RimWorld
Beast Man Tribes
Коментарів: 674
PB 18 листоп. о 13:21 
Mod is causing a generation bug thats fixed if i remove every beast man faction from the factions tab.
Bubbles 27 серп. о 9:07 
Please re-do this for genes instead of making them baseliners. It throws gameplay off.
moss 19 лип. о 13:20 
been using this for YEARS
Dad 14 лип. о 15:20 
The other mods have done everything I can think of. I like lizards/dragons and wouldn't mind them in this but others might.
Hey my team rules!  [автор] 14 лип. о 14:25 
I updated all the graphics to use shader masks, so we can actually have skin color mutations that look correct. I also fixed the issue where beast men were being tinted by melanin. Then I went ahead and added some color variations for a few of the beastmen so they have more individuality. Let me know if you have any thoughts on ways to make the mod better or if you have any issues.
Hey my team rules!  [автор] 12 лип. о 23:06 
@Paladin Val Just updated.
Dad 11 лип. о 13:40 
1.6?
Hey my team rules!  [автор] 17 трав. о 17:56 
@kronch Each pawn of that race.
kronch 16 трав. о 2:16 
Does this mod apply those buffs to the colony overall, if a good relationship is made with that particular tribe faction, or is it a buff to each pawn of that particular race?
PAL 8 квіт. о 7:32 
do you have the better loading mod Issgramor? If so then take that off since I had that problem with the mousekin mod and taking it off worked
Issgramor 27 лют. о 9:05 
Hello, has anyone had the problem that makes the settlers of the beastman tribes invicible?
vampire 9 груд. 2024 о 19:42 
Having the same problem with the beastmen not being able to get rid of the look change debuff
[AT] 10 Simps 8 груд. 2024 о 16:13 
im lost. i tried looking in discussions about missing bodys and floating heads. Any tips?
DangerPiece_ 7 листоп. 2024 о 6:19 
Beastman with Ideology
The look change desired mood debuff doen't fade after a look change.
doesn't go away after a forced one either.
gundampheonix 21 жовт. 2024 о 22:32 
Could you clarify at what ages their life stages are at?
progamrermax 14 серп. 2024 о 9:03 
furry cult
Dad 20 трав. 2024 о 15:43 
This mod is pretty much vanilla to me for how long I've used it and I'm merely curious if there are plans to make a biotech version as it seems like the next step or only possible way to upgrade it?
D33pblue13 28 квіт. 2024 о 13:51 
That fixed it, guess steam was refusing to push the mod update. Thanks for the help. I'll add this to the list of things I try before asking about issues that don't throw up errors.
Hey my team rules!  [автор] 28 квіт. 2024 о 13:00 
@D33pblue13 Maybe unsubscribe and resubscribe to reinstall the mod. I just tested it again and blood appears as normal when a beastman pawn is damaged.
D33pblue13 28 квіт. 2024 о 9:39 
Yeah, at least for me it still seems to be an issue. Initially I thought it might be a mod conflict but the problem occurs even when only beast man tribes and the DLC's are running.
Hey my team rules!  [автор] 28 квіт. 2024 о 9:26 
@D33pblue13 It should have been fixed in the last update. Let me know if you still have that problem after updating. @The Druid I've never used Anthro Race. Maybe I'll give it a look.
D33pblue13 27 квіт. 2024 о 23:22 
Is anyone else getting an issue where none of the beast man species are able to bleed?
The Druid 27 квіт. 2024 о 11:02 
thanks for fixing the errors i got before as well ^^ much appreciated. Hopefully "Anthro Race" mod's author will do the same. Or do you think there might be conflicts between the two mods? I couldn't find any info about it neither in yours nor in the other mod's description.
aawagga 26 квіт. 2024 о 15:05 
@Hey my team rules! thank you! Great mod btw, you rock!
Hey my team rules!  [автор] 25 квіт. 2024 о 20:27 
@Ollie-Raven @aawagga @Marcus Wolfden Should be fixed now, thank you for letting me know.
Marcus Wolfden 24 квіт. 2024 о 15:35 
I'm getting the same issue. I can't self tend even with it checked off and the constant notification of x is fully healed when they are not.
aawagga 23 квіт. 2024 о 15:35 
1.5 seems to have introduced a new issue. as said below, when a beastman gets injured, they can't be ordered to a hospital bed, doctors can't heal them, and there's constant notifications of "x is fully healed.' I checked my other mods and it's definitely something to do with this one I think.
aawagga 23 квіт. 2024 о 12:27 
getting the same glitch as the person below. pls fix.
Ollie-Raven 21 квіт. 2024 о 15:36 
Hi whenever one of the beast men get injured it just spams messages saying they are healed when they are not
The Druid 20 квіт. 2024 о 10:23 
ok i will, thank you
Hey my team rules!  [автор] 19 квіт. 2024 о 17:10 
@The Druid There must be a conflict with some of your mods. I would recommend asking for help on the RimWorld discord. See if anyone can help you decipher your logs.
The Druid 19 квіт. 2024 о 13:03 
I get errors at startup as well and verified it's due to this mod. Same issue with another mod that depends on "humanoid alien races" framework. If I just add the framework mod "humanoid alien races" on its own I get no errors though (but I'm pretty ignorant so it might be normal that way). Wish I was able to better understand logs *-+
Z.3.B.R.0 17 квіт. 2024 о 9:49 
@Aquinias yea ty
bumrum 16 квіт. 2024 о 19:35 
that did it... who woulda guessed. thanks Aquinias.
Aquinias 16 квіт. 2024 о 13:08 
@Z.3.B.R.0 if you have the mod "XML Extensions" try to disable it. it is currently breaking textures on several race mods.
Z.3.B.R.0 15 квіт. 2024 о 11:24 
yea same problem with texture ,regular human look .But ty for uptade with VFE-tribal :)
bumrum 15 квіт. 2024 о 11:16 
same on the regular human pawn problem...
Ollie-Raven 14 квіт. 2024 о 14:17 
https://gist.github.com/HugsLibRecordKeeper/84f4731b2e59b149f4797cac7ac173e3

Getting these errors about graphics with HAR and This mod
Ollie-Raven 14 квіт. 2024 о 14:10 
If I try to spawn one in with character editor they just look like a normal human pawn
Hey my team rules!  [автор] 14 квіт. 2024 о 13:50 
@Z.3.B.R.0 Yep. They are compatible now. Good suggestion.
Z.3.B.R.0 14 квіт. 2024 о 4:39 
It would be possible to make these mods compatible with each other? Vanilla Factions Expanded - Tribals + Beast Man Tribes :D Currently as a wild man it is not possible to select any race from your mod because it only works with tribes
Z.3.B.R.0 14 квіт. 2024 о 4:37 
Ty for uptade
Nazuluhis 13 квіт. 2024 о 20:53 
Woot!
Hey my team rules!  [автор] 13 квіт. 2024 о 13:31 
You're welcome.
Sakujo 13 квіт. 2024 о 8:31 
Thanks for updating!
Z.3.B.R.0 12 квіт. 2024 о 11:37 
1,5 pls
Nazuluhis 10 квіт. 2024 о 2:32 
Can someone please update this to 1.5?
MadArtillery 21 січ. 2024 о 20:38 
Having trouble with textures on a Fox Man child. As soon as the kid puts on child clothes their body disappears and turns into a big pink square
🍁❖Nagash❖🍁 14 груд. 2023 о 12:48 
getting this error message when trying to generate world with any of the beastman tribes...
can find logs here: https://gist.github.com/HugsLibRecordKeeper/a0f8f7e57ee5cab209d866cf1b721155

Faction The Cacar Covenant has null relation with PlayerColony. Returning dummy relation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.Faction:RelationWith (RimWorld.Faction,bool)
(wrapper dynamic-method) RimWorld.Faction:RimWorld.Faction.RelationKindWith_Patch1