Left 4 Dead 2

Remington Model 95 Derringer (Desert Eagle)
67 kommentarer
1998 Ford Ranger XLT 15. apr. 2021 kl. 12:50 
ngl i have a thing for these pistols and I dont think its necesary to to change the ammo capacity bc it would be tedious on stressful situations. The textures are sick man thanks for makin mods with this quality.
Mr. Madman 1. mar. 2021 kl. 20:01 
Ngl this is the only Derringer i can only find thats Good
Јамеѕ 9. maj 2020 kl. 18:32 
Damn, that is one tiny ass pistol! But it's cute though! :)
-Mr.Unknown- 17. aug. 2019 kl. 15:12 
Yeah but u know valve stuff they just forget about the old games
Tööttieläin  [ophavsmand] 17. aug. 2019 kl. 10:39 
@ Ⓜⓡ. Unknown ⚆ _ ⚆: Getting tired of explaining this, but one final time.

If the modders would follow real world ammo capacity there would only be mods of Desert Eagles replacing Desert Eagles. Only way to get around the default ammo capacity is using scripts, which prevents using the mod when playing on official servers, so I do not add those neither.

Unfortunately I had to balance between realism and hardcoded game mechanics.
-Mr.Unknown- 17. aug. 2019 kl. 10:21 
Hmm 2 barrel pistol with 8 bullets yeah that is totally fine.
Loading... 25. juni 2019 kl. 16:23 
Could you do them on dual pistols?
STyGIAN 21. juli 2018 kl. 19:11 
Clever.
loulalune 26. juni 2018 kl. 23:07 
(schultz intensifies)
Tööttieläin  [ophavsmand] 19. juni 2018 kl. 4:40 
@ ajwubbin: If modders would only do weapons with realistic mag sizes, there would only be Desert Eagles :D
local man 18. juni 2018 kl. 21:47 
ah yes, my 8 shot derringer
Bakeliteman 12. feb. 2018 kl. 5:05 
Good!
SuanNai 24. nov. 2017 kl. 19:06 
Love the models you make, im just picky with animations:steamsalty:
Madman 8. okt. 2017 kl. 16:33 
Could we have this, but for the normal pistols anytime soon? Please?
Friendly Respector 26. sep. 2017 kl. 10:06 
I don't think a derringer is a good choice in a zombo apocalypse. XD
Nep 9. sep. 2017 kl. 1:37 
sorry didn't see
Nep 9. sep. 2017 kl. 1:36 
MAKE IT 2 bullets instead
Tööttieläin  [ophavsmand] 5. sep. 2017 kl. 12:10 
@ Depriv3D: No problem.
doggun 5. sep. 2017 kl. 12:05 
Alright,thanks again for everything.
Tööttieläin  [ophavsmand] 5. sep. 2017 kl. 11:59 
@ Depriv3D: I'd comment out attachment "attach_camera". I had similar problem with turning camera, that I solved with that. Not entirely sure if it works with your rigging and animations, but worth to try I guess.

I don't see any issue with idle sequence.
doggun 5. sep. 2017 kl. 11:43 
$attachment "attach_shell_eject" "ValveBiped.attach_shell_eject" 0 0 0 rotate 0 0 0
$attachment "attach_muzzle" "ValveBiped.attach_muzzle" 0 0 0 rotate 0 0 0
$attachment "muzzle_flash" "ValveBiped.weapon_bone" 0 3.62 35.24 rotate -90 0 0
$attachment "flashlight" "ValveBiped.weapon_bone" 0.12 1.74 27.93 rotate -90 0 0
$attachment "shell" "ValveBiped.weapon_bone" -0.4 3.41 8.66 rotate 1.01 170.47 179.83
$attachment "attach_camera" "ValveBiped.attach_camera" 0 0 0 rotate 0 0 0
$attachment "fowardnode" "ValveBiped.weapon_bone" 0 0 0 rotate 0 0 0

$sequence "idle" {
"v_rifle_anims\idle.smd"
activity "ACT_VM_IDLE" 1
blend "move_x" -1 1
blendwidth 1
fadein 0.2
fadeout 0.2
fps 30
loop
}

I also started a forum discussion,where I was told that I had a broken skeleton and needed to re-rig the model. I don't know how to do this,however...
Tööttieläin  [ophavsmand] 5. sep. 2017 kl. 11:25 
@ Depriv3D: Can you copy/paste idle sequence and attachments from qc here? I'll see, if I notice something in there.
doggun 4. sep. 2017 kl. 7:27 
Yo,Tootielain,I could use your help again. I've imported animations from another game and they 'seem' to work,it's just that there's the weird camera bug and the arms are completely deformed.

If you're willing to help me again, here's a video of what the bug looks like.
PoToo 3. sep. 2017 kl. 15:08 
I've never seen such a magnificent and powerfull weapon.
L0ne D0g 3. sep. 2017 kl. 14:59 
mike cui
Non.ReasN 3. sep. 2017 kl. 9:12 
nice
>8< BraYan >8< 3. sep. 2017 kl. 7:28 
nice
LilG 3. sep. 2017 kl. 7:17 
This is a very cool mod nice work.
邪神啦 2. sep. 2017 kl. 20:55 
个人感觉这枪的第一人称视角的模型并不是很好看但是它的近战动作太喜感了所以我很喜欢
Ultrax Emerald 2. sep. 2017 kl. 19:50 
A two chamber revolver that shoots 8 shots, hm......
KTU YKSKR 2. sep. 2017 kl. 17:19 
Eesert Eagle very small
Tööttieläin  [ophavsmand] 2. sep. 2017 kl. 9:52 
@ MoNsTeRBlaZe(Ken): The Rochelle mod is this one: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=766694946
JAV.PTI 2. sep. 2017 kl. 1:54 
ぢ.distance 守 1. sep. 2017 kl. 22:48 
好东西啊.
兜兜 1. sep. 2017 kl. 19:06 
it looks very amazing
PimpMaster 1. sep. 2017 kl. 7:38 
lol i love the slapping animation but plz fo it for the pistols too
云清兮 1. sep. 2017 kl. 3:14 
im china 这个是什么
Thwonk 1. sep. 2017 kl. 2:53 
Have you thought of making the M1918 at any point? I personally would like to see it [preferably without a bipod on it but whatever works for you honestly] as an AK replacement.
Shirrun 31. aug. 2017 kl. 18:58 
Your animation is improved, nice and amazing
DerpyPenguin 312 31. aug. 2017 kl. 18:02 
this is the most amazing irony ive ever seen on this workshop
Tööttieläin  [ophavsmand] 31. aug. 2017 kl. 9:40 
@ Onde mande: Don't tempt me :D
Onde mande 31. aug. 2017 kl. 8:30 
Next up: Flintlock M60
Sheriff 31. aug. 2017 kl. 6:11 
AMAZING! Really waiting M16 in this style
Bakeliteman 30. aug. 2017 kl. 20:53 
Please make lee enfeild SMLE and Borchardt - c93.:steamhappy:
that one human 30. aug. 2017 kl. 20:19 
thought this was from tales from the borderlands
Jammy 30. aug. 2017 kl. 19:51 
this reminds me of bayonetta
VoltaicFeline 30. aug. 2017 kl. 17:11 
seriously? this thing? my man i love you for the fact you made this rediculous but briliant weapon XD
Ka 30. aug. 2017 kl. 16:34 
damn it lol was gonna upload one but recorder was being autistic lol gg
Tööttieläin  [ophavsmand] 30. aug. 2017 kl. 12:22 
@ Agent_Lights: I did indeed like it. Laughed out loud to the "More bonus!" part :D
Agent_Lights 30. aug. 2017 kl. 12:20 
Thanks @Tööttieläin hope you like it, and see more bonus at the end :) and the begining video :p